Warp Zoned Presents
Video Game Canon- Angry Birds, Dragon Quest, FIFA Soccer, and Silent Hill are the World Video Game Hall of Fame’s Class of 2026
- BAFTA Games Awards: All the Winners from 2003 to Today
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- GDC Awards: All the Winners from 1996 to Today
Warp Zoned Presents
Video Game Research Library- We Pitched a Museum a 1993 Game Hint Line (And They Actually Said Yes) – Yarn Spinner (2026)
- The History Of The Word “Metroidvania” And How It Spread – A Critical Hit (2025)
- Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment – Bloomberg (2025)
- Shadow of the Colossus: An oral history – Design Room (2025)
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Most Recent: PS4
Microids will release Syberia 3 on April 25 for PC, PS4, Xbox One, and Mac
Spring is looking rather chilly and it has nothing to do with global warming! Today, Microids dropped a few juicy details, and a new trailer, about the latest entry in the Syberia series, Syberia 3.
First and foremost, fans of the series will be ecstatic to know that Syberia 3 has an official release date of April 20 in Europe, and April 25 in North America. Even better, Syberia 3 will be available on PlayStation 4, Xbox One, PC, and even Mac… which is notorious for not having enough games. Syberia 3 will be fully dubbed in five languages; French, English, German, Polish, and Russian. It will also support subtitles for the aforementioned languages plus Spanish, Italian, Korean, Dutch, Czech, simplified Chinese, and traditional Chinese. Talk about accessible.
So what is Syberia 3 about? I’m glad that you asked. According to Microids…
The story begins when Kate is found left for dead on a shore by the Youkol tribe, a nomadic people caring for their snow ostriches during migration. Trapped, prisoners in the city of Valsembor, they will have to find together a way to continue their journey in a chase against their enemies and unexpected challenges. While at the same time, Kate’s past is catching up with her…
To go along with its interesting premise, Microids also found a composer for Syberia 3 that’s likely to produce an amazing soundtrack. Inon Zur, credited for composing the amazing soundtracks for Fallout 4, Dragon Age: Origins, Prince of Persia, and Syberia 2, has also composed the soundtrack for Syberia 3.
Fans have been waiting for Syberia 3 since Microids first announced it all the way back in 2009, so this is great news. However, if you were hoping to learn when Syberia 3 would make its Switch debut, you’ll have to keep waiting. A release date for the game on Nintendo’s upcoming console has yet to be announced.
Puyo Puyo Tetris will be released for Nintendo Switch and PS4 on April 25
After revealing the game last month during Nintendo’s Switch Presentation, Sega has announced that Puyo Puyo Tetris will be released for Nintendo’s next console and the PS4 on April 25. To go along with this good news, the publisher also released a new trailer highlighting the puzzle mashup’s many multiplayer modes:
Puyo Puyo Tetris Multiplayer Modes
- Versus – Players compete head-to-head in either Puyo Puyo or Tetris to fight in the puzzle fight of their life.
- Swap – Players’ abilities are put to the ultimate test when they compete on both Puyo Puyo and Tetris boards, which switch back and forth at set intervals.
- Fusion – A true hybrid game where players compete with Puyos and Tetriminos together on the same board, requiring deft, on-the-fly thinking to become victorious.
- Big Bang – It’s a race to the finish as players compete against each other to clear unique challenge boards as quickly as possible to win.
- Party – Players compete on Puyo or Tetris boards, but the puzzles feature special items that when activated either help players or harm their opponents.
Puyo Puyo Tetris will be released for the Switch as a digital download through the Nintendo eShop ($29.99) and in a special retail edition containing Puyo Puyo and Tetris-themed keychains ($39.99). Unfortunately, PS4 owners won’t be able to purchase it digitally through the PlayStation Store, and will have to settle for a limited retail edition with no keychains ($29.99).
Posted in News, PS4, Switch
Tagged Puyo Puyo Tetris
Nioh, How to Survive 2, 8Days, more added to PS Store
Today’s PlayStation Store update is small, but fans of brutally-hard action games should definitely check it out…
Team Ninja is giving Ryu Hayabusa a break to bring Nioh to the PS4 this week. Nioh is an action RPG that takes place in ancient Japan, and players will have to contend with the warring factions of a civil war while also doing battle with an army of rampaging monsters.
Also available to download for the PS4 this week is How to Survive 2, a survival game where players will have to overcome a worldwide zombie pandemic by building a camp, learning skills, and foraging for food and water. You can even be neighborly and meet with other locals, but as George Romero taught us, sometimes the living are more dangerous than the dead.
Finally this week, 8Days is a retro-inspired twin-stick shooter that takes place in a dystopian future where players might not be fighting for the forces of good.
More information on all of these games (and a few other new releases) can be found after the break. (more…)
Rockstar has shipped more than 75 million copies of GTA5 (and sold most of them)
Even though its been available for more than three years, Rockstar’s Grand Theft Auto V is still selling like… [insert your own joke about prostitutes here].
Take-Two CEO Strauss Zelnick delivered the good news during the company’s quarterly financial report yesterday, where he shared that the publisher has shipped more than 75 million copies of the game. It’s unknown exactly how many copies have been sold through to consumers, but it seems likely that fans have scooped up most of them, especially since The NPD Group certified that Grand Theft Auto V was the sixth-best-selling game of 2016.
In other Grand Theft Auto V news, Zelnick confirmed that Rockstar will continue to support the game’s “Grand Theft Auto Online” mode with additional content in 2017.
Amnesia Collection Review: Are You Afraid of the Dark?

As a primarily console-centric gamer, I rarely use my PC to play games. But don’t get me wrong… I know it’s a great platform to play games on. I did download Undertale, and I do intend to play it, but quite frankly, my rig isn’t powerful enough to handle some of the best titles that PC gaming has to offer. This is a bit of a bummer for me, as I know I am missing out on a lot of quality games that are exclusive to the platform, one of which is Amnesia: The Dark Descent.
My interest was piqued in the horror game when I first heard about how terrifying it is, and I started looking into it. Coincidentally, that’s right around the time that “Let’s Play” videos on YouTube began to rise in popularity. There was nothing more fun than seeing someone play a horror game and watching their reactions to the jump-scare moments. And as a fan of all things horror, I was immediately hooked. But unfortunately, I was never able to play Amnesia… that is, until now. (more…)
Posted in PC, PS4, Reviews, Top Story
Tagged Amnesia: The Dark Descent
Double Fine releases new behind-the-scenes video for Psychonauts 2 as Starbreeze signs on as the publisher
Double Fine Productions has announced they’ll be teaming up with Starbreeze Studios to publish Psychonauts 2. In their role as publisher, Starbreeze Studios will provide additional financial support for Psychonauts 2, alongside the the funds already contributed by backers and investors on Fig, and Double Fine themselves.
To go along with this announcement, Tim Schafer and Project Lead Zak McClendon gave fans a look at an art test for “The Quarry,” an outdoorsy area that’ll serve as the headquarters for the Psychonauts in the game. Because Psychonauts 2 is still in pre-production, the exact layout and construction of “The Quarry” that you see in the video won’t be included in the final game. But this behind-the-scenes video should provide fans with a general idea of the direction the developer wants to take.
An even more in-depth progress report on Psychonauts 2 is currently available in the latest Fig update:
As we went through early discussions about what was important to Psychonauts, we kept coming back to the idea of open exploration and the cycle of curiosity and discovery that people loved in Whispering Rock — the childlike feeling of going off the beaten path and discovering hidden places for the first time. We knew that we wouldn’t be able to fully capture this with just the Psychonauts Headquarters, so we decided to expand our main hub to include a lot of surrounding wilderness full of mysterious new locations and, well, you’ll see later.
The Psychonauts HQ is now going to be nestled in a secret location meant to evoke the lush, damp forests of the Pacific Northwest. In addition to the high-tech spy HQ, you’ll be able to freely explore areas outside the base as well.
Psychonauts 2 is in development for the PC, PS4, and Xbox One, and is expected to be released in Summer 2018.
Posted in News, PC, PS4, Xbox One
Tagged Psychonauts 2
Side-scrolling shooter Graceful Explosion Machine is also in development for the Switch
I guess we missed this one a few weeks ago, but Vertex Pop has announced that Graceful Explosion Machine, their colorful side-scrolling shooter that earned a spot on our Best of PAX East 2016 list, is also in development for the Nintendo Switch.
Promising four unique weapons and a bevy of bad guys to blast, Graceful Explosion Machine will also be available for the PC, PS4, and Xbox One in Spring 2017. A brand new trailer has been embedded above.
Tom Brady made Madden NFL 17’s Super Bowl LI prediction come true in spectacular fashion
After falling behind 21-3, things were looking grim for the New England Patriots last night in Super Bowl LI. However, you can’t count out quarterback Tom Brady, who rallied his team and tied the game 28-28 at the end of regulation. For the first time in history, the winner of the Super Bowl would be decided in sudden-death.
The annual Super Bowl prediction from EA Sports didn’t account for this unprecedented event, but when James White scored a touchdown for the Patriots early in overtime, the Madden NFL 17 simulation was proven correct once more. The final score wasn’t exactly the same (EA predicted a 27-24 win for New England) and Julian Edelman didn’t make a game-winning catch (though his receiving skills did help the Patriots send the game to overtime), but EA Sports correctly surmised that Brady would earn MVP honors for the fourth time.
With yet another correct prediction, Madden’s Super Bowl simulation has correctly picked the Super Bowl winner in ten out of the last 14 years.







