Ubisoft educates the world on how to correctly pronounce Ubisoft

Is it pronounced “Oo-Be-Soft” or “You-Be-Soft”? The question has plagued Ubisoft since the company’s founding more than 30 years ago, but today, they’ve finally put it to rest. Sort of.

In a new video posted to their YouTube Channel, an unseen cameraman asks Ubisoft employees from around the world how they pronounce the name of the company they work for. Most weren’t exactly sure, but the responses filtered down to a few choices. Most of the French-speaking employees smoothly replied Oo-Be-Soft, while their English-speaking counterparts overwhelmingly went with You-Be-Soft. Further complicating matters were the company’s Japanese employees, who used a rather unique “You-Be-Eye-Soft” pronunciation.

Yves Guillemot, Ubisoft’s CEO, had the final word, but even he feels it’s best to say, “You can pronounce it the way you want.”

So there you have it… both “Oo-Be-Soft” and “You-Be-Soft” are considered correct… though we all know that “You-Be-Soft” is more correct.

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Nintendo is bringing 15 games to Comic-Con 2016… but not Zelda: Breath of the Wild

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I’ve got bad news for anyone hoping to try out The Legend of Zelda: Breath of the Wild during this year’s San Diego Comic-Con… Nintendo won’t have the highly-anticipated game available at their Play Nintendo Family Lounge at the Marriott Marquis San Diego Marina next door.

However, the consolemaker will have 15 other demos on hand, including five 3DS titles (Monster Hunter Generations, Metroid Prime: Federation Force, Style Savvy: Fashion Forward, Sonic Boom: Fire & Ice, and Yo-Kai Watch 2) that won’t be released until later this year:

3DS

  • Monster Hunter Generations (Available July 15)
  • Metroid Prime: Federation Force (Available August 19)
  • Style Savvy: Fashion Forward (Available August 19)
  • Sonic Boom: Fire & Ice (Available September 27)
  • Yo-Kai Watch 2 (Available September 30)
  • Yo-Kai Watch
  • Yoshi’s New Island
  • Donkey Kong Country Returns 3D
  • Kirby: Planet Robobot
  • Mario Kart 7
  • Pokemon Omega Ruby / Pokemon Alpha Sapphire
  • New Super Mario Bros. 2

Wii U

  • Splatoon
  • Mario Kart 8
  • Pokken Tournament

The Play Nintendo Family Lounge will also be home to tournaments, Pokemon meetups, a Yo-Kai Watch voice actor panel, and much more. The full list of events can be found after the break, and don’t forget that the Play Nintendo Family Lounge is free and open to the public from July 21 through July 24.

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Kerbal Space Program, Song of the Deep, Ghostbusters, more added to PS Store

Explore the unknown in this week’s PlayStation Store update…

They say that space is the final frontier, and PS4 owners will get the chance to explore it this week with Kerbal Space Program and Adrift. Kerbal Space Program is a space exploration simulator that’s been available for the PC since last year, and now PS4 players can use it to build rockets and take off for the inky blackness of space. But don’t get too lost out there, or you’ll end up in Adrift, an “immersive first-person experience” about an astronaut helplessly floating amongst the wreckage of a space station.

Other people will say that the deep ocean is the last unexplored location on Earth, and they’re not wrong. Insomniac tapped into this weird world to tell the story of Merryn, a young girl searching for her father underneath the waves in Song of the Deep for the PS4.

Still others will say that life’s biggest mysteries involve “the other side,” and while they aren’t afraid of ghosts, I don’t know if they were expecting Ghostbusters from Activision. Built as a tie-in to the upcoming film, Ghostbusters is an overhead shooter for the PS4 where up to four players can get together for some bustin’ (provided it makes them feel good).

Finally this week, two wacky new sports attempt to scratch that mutliplayer itch on the PS4. Videoball is a bizarre combination of “basketball, football, soccer, first-person shooters, and real-time strategy games” from Iron Galaxy, while Kill Strain is a free-to-play shooter that pits humans against mutants (and its currently exclusively available for PlayStation Plus subscribers).

You can learn more about all of these games (and a few other new release) after the break. And be sure to visit the PlayStation Blog for the complete rundown of this week’s new add-ons and discounts.

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Posted in News, PS4, Vita | Tagged ,

Daily Scoop: July 12, 2016 – Revelmode Bundle new at Humble

After several months and over 100 hours playing it, I finally beat Fallout 4 last night. I still want to finish all of the DLC, but it felt good to finally get the main story out of the way. I guess my next trip is off to Far Harbor!

The latest bundle at Humble is the Revelmode bundle. Pay what you want for Robot Roller-Derby Disco Dodgeball, Nidhogg, and Choice Chamber. Beat the average to unlock Skullgirls (with the All Characters and Color Palette Bundle), Spelunky, Roguelands, and early access to Golf with Your Friends. Pay $15 or more to also unlock Rocket League.

The Midweek Madness at Steam is a sale on the Five Nights at Freddy’s franchise. Get all four games for just $8.49, or get each one individually for under $3 each. The Daily Deal is Trove. You can get the Mantle of Power in three versions – Sampler for $14.99, Fanatic for $37.49, or the Maniac for $74.99.

Oh, and just in case you forgot, Amazon is holding their second annual Prime Day today. Get discounts on lots of great games and systems including a few Xbox One bundles, Doom, Street Fighter V, and more.

There are a few great shirts today – mostly Zelda-themed. Hit the jump to check them out!

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Posted in Daily Scoop |

Call of Duty: Zombies comic book miniseries will launch in October

callofdutyzombiesnumberoneThe Call of Duty: Zombies universe will expand this Fall with the launch of a Call of Duty: Zombies miniseries from Dark Horse Comics. Based on a story by Treyarch developers Jason Blundell and Craig Houston, Call of Duty: Zombies will be written by Justin Jordan (Green Lantern: New Guardians) and illustrated by Jonathan Wayshak (Devolution).

The series will span six issues, with the first scheduled to be released on October 19…

On his quest to secure an ancient artifact known as The Kronorium, Doctor Edward Richtofen enlists the help of The Tranzit Crew, a rag tag group of survivors last seen in the Black Ops II Zombies installment “Buried.” On a deeply unstable and fractured future Earth, Stuhlinger, Misty, Russman, and Marlton battle for survival against the undead horde, as they slowly uncover the truth behind Richtofen’s mysterious reappearance. The Call of Duty: Zombies miniseries follows these characters’ perilous journey of discovery, filling in crucial pieces of the larger Zombies story.

Call of Duty fans can get a sneak peek at the comic adaptation at this year’s San Diego Comic-Con, where Blundell will be a guest during Dark Horse’s Comics & Video Games panel on Thursday, July 21, at 8:00 PM (Eastern Time). In addition to talking about the comic miniseries, the developer will also “shed light onto some of the secrets hidden within the Call of Duty: Zombies saga.”

Posted in Etcetera, News, PC, PS3, Xbox 360 | Tagged ,

Blizzard unveils Overwatch’s first post-launch Hero… “Support Sniper” Ana Amari

Blizzard plans to expand Overwatch in the coming months with a number of new Heroes, and the publisher revealed the first this afternoon.

Ana Amari is a “Support Sniper” who’ll be able to revitalize her allies (damage opponents) with darts fired from her Biotic Rifle. The character’s stash of Biotic Grenades will feature similar healing properties when engaged in close-quarters combat.

Overwatch players who want to get a sneak peek at how Ana will operate should check out the gameplay trailer embedded above. And everyone who’s curious about her place in the game’s lore should watch the “Origins” trailer after the break. Apparently, Ana worked closely with the first generation of Overwatch Heroes (including Reaper and Soldier 76), and she’s also known as mom to the offensively-minded Pharah. More details about Ana can be found at the official Play Overwatch site.

Ana Amari, and all of Overwatch’s downloadable Heroes, will be available for free on the PC, PS4, and Xbox One sometime in the near future.

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Posted in News, PC, PS4, Xbox One | Tagged

Paramount is adapting DICE’s Battlefield franchise as a television series

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Paramount Television and Anonymous Content have announced plans to produce a television series based on DICE’s Battlefield franchise. It’s too early in the process to talk about casting or airdates, but all the executives involved in the deal seem pleased…

“Paramount TV actively seeks smart content from all sectors that will resonate with audiences and translate to compelling programming,” said Amy Powell, the President of Paramount TV. “EA’s Battlefield has an incredibly dynamic narrative, coupled with a loyal fan base, which will allow us to bring this exciting and unique property to the small screen. We look forward to working with EA and Anonymous Content and thank Michael Sugar for his tenacity in bringing us this exciting project.”

“Battlefield has a tremendous built-in, engaged fan base, making it a highly coveted piece of IP primed for long-form adaptation,” said Executive Producer Michael Sugar. “Together with EA and Paramount TV, we’ll develop the Battlefield TV series with the same commitment to robust storytelling that has made the game such a runaway success for nearly fifteen years.”

“Battlefield is one of the most loved properties among our players,” said Patrick Söderlund, EA’s Executive Vice President. “We are thrilled that Anonymous Content and Paramount TV will look to introduce fans to Battlefield through a new medium.”

The Battlefield franchise began in 2002 as Battlefield 1942. Over the years, the franchise has explored multiple eras of combat including the Vietnam War (Battlefield: Vietnam), modern-day conflicts (Battlefield 2, Battlefield 3, and Battlefield 4), and the far-future (Battlefield 2142). And this Fall’s Battlefield 1 will take the series back to World War I. We don’t know which of these eras will receive the adaptation treatment, but anthologies are all the rage on television these days…

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Kickstart This! Escape from Pleasure Planet

This month, Kickstarter faced one of its biggest challenges in the form of Keiji Inafune’s Mighty No. 9, his long-gestating Mega Man clone that raised just shy of $4 million back in 2013. Three years later, the massive amount money hurled at the game seems excessive, as it was poorly received by both critics and players alike. Were backers naive to think that the final game would look and play as gorgeously as the original concept? While companies like Nintendo manage to successfully trade on nostalgia, it seems this homage to Inafune’s beloved character has forgotten to add anything new into the mix, leaving players with a bland, uninspiring journey. The reception was not surprising, but the reaction made me look at Kickstarter with a more critical eye.

I had found a great game called Ikenfell to feature, but it managed to achieve its funding days before I posted, and has now achieved double its initial target. This left me to trawl through a myriad of projects whose campaigns were either dull, confusing, or tragically launched in a premature state. Rather than single one out, I’ll go through a handful to underline exactly what I mean.

Take Rise of the Infection: it has no video; its poster is a stock image of a city; and upon reading the project entry, I found it had no game whatsoever. The developer, Joseph Rottet, teases a promise of a game “that starts as the world ends… with fully destructible environments, creature decay, and RPG elements.” And yet, there are no assets here at all… there’s just a pitch. It is a Kickstarter project in the purest form, as he is asking the world to invest $100,000 in an idea, and to give college graduates an opportunity to show their skills. He is not looking for funding for a game, as is promised; he is looking to fund a company that will then make this game in five years.

Five years.

This one project depressed me on a whole other level, because it is essentially someone asking for money in exchange for literally nothing. No work has been put into this idea, no assets have been created, no pitch has been recorded… absolutely nothing. The world seems to be rewarding the effort in kind, with zero donations thus far.

Is it a con? Who knows. Kickstarter has had its fair share of controversial projects, both funded and cancelled, which were later found to be the poorly conceived abominations spawned from less than reputable individuals. Yet there are other projects in a similar state to this one. Indigo Park has no video, and its handful of screenshots look fake, with the protagonist Laura placed in environments that do not match the style of the character.

At this point, I stopped looking at Kickstarter. It was becoming an irritation, a sea of badly run campaigns that may or may not be funding someone’s lavish lifestyle, while the rewards I would receive may later prove to be inferior, if I received anything at all.

And yet, I still believe in the notion of crowdfunding. I guess we have to take the good with the bad, and trust our own judgement, but if we cannot rely on industry veterans like Inafune to deliver what they promised, who can we trust?

The answer, it seems, is an Australian bloke named Luke Miller.

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Posted in Features, PC, Top Story |