Development begins on Destiny 2 as Activision reveals Destiny has 9.5 million users

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When Activision and Bungie signed their ten-year pact to produce Destiny, it was always assumed that the deal would extend to additional games in the series. Yesterday, during their quarterly conference call, Activision executives have confirmed that Destiny 2 is now in active development.

Eric Hirshberg, the CEO of Activision Publishing, told investors: “Work has also begun on future expansion packs [for Destiny] as well as on our next full-game release. We’re very pleased with the launch and continuing engagement, and we’ll update you on our progress on future calls.”

In other Destiny news, Activision has also announced that the game currently boasts more than 9.5 million users. These players appear to be putting a ton of time into Destiny as “active players” are averaging more than three hours of playtime per day. It’s unknown how that playerbase translates into copies sold, but the publisher said that Destiny has generated more than $500 million in revenue since its September 9 launch. Assuming $60 per copy, that roughly correlates to more than eight million copies sold.

And don’t forget, Destiny’s first expansion, The Dark Below, will be released on December 9.

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CoD: Advanced Warfare, Binding of Isaac: Rebirth, MotoGP 14, more added to PS Store

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Just like this week’s retail release slate, most publishers avoided the PlayStation Store this week because the juggernaut that is Call of Duty has staked a permanent claim on the first Tuesday in November. This year’s edition, Call of Duty: Advanced Warfare (PS4, PS3), adds Kevin Spacey and a near-future storyline to the mix.

But a few games have taken up the challenge, including Edmund McMillen’s procedurally-generated action RPG, The Binding of Isaac: Rebirth (PS4, Vita). This expanded and updated edition of the game includes redone visuals and tons of other tweaks. Sony’s own downloadable version of SingStar (PS4, PS3) was also released yesterday after a slight delay. Also available this week is Milestone’s latest motorcycle racer, MotoGP 14 (PS4, PS4, Vita); a standalone download of Disney Infinity: 2.0 Edition (PS4, PS3); and a handful of other titles.

More information on all of these titles is available after the break and a complete rundown of this week’s new game add-ons can be found at the PlayStation Blog.

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The Games of November 2014

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It’s nearly the holiday season, and you know what that means – the big AAA games are coming out! We’re all excited for different reasons, though, and somehow none of those include Call of Duty. Read on to see what we hope to be playing this November!

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Posted in Features, Top Story |

Daily Scoop: November 4, 2014 – Call of Duty day!

Today is the launch of yet another Call of Duty game, Call of Duty: Advanced Warfare. I haven’t gotten hooked on a CoD game since Black Ops, and I’m not going to let it happen again now. Well, OK, I might. But not, like, right now.

Anyway, let’s talk deals! The Humble Store has Spintires on sale for $17.99, and you can also grab Cosmonautica, which is in early access.

Over at Steam, the Mideweek Madness is Banished, which is on sale for $9.99. The Daily Deal is one I’m pretty stoked about – it’s Gauntlet for just $13.39. You can also get a four-pack for $40.19. Grab three friends and get down to business!

There is an absurd number of awesome shirts today. Hit the jump to check them out!

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Grand Theft Auto V is getting a first-person mode on PC, PS4, Xbox One

Rockstar hasn’t been shy in letting the world know that the PC, PS4, and Xbox One upgrade to Grand Theft Auto V will be no mere port. From “across-the-board graphical and technical improvements” to the wide range of bonus content for players who already own the PS3 or Xbox 360 edition, the latest version of GTA5 will be jam-packed with never-before-seen stuff. But Rockstar wasn’t finished as they recently told IGN that the game will also include a first-person mode:

Police cars are stacking up in the cul-de-sac below and a helicopter is hovering somewhere overhead. I can’t really see where it is, but I feel its presence, and the cops open fire. So I make a run for it, vaulting over a fence into a parking lot, where I jack a car, climb in, and as I look down to hot-wire it, I see there’s a bullet hole in my in my forearm and blood is running out.

I’ve never had a GTA experience like this before, and that’s because it’s all playing out in the first-person.

We’ve said before that Rockstar rebuilt Grand Theft Auto V for the new-generation consoles, but they really mean it now. Each animation in the game had to be redone to work in first-person mode. That kind of attention to detail is Rockstar’s trademark and they weren’t going to ignore it now. Of course, if you’d rather play in third-person mode, players can switch between the two views at any time.

Grand Theft Auto V will be released on November 18 for the PS4 and Xbox One, with the PC version following on January 27, 2015.

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Insert Quarter: Is Borderlands: The Pre-Sequel’s Season Pass a Good Value or a Rip-Off?

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Insert Quarter is our showcase for some of the best and most interesting writing about video games on the Internet.

Gearbox supported 2012’s Borderlands 2 with a bevy of downloadable content including four campaign expansions (which were included as part of the game’s Season Pass), five Headhunter Packs, two level cap upgrades, and two additional playable characters. It was the most ambitious post-release DLC schedule for a game ever.

Perhaps it’s due to the developer switch or maybe it’s because the latest Borderlands game is still living on the PS3 and Xbox 360 in a new-generation world, but Borderlands: The Pre-Sequel‘s DLC schedule isn’t nearly as expansive. 2K Games is once again selling a Season Pass for The Pre-Sequel, but Destructoid’s Darren Nakamura is concerned that 2K is being intentionally vague in their promotion of the Pass to hide its less-than-stellar value:

So even though no promises are technically being broken, and 2K plans to deliver four digital additions to Borderlands: The Pre-Sequel for the price of three through the season pass, I cannot blame any who bought it for feeling cheated. The content fits the requirements laid out, but the value is not there. Even if the plans were to change from here onward and the season pass ends up including one new Vault Hunter and three story DLCs, the value of the pass over purchasing content piecemeal hinges on the quality of all three packs, and the series does not have a perfect track record on that front.

You can read the rest of the article at Destructoid.

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Last Year is another multiplayer slasher simulator where you can play as the killer

Is there something in the water? Besides the rotting corpse of Jason Voorhees, that is.

Just a few days after Gun Media announced Summer Camp, James Matthew Wearing has announced Last Year, his own asymmetric multiplayer game set within the confines of a slasher film. Wearing has launched a Kickstarter campaign to fund the development of Last Year’s PC release, which he wants to launch in Fall 2016. He is currently developing Last Year by himself and hopes to use a successful Kickstarter campaign as a means of attracting a team willing to help him complete the game.

Like Summer Camp, players in Last Year will take control of five teenagers being hunted by a masked Killer. The teens have been sorted into familiar multiplayer classes such as Nick the Nerd (Technician) or Chad the Jock (Assault). They will have to work together with the other teens (Amber the Scout, Sam the Medic, and Troy and Support) to survive the night against the Killer in 5v1 contests at Silver Lake Camp or East Side High.

However, in Last Year the Killer will have a special ability known as Predator Mode. Evoking the teleportation abilities seemingly held by Jason or Michael Myers, the Killer will be able to become invisible while in Predator Mode and pop up in just the right spot for the perfect jump scare. Boo!

A little more than 44 days remain on the Last Year Kickstarter campaign and Wearing is seeking $50,000 CAD (about $43,000 US) to make his game a reality.

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Daily Scoop: November 3, 2014 – Crazy Monday

It’s Monday again, and this time, it means business. This day started out with my ceiling leaking in my bedroom and hasn’t gotten much better since. But it is a gorgeous day outside, so I can’t complain too much! I’m done with all that wind from the weekend.

There’s not a lot going on today deal-wise. Steam has 66 games on sale in their Weeklong Deals. You can get VVVVVV for $2.49, Lead and Gold for $3.39, and Hostile Waters: Antaeus Rising for $0.99, among many others. And their Daily Deal is Hatoful Boyfriend, which is just $4.99 today! Scoop ’em up!

Let’s check out today’s t-shirts!

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