Most Recent: PC

Strike Suit Zero: Director’s Cut coming to PS4, Xbox One in March

In Born Ready’s trailer for Strike Suit Zero: Director’s Cut, there are three simple steps to winning: “Pilot the Strike Suit. Obliterate the enemy. Save Earth.” That’s easy enough, right? The Director’s Cut, which is referred to as the “definitive version of the game,” has “a restructured campaign… with an adapted story and all new dialogue,” according to Born Ready’s announcement. This restructuring allows players to man the Strike Suit even sooner, jumping right into the action.

Strike Suit Zero: Director’s Cut will be available for the PS4 and Xbox One in March, and Born Ready will be announcing a PC version “later this spring.”

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Sacred 3 will be available for PC, PS3, Xbox 360 this Summer

“Victory Is Ours. Glory Is Mine,” reads the tagline for Sacred 3, the latest installment in the Sacred franchise. Publisher Deep Silver announced that the game will be released this Summer on the PC, PlayStation 3, and Xbox 360. The game has drop-in, drop-out co-op multiplayer both local (for two players) and online (for four players).

Remy van Leeuwen, Brand Manager of Deep Silver, said, “The paramount development goal for Sacred 3 has been to create a seamless online and offline co-op experience… By creating a game built around the central concept of co-op gameplay, we’re expanding the series to new audiences without compromising the rich lore and fantasy of the Sacred universe.”

The game will also feature recurring characters from the series, including the Seraphim, Ancarian, Khukuhru and the Safiri. Return to Ancaria this summer on the PC, PlayStation 3, and Xbox 360.

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Cliff Bleszinski wants to develop for the PC from now on because of the community

CliffBleszinski Leigh Alexander captured a candid interview with Cliff Bleszinski in her usual lovely style over at Gamasutra. It’s a worthwhile read, and full of brilliant points about where the video game industry is headed. Bleszinski, personally, sees himself moving towards the PC for his next game. As Alexander said, “Starting his own studio is the direction in which he’s leaning, and he wants to benefit from a modern online environment that allows development teams to have closer relationships with their players and welcome them into the iterative process.”

Bleszinski himself had this to say:

“PC is where I’m going to wind up. That’s where the community is… The trend will always be the core. If I start a studio, I want a community manager there day one. I want weekly video or podcasts; I want task lists available on the subreddit. When my wife and I play Rust, before we play, we check the subreddit. Whenever you get a little bored with a game, someone issues an update. I feel like a game developer again, where I get to check out the build list.”

Something else struck me in the interview as well. Bleszinski also told Alexander: “The whole ‘old guard,’ where you get a Game Informer cover and an E3 reveal, is dead. I’ll never make another disc-based game for the rest of my career, and [at E3] they’re trying to woo buyers from Target and Walmart?” This fits with Ken Levine’s statement about focusing on digital games made by smaller teams.

This “old guard” is going to reshape the face of the industry. It truly is an evolutionary time in video game development.

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Kingdom Come: Deliverance officially coming to PS4, Xbox One

Kingdom Come: Deliverance, the super-realistic PC RPG set in Medieval Europe, has had a great run on Kickstarter. In fact, there is still a few more hours left if you want to get in on it. And what’s more, Warhorse Studios has announced that the game will also be coming to PlayStation 4 and Xbox One, via an adorable video of them unboxing an Xbox One devkit.

Kingdom Come: Deliverance is scheduled to come out in December 2015. Check out their Kickstarter page for more details.

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Daylight will be released for PC, PS4 in April

Looking for a sweet horror game to play once it gets a little warmer? Look no further than Zombie’s upcoming Daylight, a procedurally-generated horror game full of scares, puzzles, and… glowsticks? Looks like F.3.A.R. meets Outlast, but with witches instead of asylum inmates.

The developers recently sat down with IGN and revealed that Daylight will be out on April 8 for the PC and PlayStation 4.

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IndieCade East 2014 After-Report: Day 1 – The Calm Before the Storm

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This year’s IndieCade East was held at the Museum of Moving Image in New York City from Friday, February 14 to Sunday, February 16. There were dozens of games available to play – some were being showcased, while others were included in installments within the museum itself. There were also talks, including keynotes, and many of the game developers were on-hand to discuss their games… and check out what other people were making. It was an exciting weekend, and Warp Zoned was there to drink it all in. (more…)

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Wolfenstein: The New Order launches May 20 with Doom 4 beta access

Bethesda has announced that Wolfenstein: The New Order will be released for the PC, PS3, PS4, Xbox 360, and Xbox One on May 20 (May 23 in Europe).

Wolfenstein: The New Order is in development at MachineGames and will skip the seemingly mandatory multiplayer mode for a renewed focus on the game’s alternate history storyline. In this New Order, Hitler won World War II through the use of “mysterious technology” and has goosestepped across the world, slapping swastikas on EVERYTHING. Enter B.J. Blazkowicz and the rest of the resistance heroes introduced in the new trailer above. Like Captain America, they plan to sock Hitler right in his stupid face… in a Mature-rated style, of course.

As a special bonus, all players who pre-order Wolfenstein: The New Order will receive access to a Doom 4 beta test. Now known simply as “Doom,” Bethesda has promised to reveal more details about the fourth enrty in the Doom series at a later date. However, a beta FAQ is available at the publisher’s website.

Progress on Doom 4 has experienced several starts and stops since it was first announced in 2008. Last year, Creative Director Tim Willits said that id Software started over on Doom 4’s development because the game lacked “soul” and “personality.”

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Final Borderlands 2 DLC, Sir Hammerlock Versus the Son of Crawmerax, out on April 15

Gearbox is wrapping up the Headhunter Packs with their final DLC for Borderlands 2. This one is Easter-themed – or at least, Easter-colored – and is called Sir Hammerlock Versus the Son of Crawmerax.

The Vault Hunters are setting out to take a nice vacation when Sir Hammerlock gets unceremoniously kidnapped. Spend some time with Brick, Mordecai, Lilith, and Crazy Earl as you try to find Hammerlock and destroy Crawmerax Jr. in the process. (He’s just a little peeved about his dad getting killed back in The Secret Armory of General Knoxx DLC from Borderlands, and wants some revenge.)

Of course, you’ll get a great head for your troubles, and there are some new skins for the Vault Hunters as well. This final Headhunter Pack will cost $2.99 and will be out on April 15 for PC, PlayStation 3, and Xbox 360.

My only question is… if Gearbox isn’t working on Borderlands 3, and this is the final DLC for Borderlands 2, what exactly are they working on?

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