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Most Recent: Wii U
Dragon Quest X revealed for Wii and Wii U
The future of the Dragon Quest series has been unveiled by Square Enix and Nintendo at a special media event in Japan that just ended. The two titans of the Japanese gaming scene have taken the wraps off of Dragon Quest X while also talking about the Dragon Quest Collection, a compilation of the first three games in the series (and their Super NES remakes), which will be released for the Wii in Japan on September 15. An American release is unlikely, but we can hope.
Dragon Quest X is being described as an “online RPG” similar to Dragon Quest IX. Players will be able to team up for multiplayer adventuring, but a strong single-player game will also be included. The game is being developed internally at Square Enix with Producer duties falling to Yosuke Saito (Drakengard, Nier).
Even with the “online” tag, the game looks to be a traditional entry in the Dragon Quest series with job classes, Slimes and turn-based battles. It also has a cel-shaded look that is very reminiscent of Dragon Quest VIII.
Best of all, Dragon Quest X will be available for the Wii and the Wii U. Yes, you read that right. The Wii U version will include enhanced graphics and cross-console play with the Wii version. The Wii version is currently scheduled for a 2012 release in Japan while the Wii U version is “TBA.” Hopefully they make it to America as well.
Posted in News, Wii, Wii U
Tagged Dragon Quest X, Dragon Warrior, Dragon Warrior II, Dragon Warrior III
Wii U release date, price won’t be announced until 2012
Nintendo has published the investor’s Q&A that accompanied their quarterly financial report in July. Most of the Q&A relates to the 3DS and its recent price drop, but Nintendo President Satoru Iwata also confirmed that the price and release date of the Wii U won’t be announced until 2012:
“Since the Wii U we showed you at the E3 show in June was still in the development phase without very specific proposals on the software titles, we are going to announce the release date and the price next year when we are able to explain the specific [titles].”
So I guess those of you hoping to get a Wii U surprise at Gamescom, PAX Prime or the Tokyo Game Show will have to find other things to get excited about.
Nintendo planning downloadable GameCube games for Wii U

The NintendoGal spoke to Amber McCollom, Nintendo’s Director of Entertainment & Trend Marketing, at E3 and she has dropped a pretty huge bombshell. It looks like the Wii U’s online store will include GameCube games in its download offerings.
Here’s the relevant exchange from the interview:
NintendoGal: I noticed on backwards compatibility at the press conference that the GameCube was missing. Why is this?
McCollom: You know it’s interesting that you bring up backwards compatibility and Nintendo’s history usually goes back one system. The Wii was compatible with GameCube and Wii U will be compatible with Wii and that’s pretty traditional in launches from Nintendo.
NintendoGal: So the Wii U will not support the discs or accessories?
McCollom: Actually the GameCube discs will not be compatible with Wii U, but a number of the games that were playable on GameCube can be downloaded from WiiWare.
The one thing McCollom didn’t mention is how GameCube games will be made available on the Wii U. Will they be the original games running off a Virtual Console-like emulator? Or will they be HD ports rebuilt from the ground up like we’ve seen on the PS3 and Xbox 360?
Hopefully, we’ll find out soon.
Wii U to include 3DTV support

Nintendo President Satoru Iwata recently sat down for an interview with the San Jose Mercury News and during the short Q&A he confirmed that the Wii U will include 3DTV support:
If you are going to connect Wii U with a home TV capable of displaying 3-D images, technologically, yes, it is going to be possible, but that’s not the area we are focusing on.
When it comes to 3-D, we already have the 3DS, and each owner of the Nintendo 3DS is capable of viewing 3-D images. However, when it comes to the home console, it depends upon the availability of 3-D TV sets at home, which, unfortunately, is not expanding enough. And rather than pouring a lot of energy into that kind of area, with the Wii U we’d like to focus more on each Wii U owner being able to have an equal opportunity to enjoy it.
So basically, it sounds like the Wii U will support 3DTVs, but don’t expect a lot of 3D content from Nintendo.
BioShock Infinite wins big, Vita edges out Wii U in E3 Game Critics Awards
The results are in for the Game Critics Awards’ Best of E3 2011. BioShock Infinite came away the clear winner, with a victory in every category it was nominated for, for a total of four wins. This comes at the expense of Uncharted 3: Drake’s Deception, which tied with BioShock for most nominations, but came away with a big zero. Battlefield 3 and The Elder Scrolls V: Skyrim managed to grab two awards a piece, and the PlayStation Vita knocks out the Nintendo’s Wii U to take best hardware.
Head over to the official site for a full list of winners and quick facts.
Posted in News, PC, PS3, Vita, Wii U, Xbox 360
Tagged Battlefield 3, BioShock Infinite, The Elder Scrolls V: Skyrim, Uncharted 3: Drake's Deception
Monolith Soft hiring en masse for an upcoming Wii U project
We’ve all been so excited about the third party developers supporting the Wii U that sometimes we forget about Nintendo’s own first party studios. One would hope the best of the best would be gearing up to work on the new platform, and it seems that Monolith Soft is doing just that.
The once Xenogears, then Xenosaga, now Xenoblade developer is accepting applications for nearly every position under the sun, from 3D artists to 2D artists, planners, and even office staff. Monolith Soft got some pretty nice visuals out of the Wii on its last project, it will be interesting to see what they can do with the Wii U.
Any other studios or franchises you’d like to see on the Wii U? If Nintendo got a license for Shining Force from Sega and had their own Camelot Software Planning (the original developers) make it, I would literally throw my PS3 out the window.
Smash Bros. for 3DS/Wii U is “several years” away

One of the highlights of Nintendo’s E3 Press Conference was the announcement of a new Super Smash Bros. game for the 3DS and Wii U. It was also revealed that the games will be developed by Kid Icarus: Uprising mastermind Masahiro Sakurai. But Sakurai recently informed Famitsu (and translated by 1UP) that gamers shouldn’t expect them anytime soon.
“Right now, we’re devoting all our manpower to working on Kid Icarus. We’ve got no plans whatsoever — we’ve got two new games out in the open when there’s no extra time to work with them at all. It makes me cringe, and I’m not sure it’s the smartest thing to make gamers wait for several years, but the early announcement was made chiefly in order to attract new team members.”
So the next Smash Bros. is “several years” away? Ouch. Let’s hope Sakurai and his team at Project Sora can find the right people to fit in with the group as they work on the fourth Smash Bros. game.
Posted in 3DS, News, Wii U
Tagged Super Smash Bros. For 3DS, Super Smash Bros. For Wii U
Gabe Newell talks Half-Life 2: Episode 3 release date, Wii U development
Valve’s big boss, Gabe Newell, joined Al Gore to deliver a keynote address at yesterday’s Games for Change Festival. In addition to big talk about where games can take society, Newell answered a few queries on where Valve itself plans to go.
Expectedly, Newell was asked about the status of Half-Life 2: Episode 3 and when it would be coming out. Instead of holding up a massive sign reading “When It’s Done,” Newell replied “If you know enough to ask the question, you know enough what the answer is.” A clever quip to be sure, but I still think Newell needs a giant sign with the words “When It’s Done” on it.
Valve’s fearless leader also talked a bit about the Wii U and even hinted that Nintendo’s next system may have a place in future Valve development:
“Wii U seems to be a lot more powerful than the previous generation. It sort of fits better into the scalability in terms of graphics performance and CPU performance, so I think it’ll be a lot easier for us to fit it into our scalability model.”
“We’ve always loved Nintendo. Now it’s a lot easier to look at Wii U and have it fit within that framework.”
So I guess the question is now, “When will Half-Life 2: Episode 3 be released on the Wii U?”
Posted in News, PC, Wii U
Tagged Half-Life 3







