Most Recent: PS3

Polyphony Digital’s Kazunori Yamauchi reveals more Gran Turismo 6 details

It’s official… Gran Turismo 6 will be available exclusively for the PlayStation 3 this holiday season.

The news was delivered by Kazunori Yamauchi, the President of Polyphony Digital and creator of the Gran Turismo series, during a special Gran Turismo anniversary celebration being held at England’s Silverstone Race Circuit. PlayStation Europe’s Twitter feed captured all the juicy bits from Yamauchi’s speech including confirmation that GT6 will feature a new engine, a new Course Maker, and the ability to form racing communities. Here we go…

“The game engine will be renewed for GT6, we’ll be cleaning it up, making it smoother for the future… The rendering engine will be completely renewed for GT6… Will be a revamped Physics Engine, new suspension, tire and aerodynamics modelling,” Yamauchi said.

The developer continued: “There will be a New Course Maker, spanning several tens of square Kilometers… You will be able to organise and form your own racing communities. You can also organise your own championships.”

Finally, Gran Turismo 6 will include some kind of mobile/tablet integration which will allow players to be “involved in the community on any device.”

Sony has also released a teaser trailer for the game, which you can view above.

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Gran Turismo 6 is coming to the PS3 this year

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Later today, Sony will host a 15th Anniversary celebration for the Gran Turismo series at the Silverstone Race Circuit. During the event, the consolemaker planned to reveal the next game in the franchise, but a leak has tipped their hand a bit early. Later today, Sony will officially announce that Gran Turismo 6 is coming to the PS3 this holiday season.

Kazunori Yamauchi, the father of the Gran Turismo series and the President of Polyphony Digital, has been hyping up Gran Turismo 6 for several years now. So even without the leak, this announcement probably wouldn’t surprise very many people.

We’ll probably learn more after the official announcement, but for now we know that Gran Turismo 6 will feature seven new tracks (including Silverstone), over 1,200 cars, more customization options, and “a renewed focus on downloadable content.”

What we don’t know is if a version of Gran Turismo 6 will be available for the PS4.

[Source: Eurogamer]

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Konami’s 2013 Pre-E3 Show includes MGS5: The Phantom Pain, Castlevania: LoS2, more

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Konami has announced they plan to host their third annual “Pre-E3 Show” this June. The “Pre-E3 Show” will be held on June 6 at 1:00 PM (Eastern Time), a week before the E3 Expo, and fans will be able to livestream the presentation through GameSpot.com, the GameSpot Xbox Live app, or Konami.com.

Konami plans to bring out the big guns for their 2013 “Pre-E3 Show” including “behind-the-scenes footage” of Pro Evolution Soccer 2014, the “inside scoop” on Hideo Kojima’s Metal Gear Solid V: The Phantom Pain, and a new gameplay trailer for Mercury Steam’s Castlevania: Lords of Shadow 2. And as always, a few “major” surprises are on the agenda for Konami’s “Pre-E3 Show.”

I’m hoping for a Contra reboot, but it’s a longshot, I admit.

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Metro: Last Light, Dust 514, Star Wars Pinball, more added to PS Store

metrolastlight-posterSony has made up for last week’s paltry PlayStation Store update with a treasure trove of new titles in this yesterday’s update.

Leading the way is Deep Silver’s post-apocalyptic FPS, Metro: Last Light. Also now available is the “final release” of Dust 514. The Eve Online spinoff has been in open beta since January, but now CCP Games is ready to call the game “finished” (or as finished as an ever-evolving MMO can be). If you’d prefer a little more pinball in your sci-fi, this week also sees the standalone release of Star Wars Pinball on the PS3 and the Vita.

Let’s see, what else… Another Rockstar title has been added to the PS2 Classics collection, Manhunt, their “most dangerous game.”

You can find more new releases (and more information about the games listed above) after the break and a complete list of this week’s new game add-ons at the PlayStation Blog. (more…)

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Borderlands 2’s Krieg the Psycho DLC is now available to download

Gearbox has added Krieg the Psycho, the second downloadable character, and the first focused on melee combat, to Borderlands 2 today. Krieg is available to download from the PlayStation Store, Xbox Live Marketplace, and PC download services for $9.99 (or 800 Microsoft Points). If you previously purchased the Borderlands 2 Season Pass, Krieg will be a free download.

“On behalf of the development team at Gearbox Software, I want to thank the fans of Borderlands 2 for the love and engagement that allows us to invest our hearts and time into supporting the game with an entirely new player character, Kreig the Psycho,” said Randy Pitchford, President of Gearbox Software. “Our fans now get the opportunity to step into the shoes of one of the most iconic characters in the Borderlands franchise as they slice their way through Pandora on the hunt for new loot!”

If the launch trailer isn’t enough to satisfy your clamoring for Krieg carnage, Creative Director Paul Helquist has posted a 15-minute walkthrough with the character at Game Trailers.

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Ken Levine begins writing his next project

irrationalgames-logoIt’s a good day to be Ken Levine, the Creative Director at Irrational Games. First, Take Two announced that his most recent creation, BioShock Infinite, has sold 3.7 million copies since being released on March 26. And then, Levine revealed (via Twitter) that he’s begun writing his next project.

“This is something else,” he writes, a phrase which will surely lead the Internet to run wild with claims that Levine is working on BioShock 4 and that it’s better than the preceding three… or… that it’s something totally new and not related to BioShock in any way.

In a followup tweet, Levine revealed that he’s currently finding inspiration in Mad Men, P.T. Anderson, the Coen brothers, Stanley Kubrick, Steven Soderbergh, Tom Stoppard, Stephen Sondheim, and “games.” Whether or not any of these inspirations will make it into Irrational’s next game remains to be seen.

And no mention was made of BioShock Vita, which is a bad sign for the constantly delayed project’s future survival.

UPDATE: In June, it was confirmed that Ken Levine’s next project is actually the screenplay to a Logan’s Run remake.

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Take Two announces release dates for WWE 2K14 and NBA 2K14

wwe2kTake Two Interactive had a very good year. The publisher’s 2013 fiscal year ended in March, so yesterday they presented their financial fortunes to shareholders and the press. Take Two also wants you to know that they’ve pinned down release dates for WWE 2K14 and NBA 2K14.

According to the press release, the first WWE game published by 2K Games will be released on October 29 for the PS3 and Xbox 360. As of today, a version of the game for the Wii U or an appearance on next-generation systems from Sony or Microsoft looks to be out of the question.

The future of NBA 2K14 is even more mysterious. We know it’ll be available on October 1, but Take Two has listed the supported platforms as “TBA.” Typically, the NBA 2K series is released for every conceivable platform, so the “TBA” is probably just a placeholder for “PC, PS3, PS4, Wii U, Xbox 360, and the (currently unnamed) Xbox 720/Durango.”

But I guess we’ll find out for sure in October.

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Uncover the truth (kinda) in this new trailer for The Bureau: XCOM Declassified

2K’s rebranded and rebooted XCOM shooter, The Bureau: XCOM Declassified, is chugging towards its August 20 release on the PC, PS3, and Xbox 360. Today, the publisher released a new trailer for the game promising to delve into the origin of the mysterious “Bureau” that has been hunting aliens since the 1960s.

Does the trailer deliver on its promise? You’ll have to [REDACTED] [REDACTED] [REDACTED] [REDACTED] to find out.

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