Most Recent: PS4

Metal Gear Solid 4, Tetris Ultimate, Super Mega Baseball, more added to PS Store

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The PlayStation Store is about to get a little more ordered as Tetris Ultimate is now available to download on the PS4. There’s just something about a steady stream of falling Tetris pieces that makes me want everything organized, so here are the rest of this week’s addition to the store in handy list format:

  • Guilty Gear Xrd Sign (PS3, PS4) – Arc System Works’ latest entry in the popular fighting franchise brings the Guilty Gear universe to the PS4 for the first time.
  • Metal Gear Solid 4: Guns of the Patriots (PS3) – Hideo Kojima’s masterpiece is finally available to download from the PlayStation Store.
  • Super Mega Baseball (PS3 + PS4 Cross-Buy) – A Baseball Stars-like return to the diamond. Everybody remember Baseball Stars, right?
  • Oddworld: Munch’s Oddysee HD (Vita) – The second Oddworld game has been remastered and remade for the Vita.
  • Loadout (PS4) – A free-to-play shooter that tasks you with building your character via the types of guns they carry.

You can read more about all of these games after the break. And, as always, a complete rundown of this week’s new game add-ons and temporary discounts is available at the PlayStation Blog. (more…)

Posted in News, PS3, PS4, Vita | Tagged , , ,

Sniper: Ghost Warrior 3 will be released in first half of 2016

sniperghostwarrior3-1CI Games announced today they’re bringing their popular Sniper: Ghost Warrior series to new-generation consoles in the first half of 2016. Sniper: Ghost Warrior 3‘s development team will include Steve Hart (who previously worked on Sniper Elite V2 at Rebellion), as well as former Marine Paul B. Robinson, who has worked as a consultant on game development projects for more than 20 years, according to CI Games.

While it’s still early in the development cycle, here’s what prospective players can expect from Sniper: Ghost Warrior 3:

Set in a modern day conflict based in Eastern Europe, players will be thrust into the role of a sniper caught between three warring factions, played out in a realistic and immersive environment. Dig deep into the Ghost Warrior DNA as you choose between taking out your targets up close or from a distance, while at the same time focusing on your survival through evasion and stealth. Non-linear, sandbox-style gameplay on large open-ended maps give players the flexibility to play and replay the missions in a number of different ways. Sniper: Ghost Warrior 3 will offer intriguing challenges for tactically-minded gamers, while still remaining accessible to first-person shooter fans.

The first piece of concept art from the game has also been posted for your perusal.

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Insert Quarter: How Did 2014 Treat Indie Developers?

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Insert Quarter is our showcase for some of the best and most interesting writing about video games on the Internet.

It is a precarious time to be an indie developer. Steam’s Greenlight and Early Access initiatives are producing just as many misses as hits and discoverability is still a problem on the Xbox Games Store, the PlayStation Store, and mobile storefronts. Matthew Handrahan examined the squeeze that indie developers are feeling from all sides as part of GamesIndustry.biz’s roundup of 2014’s major stories. The picture he paints is one of gloom and doom, but also one that can be overcome with the right level of talent and a genuinely groundbreaking idea:

So are indies heading towards a “mass extinction event”? Overcrowding is certainly a key aspect of the overall picture, but the act of making and releasing a game is only getting easier, and the allure of development as a career choice seems to grow with each passing month. It stands to reason that there will continue to be a huge number of games jostling for position on every single platform – more than even a growing market can sustain – but there’s only so much to be gained from griping about the few remaining gatekeepers. If the days when simply being on Steam or Kickstarter made a commercial difference are gone, and if existing discovery tools still lack the nuance to deal with all of that choice, then it just shifts the focus back to where it really belongs: talent, originality, and a product worth an investment of time and money.

The full article is available for your perusal at GamesIndustry.biz.

Posted in 3DS, Insert Quarter, Mobile, PC, PS3, PS4, Vita, Wii U, Xbox 360, Xbox One |

Rockstar will add Heists to Grand Theft Auto Online in early 2015

Grand Theft Auto Online players will feel the Heat next year as Rockstar has announced that they’re finally ready to release the “Heists” update for Grand Theft Auto V‘s multiplayer component. “Heists,” a cooperative mode that requires each player to complete multiple objectives to complete the job, will be available in early 2015:

GTA Online Heists are coming early in 2015 – check out the new trailer for the four-player co-op mode for Grand Theft Auto Online that allows players to plan, prepare and execute multi-tiered Heists across Los Santos and Blaine County. These will require tight communication and coordination, with players taking on specified roles at each point to accomplish multiple objectives on the way to each Heist’s epic finale. Featuring new gameplay, new vehicles, new weapons, new clothing and much more.

Rockstar has been talking about the “Heists” update for a long time and Lead Mission Designer Imran Sarwar sat down with IGN this morning to talk about why the mode has taken a little more time than originally expected.

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Creative Assembly discusses the possibility of Alien: Isolation 2 “daily”

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This article includes MASSIVE SPOILERS for Alien: Isolation.

For a long time, it has felt like a curse has become attached to game adaptations of the Alien franchise… you could say like a facehugger on John Hurt. But it looks like Alien: Isolation has finally lifted the bad juju on the series with acclaim from both critics and the gaming public. Naturally, this has lead to speculation about a sequel, so AvPGalaxy went directly to the source. They recently sat down with Gary Napper, Lead Designer at Creative Assembly, and asked him about his thoughts on Alien: Isolation 2.

Napper responded that the possibility of a sequel is discussed within the walls of Creative Assembly “daily” and that the team has considered taking a prospective sequel in several different directions:

AvPGalaxy – The end of the game is left very open for a sequel. There’s quite a lot of fan speculation about what really happened. Did Amanda get infected in the hive, did she die in space? How much thought has Creative Assembly put into continuing Amanda’s story after the events in Alien: Isolation?

Gary Napper – The plot for a sequel is a daily topic in the studio sometimes. People have their own ideas for where it should go, our writers have some solid concepts and yes, we do have a great opportunity to continue her story. I personally think that Amanda did not get infected in the hive, as when she wakes, the closest egg remains closed…

What do you think happens at the end of Alien: Isolation? And are you excited for a sequel? Hopefully, Sega and Creative Assembly will figure out where they want to take their successful series soon.

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DMC: Devil May Cry and Devil May Cry 4 coming to PS4, Xbox One in 2015

Capcom is jumping back on the remaster bandwagon with the announcement that DMC: Devil May Cry and Devil May Cry 4 will be released for the PS4 and Xbox One in 2014.

A “Definitive Edition” of Ninja Theory’s DMC: Devil May Cry will arrive first, on March 17 to be exact, with a variety of new features. First and foremost, the game will include all of DMC’s DLC (including the “Vergil’s Downfall” expansion) as well as new content exclusive to the new-gen re-release. A variety of new gameplay modes will also be included such as the brand new wave-based Vergil’s Bloody Palace Mode, and a trio of new difficulty levels (Hardcore Mode, Must Style Mode, and Gods Must Die Mode). Finally, every piece of DMC: Devil May Cry content will run at 60 frames per second with 1080p visuals.

As for the PS4/Xbox One “Special Edition” of Devil May Cry 4, it’ll be available sometime in the Summer and Capcom has promised to reveal more details about its pending release soon.

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Evolve’s fourth behind-the-scenes video focuses on “The Planet Shear”

Turtle Rock Studios is back with the fourth episode in their “Evolution of Evolve” series of behind-the-scenes videos. Once again hosted by Adam Sessler, this episode focuses on the game’s alien world, “The Planet Shear,” and all its exotic flora and fauna. Viewers will learn all about how Evolve’s environments evolved from the earliest prototype stage to their current incarnation available at expos and conventions and during the game’s “Big Alpha.”

Evolve will be released for the PC, PS4, and Xbox One on Feburary 10.

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New Releases: Guilty Gear Xrd Sign, MGS5: Ground Zeroes PC, Divinity: Original Sin

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The video game industry continues its slow march towards the end of the year with three new releases this week…

  • The latest Guilty Gear game from Arc System Works, Guilty Gear Xrd Sign, will be released for the PS3 and PS4.
  • Konami will bring Metal Gear Solid V: The Phantom Pain‘s prologue, Metal Gear Solid V: Ground Zeroes, to the PC.
  • And Larian Studios will released a boxed version of Divinity: Original Sin, their very successful turn-based RPG, for the PC.

That’s it for this week and that’s likely it for all of 2014 as no games are currently scheduled to receive a retail release during the remainder of the year.

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