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38 Studios makes loan payment, will release Amalur MMO in June 2013

Former Major League pitcher Curt Schilling has turned in another gutsy performance to continue a different impossible dream. In 2004, it was the “bloody sock” that lead to Boston’s first World Series win in decades. And today, it delivering a check to the state of Rhode Island to save his company, 38 Studios.

The state of Rhode Island lent $75 million to the team at 38 Studios to help finance their move into the state as well as the company’s MMO, which is codenamed Project Copernicus. According to the developer, none of the money was used on this year’s single-player RPG, Kingdoms of Amalur: Reckoning, which was developed in Maryland at Big Huge Games. The MMO, which is also set in the kingdom of Amalur, is currently scheduled to ship in June 2013. A first look at the game, dubbed a “fly-through” by 38 Studios, can be found after the break.

The $1.125 million payment on the loan is just the first of many that 38 Studios will have to make over the next several years including a $2.6 million payment in November and another $12.6 million in 2013. (more…)

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Daily Scoop: May 18, 2012 – Hooray for Friday!

Woo, it’s Friday! Tonight I’ll be playtesting a new game over at the awesome Cipher Prime studio. If I’m allowed to write about it, you’ll be the first ones to hear about it! Scout’s honor.

Amazon’s having a huge sale on downloadable games right now! They’re calling it “Game Downloads Mayhem” with “12 Days of Dynamite Deals.” Act now to get both BioShock games for $7.49 (total!), Metro 2033 for $4.99, and the Alan Wake Collector’s Bundle for $17.49, among many others.

No shirts today, but please go vote for this one so it gets printed: (more…)

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Check out these pretty pictures made with Unreal Engine 4

Epic Games has teamed up with Wired to release a few screenshots showcasing their upcoming Unreal Engine 4. If you want to skip straight to the pretty pictures, they’re after the break, but Epic had plenty of interesting things to say about their new engine as well.

“There is a huge responsibility on the shoulders of our engine team and our studio to drag this industry into the next generation,” said Epic Design Director Cliff Bleszinski. “It is up to Epic, and [CEO] Tim Sweeney in particular, to motivate Sony and Microsoft not to phone in what these next consoles are going to be. It needs to be a quantum leap. They need to damn near render Avatar in real time, because I want it and gamers want it… even if they don’t know they want it.”

Bold words CliffyB, bold words.

Epic will publicly unveil the Unreal Engine 4 at this year’s E3 expo. But eight images created using the technology that will likely power future-generation game development can be found after the break. (more…)

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Telltale sells one million downloads of The Walking Dead

The Walking Dead has been extremely successful for Telltale Games. How successful? It’s only the best-selling game the company has ever produced. According to the publisher, the first episode of the series, “A New Day,” has been downloaded over one million times on the PC, PlayStation Network, and Xbox Live Arcade.

And after it scored a seven out of seven in our review, that’s none-too-surprising.

“Premiering The Walking Dead game series to record numbers across so many diverse platforms is a tremendous achievement that shows the value of bringing strong storytelling and game play together,” said Dan Connors, CEO of Telltale Games. “The tailored narrative design puts gamers in control of their own story within the universe of The Walking Dead in a way that appeals equally to hardcore gamers and to more casual gamers who are fans of the franchise. The most exciting aspect of getting off to such a great start is that this is just the beginning of the five episode series. The Walking Dead fans are going to experience some really great moments in the months ahead that are uniquely influenced by the choices they make throughout the season.”

The second episode in the series, “Starved For Help,” will be available in June.

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Check out this awesome Arkham City-inspired Lego Batman 2 concept art

We don’t know if these Batman: Arkham City-inspired character models will make it into Lego Batman 2: DC Super Heroes, but they definitely should. The striking white-on-white art style of Arkham City really works when applied to Lego minifigs.

You can view the three pieces of concept art (featuring Robin, The Joker, and Catwoman) in a gallery after the break.

Lego Batman 2: DC Super Heroes will be in stores on June 19 for the 3DS, DS, PC, PS3, Vita, Wii, and Xbox 360. (more…)

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Gearbox details the loot inside the Borderlands 2 special edtions

Gearbox first announced that Borderlands 2 would be available in multiple special edition configurations at this year’s PAX East expo. But I guess everyone was too busy waiting in line to play Borderlands 2 to notice.

Today, they announced the full details of the two packages and they will make any loot hunter squeal with delight while also making their wallets cringe with fear. Just what will you get for your hard earned cash? Check it out…

The “Deluxe Vault Hunter’s Collectors Edition” ($99.99 MSRP) includes an authentic Marcus Kincaid bobble head, hardbound art book, map of Pandora, comic book download and a four sticker set.

Meanwhile, the “Ultimate Loot Chest Limited Edition” ($149.99 MSRP) packs an exclusive SteelBook case, numbered certificate of authenticity, creatures of Pandora wide format ID chart and four lithograph postcards with a Marcus Kincaid bobble head, hardbound art book, cloth map of Pandora, comic book download and four sticker set, all packed in a replica loot chest!

Sound awesome? Why yes it does. Both special editions will be available for the PC, PS3, and Xbox 360. You can get a closer look at the contents of both special editions after the break. (more…)

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Darksiders II continues the apocalypse on August 14

THQ has used their quarterly financial report to give Darksiders II an August 14 release ate. Originally set for a June 26 release, the PC, PS3, and Xbox 360 game was pushed back two months to allow for more polishing.

“We look forward to launching Darksiders [II] beginning on August 14 in North America,” CEO Brian Farrell told investors. Let’s hope he’s equally looking forward to the release of the Wii U version, which will be a launch title for Nintendo’s next system.

[Source: Joystiq]

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Screw you guys… the South Park RPG is coming home in early 2013

THQ has announced that the Obsidian-developed South Park RPG (which may, or may not, be titled South Park: The Stick of Truth) has been delayed.

The PC, PS3, and Xbox 360 game, which was previously scheduled for a Fall launch, will now be released in early 2013. No reason was given for the delay, but it likely has something to do with THQ’s continuing money woes.

THQ plans to release the South Park RPG in a very crowded quarter for the company. Metro: Last Light and Company of Heroes 2 are both already scheduled for an early 2013 launch.

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