Warp Zoned Presents
Video Game Canon- Clair Obscur Completes the Sweep by Winning “Best Game” at 2025-2026 BAFTA Games Awards
- Boss Fight Books Gets a New Look for Richard Moss’s “Age of Empires”
- GDC Awards: All the Winners from 1996 to Today
- Clair Obscur: Expedition 33 Wins “Game of the Year” at 2025-2026 GDC Awards
- Silent Hill, Dragon Quest, Skyrim, and More Announced as Finalists for the World Video Game Hall of Fame’s Class of 2026
Warp Zoned Presents
Video Game Research Library- We Pitched a Museum a 1993 Game Hint Line (And They Actually Said Yes) – Yarn Spinner (2026)
- The History Of The Word “Metroidvania” And How It Spread – A Critical Hit (2025)
- Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment – Bloomberg (2025)
- Shadow of the Colossus: An oral history – Design Room (2025)
- In 2005, games started rewiring our brains – The AV Club (2025)
Warp Zoned Archives
Most Recent: 3DS
Nintendo’s Miyamoto states “Not all 3DS games in 3D,” blows minds
According to a formal, fancy sit-down interview with Nintendo’s Shigeru Miyamoto, Satoru Iwata, and Hiroshi Yamauchi (AKA Iwata Asks), the upcoming 3DS may not feature 3D visuals on every game. Miyamoto states: “New game cards will be specific to Nintendo 3DS, but whether they will be in 3D or not is basically up to the maker, just like how much to use the touchscreen was up to developers for Nintendo DS.”
Understandably so. But Nintendo has promised several release titles with 3D capability, including high-resolution remakes of Zelda: Ocarina of Time and Metal Gear Solid 3: Snake Eater. So, why bother even stating this? Well, because of this statement by Miyamoto, one can make the inference that 3DS may have just as much third-party software as the Nintendo DS and Wii have had. Because Nintendo spearheaded the 3D charade within their own handheld, other third-party publishers may take time to effectively follow in their 3D footsteps.
Miyamoto justifies the lack of 3D necessity by noting: “Even now, I don’t think we need to have everything stick out. One thing I’m certain of is that in games today, there are quite a few scenes that would be much better if they stuck out. They’re not interesting simply because they stick out.”
Activision taps Beenox to develop future Spider-Man games
As Spider-Man Uncle Ben always said, “With great power, comes great responsibility.” So it seems rather fitting that Activision is about to bestow great power and great responsibility on Beenox, the developer of last Fall’s Spider-Man: Shattered Dimensions.
The megapublisher has announced that Beenox has been named the primary developer on upcoming games starring the superhero. While Activision didn’t go into specifics about the wallcrawler’s next video game adventure, an investor’s call in November revealed a new Spider-Man game is in the works for a 2011 release.
For their part, executives at Beenox and Activision seem excited about the arrangement.
“Beenox’s creative vision reinvigorated the Spider-Man gaming experience among critics and fans in Spider-Man: Shattered Dimensions,” said Patrick Kelly, Senior Vice President, Activision Studios. “We can’t wait to see where this talented studio will take this franchise in the future.”
“We are thrilled with this opportunity to continue our close, collaborative relationship with Activision, Marvel and everyone’s friendly, neighborhood hero, Spider-Man,” said Dee Brown, Studio Head, Beenox. “Being able to map out Spider-Man’s interactive future gives us the creative freedom to really craft the best gaming experience for the fans.”








