Diablo III to be released for PS3 and Xbox 360 on September 3

diabloiii-ps3-boxToday, Blizzard announced that Diablo III will make the jump to consoles on September 3. Yes, consoles, plural. Surprising no one, the developer revealed that the game will be released for the Xbox 360 in addition to the previously announced PS3 version.

“Playing Diablo III on a big screen with your friends brings a whole new level of intensity to the game, and with all of the control and interface adaptations we’ve made, it’s extremely fun to play on PS3 and Xbox 360,” said Mike Morhaime, CEO of Blizzard Entertainment. “In addition to the fine-tuning we’ve done for the console versions, we’re also including major content and design updates we’ve made to the PC version over the past year, so players can expect an epic Diablo gaming experience when the PS3 and Xbox 360 versions launch in September.”

Players who pre-order Diablo III for the PS3 or Xbox 360 (which will retail for $59.99) will receive a special in-game item: the Infernal Helm. Any character wearing the Infernal Helm will receive an experience point boost, “accelerating their progression as they rise in power.” Retailer-specific pre-order bonuses will also be available.

Diablo III is also in development for the PlayStation 4 and will presumably be available as a launch title for Sony’s next system. After today’s announcement of the game for the Xbox 360, I also fully expect an Xbox One edition to be announced soon.

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Square Enix will release Lightning Returns: Final Fantasy XIII in February 2014

Square Enix has released an E3 2013 trailer for Lightning Returns: Final Fantasy XIII and you can check it out above. In addition to showing Lightning at her Matrix-y most (and re-introducing us to Snow), the trailer also pins a North American release date on the PS3 and Xbox 360 game for the first time: February 11, 2014.

European gamers will get it three days later on February 14.

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Riding Penny Arcade 4’s Demon Train With Zeboyd Games: An Interview

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Zeboyd Games resurrected the Rain-Slick series last year with Penny Arcade’s On the Rain-Slick Precipice of Darkness 3, and the team, Designer/Programmer/Writer Robert Boyd and Artist Bill Stiernberg, couldn’t be happier about the response they received. With the release of Penny Arcade’s On the Rain-Slick Precipice of Darkness 4 just a few days away, we sit down with the developers to chat about where they’ve come from, where they’re going, and what it’s like to punch a demon train in the face.

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The Last of Us multiplayer finally revealed by Naughty Dog

With just a week and a half to go before The Last of Us is available in stores, Sony and Naughty Dog have finally unveiled the game’s multiplayer component.

The game’s multiplayer mode is referred to as Factions and players will be able to side with either the Hunters or the Fireflies and from there it branches off into two gametypes: Supply Raid and Survivors.

In Supply Raid, you’ll have to scavenge the area and keep your team alive. Your team has a pool of twenty reinforcements. Once the reinforcements have been exhausted, the match will go into sudden death. In Survivors, you’re going to have to be extremely vigilant. There are no respawns. Once you’re gone you’ve been eliminated until the next round. It’s a best of seven rounds in which the first team to win four rounds wins the match.

Eric Monacelli, Naughty Dog’s Community Strategist is pretty proud of Factions and told the PlayStation Blog: “The moment-to-moment survival present in the single-player campaign is integral to the multiplayer. You’ll feel tension and need to be intensely alert at all times.”

The Last of Us will be available exclusively for the PS3 on June 14.

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Daily Scoop: June 5, 2013 – Sleepy Wednesday

Welcome, dear readers, to another exciting Daily Scoop! It’s brought to you by very little sleep, on account of us finally getting our crucial furniture into the new apartment last night around 2AM. I haven’t brought over my PlayStation 3 yet (blasphemy!), but it will certainly be in the next trip.

In case you hadn’t noticed, there are two great Humble Bundles happening right now. There’s the Humble Weekly Sale, which features Telltale Games this week. No better time than now to pick up The Walking Dead if you haven’t played it yet, or all their other games if you have! And The Humble Indie Bundle 8 is chock full of awesome games, including Thomas Was Alone and Hotline Miami, among others.

Also, today’s PS3 Daily Deal at Play-Asia is Dragon’s Dogma: Dark Arisen, which is on sale for $26.90. Scoop ’em up!

Just three shirts today:

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Deus Ex: The Fall is an iOS exclusive action RPG

As promised, Square Enix and Eidos Montreal have lifted the curtain on Deus Ex: The Fall and it’s not at all what you’d expect. Instead of a full-fledged sequel to 2011’s Deus Ex: Human Revolution, The Fall is an iOS-exclusive sequel to the Deus Ex: Icarus Effect tie-in novel, which starred a new protagonist named Ben Saxon:

Deus Ex: The Fall is set in 2027– a golden era for science, technology and human augmentation, but also a time of great social divide and global conspiracy. Powerful corporations have seized control from governments and command the drug supply needed by augmented humans to survive. In this chaos Ben Saxon, a former British SAS Mercenary who underwent physical augmentation, is desperate for the truth behind the drug conspiracy. Betrayed by his private military employers, the Tyrants, not only is his own life at risk, but for all augmented humans, time is running out…

Deus Ex: The Fall will be developed at Square Enix Mobile, with assistance from Eidos Montreal and Executive Game Director Jean-Francois Dugas. Owing to its new home on iDevices, The Fall will eschew the franchise’s traditional FPS feel and play more like an action RPG.

You can listen to Dugas and Executive Producer David Anfossi discuss Deus Ex: The Fall in the video above. Square Enix will reveal more information about their major mobile project next week during the E3 Expo.

Deus Ex: The Fall will be available to download for $6.99 this Summer.

Posted in Mobile, News | Tagged ,

XBLA Today: State of Decay

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Undead Labs’ open-world zombie game, State of Decay, is now available to download from the Xbox Live Arcade. In addition to blasting away at the zombie hordes, players will also have to fortify a base and scavenge for food:

The end is here. Life as you knew it has gone to hell after the mother of all zombie outbreaks. Now you and the few scattered survivors must band together to survive and rebuild in a third-person action game set in a dynamic open world. You choose where to make your stand, designing and fortifying your home base, performing daring raids for food and ammunition, and rescuing other playable survivors with unique talents.

State of Decay has been priced at 1600 Microsoft Points ($20).

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Precursor plans to suspend Shadow of the Eternals crowdfunding campaign

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Precursor Games’ crowdfunding campaign for Shadow of the Eternals hasn’t been going well. With 13 days to go, the developer’s Kickstarter campaign has only raised $127,962 in pledges, which is less than 10% of their $1,350,000 goal (an additional $157,345 has been raised through a PayPal campaign).

But perhaps all is not lost.

In an update on the Precursor Games website, CEO Paul Caporicci has announced that the Kickstarter campaign will be suspended on Thursday, June 6 because of “a host of new exciting opportunities” that have become available.

Caporicci wouldn’t go into specifics, but he did say that we’ll all learn about it soon, when the Shadow of the Eternals Kickstarter campaign is relaunched in a few weeks. All current donations that came in through the Kickstarter campaign and via PayPal will be refunded.

So has a big-name publisher agreed to fund Shadow of the Eternals? Because it certainly sounds like that’s the case.

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