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Latest Street Fighter V gameplay trailer introduces the V-Gauge battle system

While Street Fighter V may have a visual style when placed side-by-side with 2008’s Street Fighter IV, Capcom is taking the battle system for their upcoming one-on-one fighter in a completely new direction.

The “Variable System” (AKA V-Gauge) is a three-tiered gauge that will slowly build as you play the game, though it’ll fill faster as your character takes damage. As the V-Gauge fills, players will be able to perform special skills and reversals, or enter into a unique “V-Trigger” state once the V-Gauge fills completely. A second bar, the EX Gauge, will allow players to unleash a “highly damaging, cinematic attack” known as a Critical Art.

A very informative post on the Capcom-Unity blog breaks down the mechanics of the Variable System and how it’ll apply to the four currently-revealed characters:

V-Skill
V-Skills are unique skills per character that can be accessed at any time by pressing medium punch and medium kick together. These skills do not require use of the V-Gauge and have different uses per character (e.g. mobility, offensive, defensive). V-Skills are rather important in battle as they may help a character in an area they’re weak at or help to fill up the V-Gauge quicker. Learning how to properly and efficiently use each character’s V-Skill will be key in winning matches.

V-Reversals
V-Reversals take up one stock of V-Gauge, and allow a player to counter the attack of the opponent while blocking, thus creating some breathing room. They are similar to “Alpha counters” from the Street Fighter Alpha series, but this time not every counter results in a universal effect; some push the opponent back, some knock them down and some switch sides. Players should explore each character to see how their V-Reversals function.

V-Trigger
V-Triggers are unique abilities per character that can only be activated once the V-Gauge is full, by pressing heavy punch and heavy kick together. V-Triggers, much like Ultras in Street Fighter IV, are a way for your character to turn the tide of battle. That, however, is where the similarities end. Activating the V-Trigger, which allows access to a character’s full potential, is merely step one. It is completely up to the player to properly utilize the benefits received from the V-Trigger to change the course of the match. As V-Triggers add quite a bit of depth to each character, mastering their use will be paramount to victory.

EX Gauge
That’s not all, however, as there is also the EX Gauge, which builds as you deal damage to the opponent. The EX Gauge allows characters to perform powered up versions of their special attacks and when maxed out, their Critical Art. Critical Arts are highly damaging, cinematic attacks that are unique to each character.

Street Fighter V will be released for the PC and PS4 next year. Capcom plans to bring the game to this year’s E3 Expo, so we should learn a bit more about it next week.

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Hellblade’s first gameplay trailer gives us a glimpse at the game’s focus on mental illness

Ninja Theory has pulled the curtain back on the first gameplay trailer for Hellblade, their Celtic swordfighting game, a few days ahead of this year’s E3 Expo. The developers also revealed that Senua, Hellblade’s main character, isn’t just fighting back against a viking invasion, she’s also battling mental demons in her own personal Hell:

The Hell in question is no ordinary Hell, but is in fact a Hell that is the manifestation of Senua’s mental illness. Senua experiences psychosis, including hallucinations and delusions, as well as suffering from anxiety and depression. As a player you will witness Senua’s living nightmare through her own eyes.

The developers from Ninja Theory believe they are approaching this subject with the respect it deserves. To that end, Ninja Theory has secured the services of Professor Paul Fletcher, a professor of Health Neuroscience at the University of Cambridge, to guarantee the accuracy of their portrayal. They’ve also teamed with the Wellcome Trust, “a global charitable foundation which aims to build a greater public understanding of science and in particular health.” The final piece of the puzzle will be a series of interviews with individuals suffering from mental illness. Ninja Theory will use their experiences to help shape Senua’s personality and actions.

Hellblade will be available for the PC and PS4 sometime in 2016. A Developer Diary discussing their work with Professor Fletcher can be found after the break. (more…)

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Mirror’s Edge: Catalyst unveiled with new art; prequel comic series on the way

mirrorsedgecatalyst-e32015The 2015 E3 Expo beckons and Electronic Arts is getting the show started a bit early with a glimpse at Mirror’s Edge: Catalyst. The new artwork displays the game’s protagonist, Faith, doing what she does best… clinging to the side of a futuristic building. Hyper-modern skyscrapers pierce the horizon while the watchful eyes of a squad of surveillance helicopters hover at the edge of the scene.

We’ll learn more about Mirror’s Edge: Catalyst next week, but for now, Senior Producer Sara Jansson discussed the development team’s vision on the game’s official website:

The team has spent a lot of time re-evaluating every aspect of the game and making it a new experience. This is not a sequel, this is not Mirror’s Edge 2. We have landed on a vision that honors the first game — pushing the boundaries of first person movement and diving deeper into the story behind our heroine Faith — but also brings a lot of great new, interesting gameplay and features to the experience for our players.

In addition to next week’s E3 reveal, fans will get another look at that vision in Mirror’s Edge: Exordium, a prequel comic series which will be published by Dark Horse. The first issue, which will be written by Narrative Director Christofer Emgard, will be available on September 9. The six-issue series will also feature art from some of DICE’s in-house artists including Mattias Haggstrom, Robert Sammelin, Henrik Sahlström, Erik Persson, and Emgard himself. You can sneak a peek at the cover of Exordium‘s #1 at the Dark Horse Blog.

Mirror’s Edge: Catalyst is currently in development for the PC, PS4, and Xbox One at DICE. It is expected to be released sometime next Spring.

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Kickstart This! Defragmented, Pixel Starships, Severed World

A short time ago we featured Dimension Drive in our Kickstart This! column. The developer, 2Awesome Studio, thought it had the money in the bag, until one of the donations was deemed fraudulent. However, Kickstarter allowed 2Awesome to relaunch the project straight away, and with two weeks to go the game is already fully funded, so we’re thrilled that everything worked out for the best.

Turning our attentions to some brand new crowdfunding projects, we begin with top-down cyberpunk shooter Defragmented, moving on to starship management strategy game Pixel Starships, before finishing with 2D MMORPG Severed World. (more…)

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Toy Soldiers: War Chest will add He-Man, GI Joe, two other licensed armies

Signal Studios and Ubisoft have announced that Toy Soldiers: War Chest will include a quartet of licensed armies when it launches for the PC, PS4, and Xbox One this Summer.

Two licensed armies remain under wraps, but Ubisoft and Signal were ready to reveal that G.I. Joe (with Duke leading the charge) and the Masters of the Universe (naturally lead by He-Man) will join the fight in Toy Soldiers: War Chest. This pair of 1980s stalwarts will do battle with the game’s four standard armies, which will all include their own unique offensive and defensive units:

  • Kaiser Wilhelm and the German army from World War I.
  • Starbright (who looks like a cross between Sailor Moon and Rainbow Brite) and her Star Power army of Bunny Bears, Ponies, and Pixies.
  • Ghost Company, a futuristic army lead by the power armor-clad Phantom.
  • Black Dragon, a feudal force lead by Darklord.

Toy Soldiers: War Chest will be available in two distinct versions when it launches this Summer. The Hall of Fame Edition, which will be available as both a digital download and a retail disc for $29.99, will include all four licensed armies as well as the four standard armies. Meanwhile, the standard edition of the game will only be available as a digital download (priced at $14.99) and will only include the four standard armies. However, players who purchase the standard edition will be able to add the four licensed armies by purchasing them separately (for $4.99 apiece) or as part of the Legendary Heroes Pack (for $14.99).

Now you know… and knowing is half the battle!

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Pro Evolution Soccer 2016 officially announced with “Full Reveal” scheduled for June 12

Konami may be slowly inching themselves away from console development, but a new Pro Evolution Soccer title is in the cards for 2015 as the publisher announced Pro Evolution Soccer 2016. The Pro Evolution Soccer franchise will celebrate its 20th anniversary this year, making it almost as old as the 23-year old selected to grace the game’s cover, Brazilian soccer star Neymar. For now, the teaser trailer above is all we’ve got, but a “Full Reveal” is planned for this Friday, June 12.

“This is a real honor for me to be cover star for PES 2016,” Neymar said. “The series has long been praised for its sheer level of control and utter realism and I am delighted to be working with such a talented team as Konami. I am fascinated by the huge amount of work involved in putting together the game and ensuring the world’s top players look and play just like the real things, and cannot wait to see myself in action as soon as possible.”

“Neymar is a player that perfectly fits the PES brand, and what we want to achieve” added Erik Bladinieres, Konami’s European Brand Director of Football. “His unique qualities and the ability to surprise goes hand in hand with the gameplay experience in PES 2016. In our anniversary year we want to celebrate the past, while look forward to the exciting future of the brand. We’ll do this with Neymar leading our campaign.”

We’ll have to wait for the “Full Reveal” to know for sure, but Pro Evolution Soccer 2016 is expected to be released for the PC, PS4, and Xbox One sometime this Fall.

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Lego Avengers is coming this Winter… and here’s the first trailer

Are you ready to recreate the Battle of New York using Legos? Well, you’re in luck, because the first trailer for Lego Avengers is here and it lets us all see how the finale of The Avengers would have looked using the famous toy bricks. In addition to the first film, a series of stages based on this Summer’s The Avengers: Age of Ultron will also be included in the game.

Lego Avengers, in development at TT Games and scheduled to be published by WB Games, will be available this Fall/Winter for the 3DS, PC, PS3, PS4, Vita, Wii U, Xbox 360, and Xbox One.

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Here’s a short look at the GameStop-exclusive Red Hood DLC for Batman: Arkham Knight

Pre-ordering Batman: Arkham Knight from GameStop will get you the Red Hood Story Pack, a retailer-exclusive expansion to Arkham Knight’s story that stars the Red Hood, one of Gotham City’s angrier vigilantes. The Red Hood is Jason Todd, a former Robin, and a character who was killed off in 1988 after fans requested his demise during a call-in vote.

Resurrected ten years ago in the comics, the Red Hood has discarded Batman’s “no guns” policy and is willing to use lethal force on the villains of Gotham… as you’ll see in the brand new trailer embedded above. Like most other retailer exclusives, the Red Hood Story Pack will be available to download by all players sometime after the launch of Arkham Knight.

Speaking of its launch, Batman: Arkham Knight is in development at Rocksteady Studios and will be released for the PC, PS4, and Xbox One on June 23. Hey, that’s just two weeks from today!

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