Xenoblade Chronicles Review Revisited

It’s April 6 and Xenoblade Chronicles has finally (FINALLY!) made its way onto store shelves in America. Correction, make that one store’s shelves. Xenoblade Chronicles is exclusive to GameStop. If you’re looking for a review to reassure you that buying one of the last big Wii games is a good idea, you’re in luck, we’ve had one lying around since the game’s European release:

Director Tetsuya Takahashi and writers Yuichiro Takeda and Yurie Hattori have managed to craft a world both unusual and yet familiar, allowing us to accompany Shulk and his band of heroes as they travel across two worlds, dealing with Gods and monsters alike. We share in their accomplishments and wallow in their grief. Xenoblade Chronicles is not just a game; it is an experience you will miss when it is finally over. It manages to raise questions about our own beliefs and spirituality as well as about the role of machines in our lives, and all while, offering up one of the greatest game playing experiences of this generation.

Click Here to Finish Reading “Xenoblade Chronicles Review: A Love Letter to the RPG That Changed My Life”

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WayForward bringing Double Dragon: Neon to PSN, XBLA

Publisher Majesco and developer WayForward (who were the team behind the excellent Contra 4 and the less excellent BloodRayne: Betrayal) have announced their latest retro revival: Double Dragon: Neon!

Double Dragon: Neon will be available for the PlayStation Network and Xbox Live Arcade this Summer and will make its public debut at this year’s PAX East expo (which starts in just under an hour!). Gamers are encouraged to take the battle to the Black Dragon Clan (and their new leader, Skullmageddon) at the Reverb Booth (#808).

“Double Dragon: Neon is far from a standard retro remake,” said Sean Velasco, Director, WayForward. “It’s WayForward’s love letter to the decade that spawned the franchise – the music, the style, and culture of the 80’s pulse through the nucleus of Double Dragon: Neon. But don’t think this is a simple graphical facelift; with our innovative ‘mix tape’ level up system and power-up high-fives, we pushed it to the limit!”

If you can’t make it to PAX East, be sure to check out Double Dragon: Neon’s first screenshots and concept art on the game’s Facebook page.

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BioWare plans to expand Mass Effect 3 ending this Summer with free “Extended Cut” DLC

The fan reaction to the Mass Effect 3 ending is quickly becoming the video game news event of the Spring. While many were happy (or, at least, satisfied) with how BioWare brought their sci-fi epic to a close, many others were not. And made their displeasure heard for weeks after the game’s launch. BioWare said they were listening to all that fan feedback, and today, they’ve announced a free DLC pack that just might appease the masses.

Known as the “Extended Cut,” the DLC will be made available to download this Summer at no charge for all PC, PS3, and Xbox 360 players. But BioWare went to great lengths to point out that the Extended Cut won’t change the current ending to Mass Effect 3. Instead, the DLC will expand it by inserting “additional cinematic sequences and epilogue scenes” into the game. BioWare promises that these new scenes will “provide deeper insights into how [your] personal journey concludes.”

Casey Hudson, Executive Producer of the Mass Effect series, reiterated this point by saying, “We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.”

If you have more questions, BioWare has posted an Extended Cut FAQ on their website… or you can ask personally bring your questions to the team at this weekend’s PAX East expo.

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Nintendo Download: Colors, Racers, and Penguins

It’s another mish-mash of titles in this week’s Nintendo Download. Want the scoop? Here’s what’s available…

TNT Racers (WiiWare) – TNT Racers is a fun multiplayer game that combines fast-as-lightning racing action with new features. TNT stands for Tracks N Tricks – cool tracks and snappy gadgets lead to one powerful adrenaline kick.

Colors! 3D (3DS eShop) – Colors! 3D is a simple yet robust painting application that combines ease of use and powerful painting tools. Tailored for touch-screen devices, it caters to everyone from serious artists to aimless doodlers.

Penguin Patrol (DSiWare) – Waddle We Do?! Baby penguins have been stranded on thin ice by the evil (but oddly stylish) Walrus, and it’s up to the Penguin Patrol to rescue them!

Posted in 3DS, DS, News, Wii |

This is reason #20XX why Capcom should make a Mega Man movie

Fans have been clamoring for Capcom to officially sanction a Mega Man movie for years. In that time, we’ve seen a bevy of fan films and even one Hong Kong action film that unofficially took its inspiration from the Blue Bomber. Olan Rogers’ new mini-movie, “Mega Man X,” blows away everything in the former list and its effects even look better than the latter.

The beginning part of the video is a message Dr.Light records over 100 years ago, his lab is now abandoned. As the camera moves into the capsule you see a still running testing parameter where Mega Man X fights a hologram or drone in the form of Proto Man.

The most amazing thing is that this fan film was made for only $700. That’s just unbelievable! Capcom will make a Mega Man movie someday, but if they were smart, they’d hire Olan Rogers to direct it.

Posted in Etcetera, News |

Mass Effect 3 Review: Is It A Shepard… or the Sheep?

Finally, Mass Effect 3 is here, and has smashed into the face of the gaming public like a ship traveling through a Mass Relay station. It seemed like BioWare couldn’t push this title out fast enough after the impressive Mass Effect 2, but they may have taken mach speed too seriously and lost some vital components. We’ve got the long and short of it, pitting a Paragon against a Renegade for an important debate on the recently-docked Mass Effect 3. Is the game as polished as Joker keeps the Normandy, or did BioWare’s shields sustain too much heavy fire while working towards their trilogy-capping title?

Press Start to Continue

Posted in PC, PS3, Reviews, Top Story, Xbox 360 | Tagged

Then there were 8: Gronk, Rodgers, Newton, others advance in Madden NFL 13 cover vote

The second round of voting for the Madden NFL 13 cover vote has been completed and we finally have a few upsets to talk about.

In the left bracket, Patrick Willis (#11) collected 58% of the vote to push past Maurice Jones-Drew (#3). And on the right side, Calvin Johnson (#6) stomped Arian Foster (#3), receiving a whopping 73% of the vote. In another right bracket upset, Ray Rice (#5) squeaked past Drew Brees (#3).

So that leaves both number ones still in the hunt as well as both number twos. Third round voting begins today and runs until April 11 at ESPN.com/maddenvote. Here’s how the third round matchups shake out:

Left Bracket
Cam Newton (#1) vs Larry Fitzgerald (#4)
Victor Cruz (#2) vs Patrick Willis (#11)

Right Bracket
Aaron Rodgers (#1) vs Ray Rice (#5)
Rob Gronkowski (#2) vs Calvin Johnson (#6)

Posted in News, PS3, Vita, Wii, Xbox 360 | Tagged

Penny Arcade’s On the Rain-Slick Precipice of Darkness 3 to be revealed at PAX East 2012

Zeboyd Games, the creators of Cthulhu Saves the World and Breath of Death VII, recently took up development of Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness – Episode 3. Original developer Hothead Games left the project to work on other projects, but Penny Arcade’s artist Mike “Gabe” Krahulik and writer Jerry “Tycho” Holkins are ready to show off the redone game at this year’s PAX East. Zeboyd has also signed on to develop a fourth installment in 2013.

Con-goers can get a first look at the game in Zeboyd’s booth on the Expo floor, and can also attend a panel with Jerry Holkins, game producer Jeff Kalles, and game leads Robert Boyd and Bill Stiernberg at 9:00 on Friday, April 6th to get some details on the game’s development.

The game, now rechristened Penny Arcade’s On the Rain-Slick Precipice of Darkness 3 is slated for a Summer release on the PC, Mac, the Xbox Live Indie Games channel, iPhone, iPad, iPod Touch and Android, so if you own any kind of gaming technology, odds are you can find a way to play this one.

If you can’t make it to Boston this weekend, check out the official website or an in-depth behind-the-scenes look at the game’s genesis at Joystiq.

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