Most Recent: PC

Kickstart This! Hollow Knight, Skies, That Dragon Cancer

Welcome to the brand spanking new weekly edition of Kickstart This. The switch is so we at Warp Zoned can highlight great game projects more frequently and hopefully not miss any gems that would have fallen through our monthly window. So sit back, relax, and let us tell you the story of three games – 2D Action Platformer Hollow Knight, MMORPG Skies, and That Dragon, Cancer. (more…)

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Evolve Behind-The-Scenes Part 3: Creating A Hunter

Turtle Rock Studios and Adam Sessler areback with another behind-the-scenes look at Evolve. In the previous video, they gave us a closer look at the game’s Monsters and their evolution from prototype to the present day. This time, we get to zero in on what makes the Hunters tick via early prototype footage from the game. Evolve’s developers also admit that they’re secretly teenagers as they discuss the game’s Perk system, weapons, and the personalities of the Hunters.

Evolve will be released for the PC, PS4, and Xbox One on February 10.

Posted in News, PC, PS4, Xbox One | Tagged

Ubisoft to apologize for Assassin’s Creed: Unity bugs with free Dead Kings DLC

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To say that Assassin’s Creed: Unity‘s launch has been problematic would be an understatement. Multiple bugs and glitches have plagued players of Ubisoft’s game and some have even gone so far as to call for a full recall. As of right now, Ubisoft doesn’t have any plans to issue a recall, but they do want to do right by gamers who feel they’ve purchased an unfinished product.

First, the publisher will suspend sales of Unity’s Season Pass, effective immediately. Instead, Ubisoft has announced the planned downloadable expansion, Dead Kings, will be available free of charge for everyone that purchased Unity. Players who have already purchased the Season Pass (or Unity’s Gold Edition) will be eligible to receive one of six Ubisoft titles (The Crew, Far Cry 4, Watch Dogs, Assassin’s Creed IV: Black Flag, Rayman Legends, or Just Dance 2015) instead.

Finally, Ubisoft has confirmed that the rest of the contents of the Season Pass, including the standalone Assassin’s Creed Chronicles: China game, will be released as scheduled.

Developers at Ubisoft Montreal will continue to work day and night to patch the problems found in Assassin’s Creed: Unity. A message from CEO Yannis Mallat concerning the situation was recently posted on the game’s official website.

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Game of Thrones: Iron From Ice is coming next week

We knew that the first episode from Telltale Games’ Game of Thrones adaptation was coming soon, but now we know that “soon” is actually next week. More specifically, Game of Thrones: Iron From Ice will be available on December 2 (PC, PS3, and PS4), December 3 (Xbox 360 and Xbox One), and December 4 depending upon your platform of choice:

While sooner is always better, I’m sure there was a very vocal contingent of people within Telltale who were tempted to launch the first episode on December 21 just so they could appropriate the “Winter Is Coming” tagline.

After you’re done groaning, you can also check out the game’s debut trailer, which has been embedded above.

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Insert Quarter: Remembering the Best Instruction Booklets Ever

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Insert Quarter is our showcase for some of the best and most interesting writing about video games on the Internet.

Creating a beautiful and engaging instruction booklet has become a lost art in today’s go-go world of downloadable games and extensive in-game tutorials. Some, like Yacht Club Games and their awesome booklet for Shovel Knight, are attempting to keep the practice alive. But it seems like a foregone conclusion that the instruction booklet will have breathed its last in the not-too-distant future.

Thankfully, Jason Dafnis of Game Informer took some time out of his day to honor ten of his favorite instruction booklets, manuals, and strategy guides:

Let me spin you a yarn. Times were, you’d open that brand-new cardboard (or plastic) box and there, nestled right next to your cartridge (or disc), would be a booklet. Yes, a booklet – paper pages stapled together that told you how to play the game (and sometimes more). Remember those?

Now the left (or right) side of your game case sits bare or thinly veiled with tie-in ads or DLC codes. Those clippies that once held your booklet are all but obsolete. Booklets might not be completely extinct, but they are on the way out. Here are ten of our favorites in no particular order.

The full article is available at Game Informer.

Posted in 3DS, DS, Insert Quarter, PC, PS2, PS3, PS4, PSP, Vita, Wii, Wii U, Xbox 360, Xbox One |

The Exo Zombies invade in first Call of Duty: Advanced Warfare DLC pack

Last year, Call of Duty: Ghosts included a new episode of “Extinction,” a multi-part mutant-hunting co-op experience, in each one of the its downloadable expansion packs. Beginning next year, Activision and Sledgehammer Games will attempt this strategy all over again with the new “Exo Zombies” co-op mode planned for Call of Duty: Advanced Warfare.

The first “Exo Zombies” episode will be released as part of the Havoc Map Pack, with a new episode scheduled to be included in all four packs. Advanced Warfare includes a brief tease for “Exo Zombies,” but you can check out the newly released trailer above if you’ve yet to unlock it.

The Havoc Map Pack will be available to download through the Xbox Games Store for the Xbox One and Xbox 360 in January. If history is any guide, PC and PlayStation playerts will have to wait about a month to try it out.

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Dark Souls II plus all DLC will be released for PS4, Xbox One in 2015

When Bandai Namco and From Software released Dark Souls II last year, some fans were disappointed that the game wasn’t also released for the PS4 and Xbox One. But good things come to those who wait as the publisher has announced that a special edition of the game, known as Dark Souls II: Scholar of the First Sin, will be released for new-gen consoles and DirectX 11 PCs on April 7, 2015.

Bandai Namco will pack every piece of Dark Souls II content into the Scholar of the First Sin edition including the original game and all three DLC expansions (Crown of the Sunken King, Crown of the Old Iron King, and Crown of the Ivory King). An array of new content will also be produced for Scholar of the First Sin including “an expanded story featuring additional in-game events and NPC character along with new deadlier enemies and gameplay improvements.” Naturally, Bandai Namco plans to improve the graphics in Scholar of the First Sin.

Finally, Dark Souls II: Scholar of the First Sin will also be released on the PS3, Xbox 360, and DirectX 9 PCs with a slew of improvements. These improvements (which will also be available to current owners of the game as an update) will include “an additional NPC to seek out along the treacherous quest through Drangleic as well as expanded story, in-game events, improved balance, and online matchmaking functionality.”

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Turtle Rock: Evolve’s DLC maps will be free

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Turtle Rock’s Creative Director, Phil Robb, recently sat down with IGN and confirmed that all post-release maps for Evolve will be free. The consumer-friendly move is an attempt by Turtle Rock to keep the Evolve community from splitting into multiple different factions:

“First thing we [Evolve’s creative leads] said was we can’t break the community up, so all of our maps will be free. We never want anyone to get booted off of a server because they haven’t bought something.”

Robb also revealed that Evolve will receive paid DLC in the forms of additional Hunters and Monsters. However, players will still be able to join games featuring downloadable Hunters or Monsters regardless of whether or not they’ve purchased them:

“We’ll have characters and monsters, and even if you don’t buy them, if your buddy wants to buy the DLC, that’s cool, and your game will be enhanced through his purchase,” Robb said. “So, you won’t be able to play as those characters, but you will certainly be able to play with those characters.”

Evolve will likely be one of 2015’s earliest hits when it’s released for the PC, PS4, and Xbox One on February 10.

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