Warp Zoned Presents
Video Game Canon- Angry Birds, Dragon Quest, FIFA Soccer, and Silent Hill are the World Video Game Hall of Fame’s Class of 2026
- BAFTA Games Awards: All the Winners from 2003 to Today
- Clair Obscur Completes the Sweep by Winning “Best Game” at 2025-2026 BAFTA Games Awards
- Boss Fight Books to Get a New Look for Richard Moss’s “Age of Empires”
- GDC Awards: All the Winners from 1996 to Today
Warp Zoned Presents
Video Game Research Library- We Pitched a Museum a 1993 Game Hint Line (And They Actually Said Yes) – Yarn Spinner (2026)
- The History Of The Word “Metroidvania” And How It Spread – A Critical Hit (2025)
- Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment – Bloomberg (2025)
- Shadow of the Colossus: An oral history – Design Room (2025)
- In 2005, games started rewiring our brains – The AV Club (2025)
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Most Recent: Mobile
Kickstart This! The “Poo Pub” Edition

Two weeks ago, former British Prime Minister Margaret Thatcher passed away. Our coalition government saw fit to spend £10 million of taxpayers’ money on her funeral. This was a woman who divided the country, and whose iron grip is still curled around Britain’s bleeding heart. The rich and powerful turned up to see her off, while poverty-driven protesters quite literally turned their backs on the funeral procession. The BBC refused to play “Ding Dong the Witch is Dead,” an anti-Thatcher song taken from The Wizard of Oz, after her haters propelled it to number two on the UK music charts. If anyone could suck the fun out of life, it was Thatcher.
A couple of days after she kicked the bucket, I learned that a humble New Zealand pub owner named Les Lisle had passed away. I met Les only once, in 2011, while travelling the globe with a ginormous backpack strapped to my back. It was customary to stop at the Mahinapua Pub, affectionately known as the Poo Pub, on the way to the town of Wanaka. The tour company I was travelling with booked the place out for a slap-up meal followed by a fancy dress party. When we arrived, old Les (who was 85 at the time) got on the bus and laid down the rules of his house in a well-practised and often funny speech. When we ventured inside his pub, we found the ceiling covered with hats; there were over 3000 of them, all tacked to the ceiling. Les told me some were his, and some were donated by the travelers who passed through. He was managing that pub of his before I was even born. I doubt he played many video games – there was a pool table and dart board – but he was an agent of fun, and probably managed to affect more peoples’ lives in a positive light than Thatcher did with her negative rule. They were both born in 1925, and died with days of one another. If anyone deserved a £10 million funeral, it was Les Lisle.
Unfortunately, I barely have £10, so in honour of his youthful spirit in the face of old age, I’m dedicating this month’s Kickstart This! to Les. Let’s see if we can channel some of that positive spirit into funding projects that are fun for all, such as the 2D upward-scrolling platform puzzler Brave Bit, hand drawn sci-fi adventure gameA Small Favor, 8-bit microorganism sim Bitcrobes, and underwater tower defense title Fish vs. Crabs. And just to shake things up, we also have the helpful app GameSnap, and last but not least, PWNED: A Gamers Novel, a romantic comedy adventure set within an MMORPG.
Let the games begin! (more…)
Injustice: Gods Among Us iOS Review: Pow! Tap! Swipe!

NetherRealm’s DC Comics fighter, Injustice: Gods Among Us, is now available in stores for the PS3, Wii U, and Xbox 360. But did you know that NetherRealm also released an iOS version of their superhero smash up a few weeks ago? Instead of trying to graft the complex mechanics of a modern-day fighter onto a mobile device, the team decided to turn it into a card-based fighter with experience points and upgradeable attacks…
…And microtransactions, of course. (more…)
Posted in Mobile, Reviews, Top Story
Tagged Injustice: Gods Among Us
Injustice: Gods Among Us mobile game brings card-battling superhero smackdowns to iOS

Injustice: Gods Among Us is less than two weeks away from its PS3/Xbox 360/Wii U debut, but if you’re a mobile gamer, don’t worry, NetherRealm Studios hasn’t forgotten about you. The Mortal Kombat maker has announced that a slightly different version of Injustice is now available for download from the iOS App Store.
Playable on the iPad and iPhone/iPod Touch, this version of Injustice is a free-to-play title that adds a unique collectible card mechanic to the gameplay. Players will engage in 3-on-3 battles and use a variety of support cards to control the outcome of the fight. Batman, Superman, Wonder Woman, The Joker, Lex Luthor, and many others will appear in the iOS version of Injustice, which will also link up with its console counterpart to unlock special in-game content. Owners of the console version will also be able to unlock special content in the iOS edition.
“The team at NeatherRealm Studios created a custom mobile experience for Injustice: Gods Among Us on the iPad, iPhone and iPod touch that delivers gameplay mechanics created specifically for the platform,” said Ed Boon, the Creative Director at NetherRealm Studios. “We’re excited to offer fans a new way to play fighting games that can be enjoyed alone or as a companion experience to the console versions.”
Injustice: Gods Among Us will be released for the PC, PS3, and Xbox 360 on April 19. A trailer for the iOS edition can be found after the break. (more…)
Shadow PAX: The Hidden Games of PAX East 2013 You Probably Didn’t See

It’s easy to get overwhelmed when you first enter the PAX East show floor. With over 200 exhibitors showing off over 500 products (at a minimum), there’s no way to see it all. In fact, it’s possible to seclude yourself in your own little piece of the Boston Convention and Exhibition Center and not realize that entire other worlds exist within the greater PAX East experience.
The “Three PAX Theory” is the belief that PAX East is actually three different conventions all smashed together. On the north side of the show floor, you have “Triple-A PAX.” That’s where your Nintendos and your Microsofts and your Ubisofts create massive booths, and a game like The Last of Us has a four-hour line. On the south side is “Indie PAX,” which houses the Indie Megabooth and a huge number of small developers who operate booths that are barely big enough for a TV and a few pins. Finally, on the extreme south side of the BCEC is “Tabletop PAX,” where it’s all dice and cards and there’s nary a video game in sight. I wish I had come up with it, but all credit for the “Three PAX Theory” must go to Jake “@jakeninja” Vander Ende.
However, there’s also a fourth side to PAX East that a lot of people don’t see. It takes place in the dark corners of the convention center and in gamer gathering places all across the city after the Expo Hall closes for the night. I like to call this “Shadow PAX.” (more…)
Posted in Features, Mobile, PC, Top Story
Tagged PAX East 2013, Tabletop Games
The PAXpocalypse List: The Best of PAX East 2013

We don’t have the PAX pox, but what if the entire convention center was put under quarantine because of some mystery illness? What would you do? What would you see? We’d endure the PAXpocalypse by spending all of our time with the 13 games (nine playable, three developer-guided demos, and one board game) below. Though it would have to be after pushing the hordes of undead off our doorstep. Because any pox affecting PAXgoers would almost certainly have to lead to a zombie uprising. (more…)
Posted in 3DS, Features, Mobile, PC, PS3, Top Story, Wii U, Xbox 360
Tagged Beatbuddy: Tale of the Guardians, Delver's Drop, Diablo III, Legend of Dungeon, LocoCycle, Luftrausers, PAX East 2013, Saints Row IV, Secret Ponchos, Shovel Knight, Tabletop Games, Transistor, Watch Dogs
Imangi releases update to fix Temple Run 2 objectives
Temple Run 2 is one of the biggest games currently available for mobile platforms. The game racked up over 50 million downloads within two weeks of its mid-January release, and its surely surged past the 100 million mark by now (or, if not, it will soon). The game has also been plagued by a bug that prevented some players from completing some of the higher level Objectives. But with today’s new version 1.1 update, that bug is a thing of the past!
The update also adds multiple opportunities to collect more cons including daily and weekly challenges as well as Friend Challenges. Imangi Studios assures us it squashes another pesky bug where you couldn’t “stack” two powerups of the same type.
So what are you waiting for? It’s… Time… To… Start… Running!
Posted in Mobile, News
Tagged Temple Run 2
Kickstart This! The Post-Veronica Mars Edition

Kickstarter has been receiving a lot of attention in the press this week, mostly due to cult TV show Veronica Mars. Rob Thomas’ 24-hour success story (currently sitting at 175% funded) has been perceived by some as a wake-up call to the film industry, and by others as the end of Kickstarter’s indie innocence. The latter group highlighted the fact that Warner Bros. still owns the rights to the franchise, and that the multi-million dollar company will reap the benefits of the charitable donation of others. Those who have donated will have unprecedented access to information on the film during production, and fans donating over $35 will receive a digital copy of the film. While my own opinion on the positives and negatives of this project fluctuate, there was one detail that seemed very worrying. All of the reward levels come with a disclaimer saying “AVAILABLE TO US AND CANADA (NEW!) BACKERS ONLY.”
Thomas does acknowledge the fact, saying “there are hoops to jump through” in order to include other territories. It could be this is inherent in the dangers of crowdfunding a project where the rights are held by an entity whose aims are not wholly aligned with the spirit of Kickstarter. We have seen this in the past with rewards that required attendance to an event, but even then, people were still allowed to donate, and had the option to travel. For a show that aired globally, this seems like a worrying, xenophobic trend, one that I hope does not translate to other industries.
In light of this, I thought this month I would focus more on smaller indie projects, including classic side-scrolling action-adventure Shovel Knight, euphoric exploration game SoundSelf, first-person survival horror Pulse, retro pixel-art adventure Bik, surfing sim Kahuna Surfer, and last but not least, sci-fi RPG Reflux: The New World. (more…)
Grimm Bros. plans to bring a darker mentality to PC/tablet RPGs

Grimm Bros. is on a mission. They want to bring the darker notions of Grimm, Chaucer, Tolkien, Stoker, and many others to the world of PC/tablet RPGs. The studio, which plans to showcase their first title at next week’s Game Developers Conference, was started earlier this year by Ash Monif, the former COO of Human Head, and artist Randis Albion.
Speaking to the Cogswell Polytechnical College blog, Monif said, “I have always been a fan of complex subject matter. I grew up reading the classics Grimm, Chaucer, Tolkien – and I feel that today’s games gloss over a lot of the richness that can be found within these great works. Our goal is to build a community of core and mid-core gamers who are seeking out a redefined RPG experience.”
The Cogswell blogger pitched the team’s sensibilities as “Evil Dead meets Monty Python.” You hear that? That’s the sound of a gaggle of geeks just shrieking in joy.
Shrieks of joy (and terror) will also be produced when you view the Albion-created concept art (which may or may not be representative of Grimm’s first project) based on Little Red Riding Hood, Dracula, The Golem, and others after the break. (more…)
Posted in Mobile, News, PC
Tagged Dragon Fin Soup, GDC 2013







