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Rebellion will release Zombie Army Trilogy on March 6

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Rebellion has announced that Zombie Army Trilogy, their game that asks how World War II would have gone differently if Hitler were a zombie in control of an undead army, will be released on March 6.

Zombie Army Trilogy will bring the first two episodes in the series to the PS4 and Xbox One for the first time while also concluding the story with an all-new chapter. Naturally, the game will also be released for the PC and players who already own the first two games will receive a 60% discount if they purchase the complete trilogy.

In addition to the expanded campaign, Zombie Army Trilogy will include an exclusive Horde Mode as well as four never-before-seen playable characters.

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Shadow of Mordor wins eight awards at 2015 DICE Awards but not Game of the Year

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Middle-Earth: Shadow of Mordor won eight awards during last night’s DICE Awards ceremony (out of nine nominations), but it was unable to snag the big prize. Instead, the Academy of Interactive Arts & Sciences chose to award “Game of the Year” to BioWare’s Dragon Age: Inquisition.

But don’t feel too bad for Monolith Productions and their romp through the Lord of the Rings universe. Shadow of Mordor’s eight wins included “Adventure Game of the Year,” “Outstanding Achievement in Game Direction,” “Outstanding Achievement in Game Design,” “Outstanding Innovation in Gaming,” “Outstanding Achievement in Animation,” “Outstanding Achievement in Character,” “Outstanding Achievement in Story,” and “Outstanding Technical Achievement.”

The third game in the Dragon Age series was only able to walk away with a single other award: “Role-Playing/Massively Multiplayer Game of the Year.”

Bungie’s Destiny (which took home four awards) and Blizzard’s Hearthstone: Heroes of Warcraft (“Mobile Game of the Year” and “Strategy/Simulation Game of the Year”) were the only other multi-award winners last night. Though Nintendo’s pair of Smash Bros. games were awarded “Handheld Game of the Year” (Super Smash Bros. For 3DS) and “Fighting Game of the Year” (Super Smash Bros. For Wii U).

The complete list of winners can be found after the break. (more…)

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New trailer details Weekly Faction Wars, Dynamic Challenge Towers in Mortal Kombat X

NetherRealm has been slyly hinting at Mortal Kombat X‘s Faction War mode for a while now, but the game’s newest trailer finally laid it all out for us. When players first launch Mortal Kombat X, they’ll be asked to join one of five Factions (Lin Kuei, White Lotus, Brotherhood of Shadows, Special Forces, or Black Dragon). After that, everything they do in the game will earn points for their Faction in the weekly war.

Players will also be able to compete in inter-Faction challenges and perform “Faction Kills” on players that belong to a different Faction. About all we don’t know is what the winning Faction will receive every week.

The trailer also gave us a quick look at the new Dynamic Challenge Towers that will be included in Mortal Kombat X. According to NetherRealm, the Dynamic Towers can change hourly, so there will always be a new Challenge waiting to be conquered.

Mortal Kombat X will be available for the PC, PS3, PS4, Xbox 360, and Xbox One on April 14.

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Activision confirms Skylanders 5, Call of Duty 2015, “unannounced initiatives” during quarterly presentation

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Just as the sun rises in the east, Activision uses their first quarterly financial presentation of the year to talk about the next games in the Call of Duty and Skylanders franchises.

Dennis Durkin, the publisher’s Chief Financial Officer, had the task of revealing the non-news that Call of Duty 2015 and Skylanders 5 will be released this Fall. As expected, Call of Duty 2015 will be developed by Treyarch while Skylanders 5 is being described as “innovative.” Durkin finished his remarks by revealing that Activision also has “several unannounced initiatives” in the pipeline that they’ll talk more about “in the months ahead.”

Then the CEO of Activision Publishing, Eric Hirshberg, took the stage to talk about Destiny. He confirmed that the game’s second expansion, House of Wolves, will be released in the Spring. He also said that Destiny 2 is in development, though we won’t see it this year. But Bungie is planning to launch a “major content release” connected to the franchise for this Fall.

Finally, Blizzard’s CEO, Michael Morhaime, said that both StarCraft II: Legacy of the Void and Overwatch will be available for beta testing this year. However, Morhaime would not comment on either game’s final release date, which means that both will probably slip to 2016.

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Assassin’s Creed: Rogue will include eye tracking when it launches for PC on March 10

With Assassin’s Creed: Unity bypassing the PS3 and Xbox 360, Ubisoft threw previous-generation gamers a bone with the release of Assassin’s Creed: Rogue last year. Today, the prolific publisher has confirmed that the game will also be available on the PC beginning March 10.

Developed by Ubisoft Kiev, the PC port of Assassin’s Creed: Rogue will add in-game eye-tracking for anyone with a Sentry Eye Tracker. With this new technology, players will be able to look to the left or right while playing and the game’s camera will follow, creating an “infinite screen” effect.

And if you’re interested in pre-ordering Assassin’s Creed: Rogue, you can grab it through the Uplay Shop and pick up another Assassin’s Creed game for free.

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Evolve’s “Ready Or Not” live-action trailer is a big game of hide-and-seek

With Evolve‘s launch less than a week away, 2K Games has released the practically de rigueur live-action trailer for the game. Titled “Ready Or Not,” the trailer drops five teenagers into the largest game of hide-and-seek you’ve ever seen. Tack on a haunting vocal track (in this case, “Ready Or Not” by Scala and Kolacny Brothers, a Belgian women’s choir) and you’ve got yourself a trailer. Still, it’s a pretty impressive piece of footage and it definitely evokes the mood that Turtle Rock is striving for with Evolve.

Evolve will be available for the PC, PS4, and Xbox One on February 10.

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Kane “Jason Voorhees” Hodder will portray the killer in Summer Camp

Kane Hodder wasn’t the first stuntman to play Jason Voorhees, nor was he the most recent. But he has donned the iconic hockey mask more times than anyone else, and many fans consider him the definitive Jason. So, naturally, he was one of the first people approached by Gun Media when they were looking for an actor to portray the killer in Summer Camp, their video game homage to the Friday the 13th film series.

Hodder will be joined by other icons from the Friday the 13th franchise including Tom Savini and Harry Manfredini. Savini will bring his skills as the Special Effects Supervisor on Friday the 13th: The Final Chapter to his role as a consultant to the development team. Manfredini, who created the “Ch Ch, Ch, Chhh, Ah, Ah, Ah, Ahhh” sound effect, will score the game’s soundtrack.

Summer Camp is currently without a release date, but it’ll be released for the PC, PS4, and Xbox One when it’s ready.

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Kickstart This! Elventales, Threshold, Maestros of the Anthymn

After an extended Christmas break, Kickstart This! is back with a vengeance, sifting through the crowdfunding projects of early 2015 to find those few that stand out from the digital masses. And even better, Kickstarter has now dropped Amazon payments in favour of payment system Stripe, which means not only is it easier for developers to set up payments, but there are also fewer steps for players to make them. Everyone wins.

This week there is top-down RPG Elventales: A Path Foreseen, beautiful hand-painted 2D platformer Threshold, and finally, episodic fantasy adventure tale Maestros of the Anthymn.

Let the adventure begin! (more…)

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