Most Recent: PC

2017 IGF Awards nominees include Hyper Light Drifter, Inside, Stardew Valley, more

independentgamesfestival-header

The Independent Games Festival has announced the finalists for this year’s IGF Awards, and it should come as no surprise that critical darlings such as Hyper Light Drifter and Inside have scored multiple nominations. But leading the way is Variable State’s Virigina, which received four nominations (“Best Audio,” “Excellence in Narrative,” “Excellence in Visual Art,” and “The Nuovo Award”) and an Honorable Mention for the “Seumas McNally Grand Prize.”

Other games in competition for the IGF’s “Grand Prize” include the aforementioned Hyper Light Drifter and Inside, along with Concerned Ape’s Stardew Valley, Blendo Games’s Quadrilateral Cowboy, Ocelot Society’s Event[0], and Ghost Town Games’s Overcooked.

The 2017 IGF Awards ceremony will be hosted by developer Nina Freeman on March 1. Fans will be able to tune in to the Twitch channel for the Game Developers Conference to watch the show, and GDC attendees will be able to test out every nominated game at the IGF Pavilion area on the expo floor.

A complete list of the nominees and honorable mentions for the 2017 Independent Games Festival Awards can be found after the break. (more…)

Posted in Mobile, News, PC, PS4, Xbox One | Tagged , , ,

Valve is adding Xbox One/Xbox 360 controller support to every game on Steam

Most games on Steam will support Valve’s fancy new Steam Controller and a variety of other controllers, including those packaged with the Xbox One, Xbox 360, and PS4. But the next Steam Client Update will include the option to use Xbox One and Xbox 360 controllers with any game on Steam.

The update is currently in beta testing, and here’s the relevant entry from the Patch Notes:

Added Xbox 360, Xbox One, and Generic X-Input controller configurator support. This allows all recognized controller types to use the advanced mapping features of the Steam Controller Configurator. Note that because X-Input currently lacks per-controller means of unique identification, all controllers of that type will share personalization and configuration settings. As they share the same inputs, Xbox 360/One/Generic controllers will all see each-others configurations when browsing. Automatic conversion will be attempted when loading configurations from other controller types.

It’s unknown when the update allowing Xbox One/Xbox 360 controller support for all games will be released to the public, but you can learn more about how to opt-in to Steam’s Beta Client by visiting the Steam Client Beta Group.

Posted in News, PC |

Warp Zoned’s 2016 Golden Pixel Awards: A Look Back at the Year in Video Games

wzgoldenpixelawards-header

In a very real way, the game industry wiped the slate clean in 2016.

After nearly a decade of development difficulties, Square Enix unleashed Final Fantasy XV on the world. Fumito Ueda and Sony Japan Studio overcame similar troubles to finally release The Last Guardian. Id Software shook off the past and was reborn after the launch of the fourth game in the Doom franchise. Blizzard closed the book on their failed “Titan Project” with the release of Overwatch. Naughty Dog said goodbye to Nathan Drake, but gamers said hello to altered realities that were both “augmented” and “virtual.” Nintendo found new kingdoms to conquer with Super Mario Run. And the launch of No Man’s Sky taught us that while the hype machine sometimes fails to deliver, the chance for a brighter tomorrow is always there.

But before we venture off into that great unknown, let’s look back at some of gaming’s highlights from 2016. (more…)

Posted in 3DS, Etcetera, Features, Mobile, PC, PS4, Top Story, Xbox One | Tagged , , , , , , , , , , , , , ,

Slightly Mad says Project CARS 2 will be released in “Septemberish”

Slightly Mad’s CEO moves so fast that we missed this bit of news around the end of last year. Replying to a fan on the company’s official forums, CEO Ian Bell confirmed that Project CARS 2 will be released this Fall:

F1_Racer68: It sounds like we are getting pretty close now (7 months of QA would mean potentially a late July/early August possible release? Still inline wiht your original target.).

Bell: It’s still a very tight run as we’re a bit behind on GUI and Career so nothing is set in stone yet. Current guess is Septemberish.

Bell has clearly left himself some wiggle room with his announcement of a “Septemberish” release date for Project CARS 2, but it sounds like the racing simulation should be released for the PC, PS4, and Xbox One by the end of the year.

Posted in News, PC, PS4, Xbox One | Tagged

PC/Mac version of Minecraft has sold 25 million copies

A few years ago, Microsoft acquired Mojang, the developers behind Minecraft, for $2.5 billion. That sounds like an absurd number even today, but it’s possible that Microsoft may have gotten a bargain.

Over the weekend, Mojang updated Minecraft’s Sales Statistics page and confirmed that more than 25 million copies of the popular sandbox game have been sold on the PC and Mac platforms. As I write this, the real-time counter has currently ticked up to 25,079,420. Several more copies will be surely purchased by the time I finish writing this news report. And its sales figures will be even higher by the time you finish reading it.

Back in June, Mojang revealed that the game had sold 100 million copies across all platforms… with no signs of slowing down. I think it’s safe to say that Minecraft has become a sales juggernaut. And yes, Microsoft definitely got a bargain.

Posted in News, PC | Tagged

Mass Effect: Andromeda’s CES 2017 trailer includes a look at combat and menu options

Gaming gadgets became a rare sight at the annual Consumer Electronics Show after the organization of the first E3 Expo in 1995.

But a few companies still make the trek to Las Vegas, and this year, Nvidia offered BioWare a chance to show off the latest Mass Effect: Andromeda gameplay trailer on the big stage. The new trailer features a heavy focus on combat, but fans also got a glimpse at the game’s upgrade tree and menu options.

And in case you missed it yesterday, BioWare confirmed that Mass Effect: Andromeda will be released for the PC, PS4, and Xbox One on March 21.

Posted in News, PC, PS4, Xbox One | Tagged

The Plague announced by Focus Home Interactive and Asobo Studio

Asobo Studio isn’t a household name to most gamers, but there’s a very good chance that you’re familiar with their work. Since 2002, they’ve provided production assistance to a number of publishers on several high-profile games. Asobo has lent their development skills to the completion of The Crew, Quantum Break, and ReCore over the last few years.

More recently, the developer decided to take the lead on their first wholly original project. Asobo will release The Plague, an action-adventure game for the PC and consoles, in a partnership with publisher Focus Home Interactive.

“It is a great pride for Focus to accompany Asobo on an original creation of the studio,” said Focus Home’s President, Cedric Lagarrigue. “This new signature confirms our results and know-how on the support of talented independent studios such as Dontnod, Deck13, Giants Software, Cyanide, New World Interactive, and Larian on increasingly ambitious projects worldwide. There is a real upscaling of our catalog and The Plague will undoubtedly be one of the highlights of the next years of Focus.”

We’ll learn more about The Plague in February. For now, Asobo has unveiled some very stylish concept art from the game.

Posted in News, PC | Tagged

It’s Official… BioWare will release Mass Effect: Andromeda on March 21

Writing on the game’s official website, BioWare’s General Manager, Aaryn Flynn, revealed that Mass Effect: Andromeda will be released for the PC, PS4, and Xbox One on March 21.

In addition to confirming the launch date, Flynn also thanked fans, praised the development team, and hyped up the next entry in the Mass Effect franchise in his letter:

Mass Effect: Andromeda is our most ambitious Mass Effect game to date. We’re telling completely new stories, creating new characters, new planets, new species, and introducing new gameplay systems. And for the first time, we’re bringing Mass Effect to the Frostbite game engine, an incredible engine that’s delivering a tremendous graphical jump from the trilogy to Mass Effect: Andromeda. To deliver on this, we’re taking all the time we can to make sure you’re getting the best possible experience.

While this is great news for PC, PS4, and Xbox One owners, BioWare announced earlier this week that Mass Effect: Andromeda isn’t in development for the Nintendo Switch.

Posted in News, PC, PS4, Xbox One | Tagged