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WWE Network will be available through PC, PS3, PS4, Xbox 360, mobile devices next month

Whatcha gonna do when the WWE Network runs wild on you?

That’s the question Vince McMahon asked today at CES when he revealed the WWE Network, a streaming subscription service for original and classic WWE content.

So what can wrasslin’ fans expect to find on the WWE Network? For $9.99 per month (with a six month commitment), they’ll receive live access to all 12 WWE Pay-Per-View events (including WrestleMania XXX, Summer Slam, Survivor Series, and the Royal Rumble). In addition to the live events, on-demand streaming of Raw and SmackDown replays will be available as well as original shows such as Countdown, WrestleMania Rewind, and Legends House. More details on these shows can be found at the WWE Network official site.

The WWE Network will be available through the WWE app on the PS3, PS4, Xbox 360, Roku, and mobile devices beginning February 24. Users will also be able to access WWE Network content through the WWE website as well. WWE Network support for the Xbox One and selected Smart TVs will be available this Summer.

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Atlus tells players “Don’t Look Back” in new Daylight trailer

Atlus has released a new trailer for its upcoming procedurally-generated horror game Daylight. The PC and PS4 game is in development at Zombie Studios and both publisher and developer have warned “Don’t Look Back” as you watch.

The trailer shows the female protagonist waking up in a derelict hospital and being taunted by her mysterious captor, as well as other spooky voices. It certainly sells the creepiness and feeling of isolation, thanks in part to the graphics powered by the Unreal Engine 4. In addition to the randomly generated levels, the game’s main character will have to fend off the evil within using the magic of their mobile phone, which ingeniously helps players light their way through the level while also showing a map of the area. The above video also shows the main character wielding other items such as scissors and a Holy Bible.

Daylight is expected to be released in the first half of 2014, but no date has been set. When it does hit, expect it to send shivers down your spine.

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Get Even uses photorealistic graphics to ask “What Is Real?”

Polish developers The Farm 51 are best known for budget titles like 2009’s Necrovision, last year’s Painkiller: Hell & Damnation, or the Indiana Jones-esque Deadfall Adventures. But for their first next-gen project, the company is getting a little ambitious.

Get Even plays with memories like The Matrix and drops players into a world that melds single-player and multiplayer gameplay. Which “memories” a player chooses to follow will change the how the game progresses. And, according to the developer, “[Other players] on the network can join the quest as enemies, so players never know whether their opponents are human or CPU-based.”

The game will also make extensive use of a brand new 3D photoscanning technology that will literally drop these images into the game to create “expansive and lifelike environments.” “Advanced lighting effects” will add to the immersive images to create an even more realistic world. The developer plans to combine these elements to create a unique shooter that stands out from the crowd.

Wojtek Pazdur, CEO of The Farm 51, said: “As an independent developer, it would be foolish to go head-to-head with the larger companies and create a ‘me too’ knock-off, and frankly we wouldn’t be interested in doing it. We believe that there is still a ton of content and design creativity that has yet to be explored in first-person genre, as well as an audience beyond the warfare player — those are the people we are going for with Get Even.”

Get Even will be available sometime in 2015 for the PC, PS4, and Xbox One.

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Rumor: Tom Clancy’s The Division delayed into 2015

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Tom Clancy’s The Division wowed attendees at last year’s E3 Expo. The MMO from Ubisoft Massive is powered by the brand new Snowdrop Engine and is expected to launch in late 2014 for the PC, PS4, and Xbox One. However, an anonymous developer within Massive recently told Gamereactor UK that he/she believes that is very unlikely due to the game’s current unfinished state:

“The game engine works well, it’s not done but works well. The actual game development has barely started, however,” says our source.

“The fact that Ubisoft has gone public with a 2014 release date feels laughable to be perfectly honest, we will never be able to release The Division this year. It’s a large project, and we have very far to go.”

Ubisoft hasn’t been shy about touting the technological muscle that has been poured into The Division, so if this report is true, it’s actually rather unsurprising. The Division is, quite literally, a massive game. And Ubisoft surely wants to get it right, as they’ve shown with South Park: The Stick of Truth, Watch Dogs, and The Crew.

And speaking of Ubisoft’s other games, the company has a huge slate of titles on tap for 2014. Even if The Division is ready, moving it would make sense from a practical standpoint. In addition to those three games, Ubisoft has also scheduled Child of Light, Valiant Hearts: The Great War, and an untitled new entry in the Assassin’s Creed series for release this year. That’s a lot of games and giving a big new franchise like The Division room to breath makes more sense than sticking to a (possibly) arbitrary 2014 release date.

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Square Enix Montreal’s Hitman game has been canceled

hitman47Square Enix Montreal opened in 2011 and its first mission was to create a new game in the Hitman series for next-generation consoles. It looks like that mission is a failure as VideoGamer has surmised that the project has been terminated.

According to the LinkedIn profile of Senior Game Designer Richard Knight, the new Hitman game was to be a “re-imagining” of the character, going back to the roots of the first game, echoing what happened with the new Tomb Raider. However, the news does not mean the end for the bald and barcoded Agent 47. Square Enix Montreal is still in business and has shifted its focus to the mobile games market. And one of their mobile projects is an as-yet-untitled Hitman game that will soon be making its way to a smartphone/tablet near you.

As for a next-gen Hitman game, Square Enix has handed the reins back to IO Interactive, the company that created he franchise. The company plans to focus “resolutely on the future vision for the Hitman franchise” and is already “in pre-production on a new AAA Hitman project.” However, it’s unclear whether that title is the same one that Square Enix Monreal scrapped, or if it’s something completely different.

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2K Games will not produce Major League Baseball 2K14

majorleaguebaseball2k13-boxIn a move that’s just as heartbreaking as the strike of 1994, 2K Games has confirmed they will no longer continue their MLB 2K line of games. Furthermore, all online outposts for the series are gone… the Facebook page has been taken down, and the 2K website features no mention of the series (though the actual webpages remain, for now). The games have also been pulled from Steam and the Xbox Games Store.

2K told Polygon earlier today that they chose not to renew their license to produce games with Major League Baseball:

“We have decided not to renew our MLB 2K series for 2014. We are very proud of the achievements made by the MLB 2K team and look forward to their contributions to our future titles, including NBA 2K — our industry’s #1 rated and #1 selling basketball franchise.”

Without Major League Baseball 2K14, this leaves Xbox and Wii U gamers with no baseball title for 2014. As well as any PlayStation owners looknig for an alternative to Sony’s MLB 14: The Show, which is is set to be the only major player this season.

Posted in News, PC, PS3, Xbox 360 |

Game Informer reveals Evolve, a new game from the creators of Left 4 Dead

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Today, Game Informer revealed the cover subject of their latest issue: Evolve, a new cooperative multiplayer game from Turtle Rock Studios, the minds behind Left 4 Dead.

The next-gen title, hitting stores this fall, follows the same basic premise as its zombified brethren. But instead of four survivors taking on an entire zombie horde, Evolve pits four alien hunters against one extraterrestrial creature. Before you start thinking, “Where’s the challenge in that?” keep in mind that this is one powerful alien. Not only that, but as the game progresses, your foe gets increasingly larger, and much stronger.

In addition to the standard cooperative mode, the game also features a cooperative/competitive mode, where one gamer plays the role of the alien. Like Left 4 Dead, the game is designed to be played again and again, with slight changes every time you play. More details on Evolve will be included in Game Informer’s February 2014 issue.

Evolve was originally set to be published by THQ, but when they went under the project was scooped up at auction with an astonishing $10.8 million bid by 2K Games. If the Turtle Rock’s previous outings are any indication, it’s going to be money well spent and one hell of a ride for gamers. Evolve will be available for the PC, Xbox One, and PlayStation 4 this Fall.

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The Walking Dead Season 2: All That Remains Review: Keeping That Hair Short

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Please Be Advised… This review contains spoilers from Telltale’s The Walking Dead: Season 1.

When it was released nearly eighteen months ago, the first season of The Walking Dead was met with near-unanimous acclaim. Critics praised the game’s gripping story, deep characters, and heart-wrenching choices. The first season won several Game of the Year awards – deservedly so – and changed the way we look at narrative-driven video games. It even made Warp Zoned’s Apocalypse List for 2012. Having recently finished the first season in a matter of a few days, I can certainly agree with these sentiments. Never before have I been this emotionally involved in a game, and when characters I had grown attached to died, it hit me hard. Lee’s death was just as traumatic to me as it was to Clem, but we both knew we had to move on.

And here we are again, continuing our ride through Hell on Earth, hoping that one day we can find someplace safe, someplace secure. Someplace like home. It’s that hope that keeps us moving, keeps us alive. But after playing the first ten minutes of All That Remains, that hope was completely shattered, and I thought to myself, this is going to be quite the bumpy ride. (more…)

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