“Batti il ferro finché è caldo.” (“Strike while the iron is hot.”)
– Italian Proverb
Ubisoft announced today that they plan to release Assassin’s Creed: The Ezio Collection for the PS4 and Xbox One on November 15. As the name implies, the compilation will include all three adventures starring Ezio Auditore… Assassin’s Creed II, Assassin’s Creed: Brotherhood, and Assassin’s Creed: Revelations. However, Ubisoft has decided not to include the multiplayer portions of Brotherhood and Revelations in The Ezio Collection.
Instead, the publisher will improve the overall aesthetic of the franchise with “enhanced graphics,” along with adding in all the downloadable content designed for the single-player Story Mode from each game. The previously-released short films, Assassin’s Creed: Embers and Assassin’s Creed: Lineage, will also be included in The Ezio Collection.
And speaking of films based on Assassin’s Creed, every copy of The Ezio Collection will include a movie ticket good for one admission to Assassin’s Creed, which opens in theaters on December 21 and stars Michael Fassbender and Marion Cotillard.
Finally today, Ubisoft confirmed that the 14 titles in the Assassin’s Creed franchise have collectively sold more than 100 million copies worldwide.
“Creating an Assassin’s Creed game is no easy task. It takes the creativity and hard work of many people in many different Ubisoft studios all over the world,” Senior Producer Martin Schelling told the UbiBlog. “To have this franchise join the ranks of those that have reached more than 100 million sold is a testament to the teams that have taken on that challenge over the years.”






I’m sad that The Last Guardian was delayed again, but relieved because it was originally going to launch the same week as Titanfall 2. That was going to be a really tough decision, but now I don’t have to make it! So that’s one good thing about the delay.
As the Lead Designer on World of Warcraft, Rob Pardo was part of the team that profoundly changed the video game industry as we know it. Now, he’s struck out on his own and formed Bonfire Studios, a new game development house located in Irvine, California.
