Nintendo will release Devil’s Third in North America this Fall; PC version confirmed

devilsthirdlogoAs promised, Nintendo has quietly confirmed that Devil’s Third will be available for the Wii U this Fall. The consolemaker still plans to publish the title, which will be available as a retail disc and as a digital download through the Wii U eShop.

“Devil’s Third delivers a unique combination of shooting and melee combat to provide Wii U owners with a fresh action-oriented experience,” said Director Tomonobu Itagaki. “We’ve been working hard on the game and can’t wait for fans to get their hands on it later this year.”

Devil’s Third is an “over-the-top, third-person action shooter” that melds “modern military weaponry with ninja-style swordplay and melee combat.” Players will take control of Ivan the Terrible, an anti-hero who hunts down terrorist cells with sword-in-hand after a series of satellite explosions renders the world’s tanks and jets useless.

In addition to the game’s Wii U launch, developer Valhalla Game Studios will self-publish a free-to-play version of the game’s multiplayer mode on the PC. It’ll be available to download in North America after the Wii U version, and internationally in September.

Speaking of international audiences, they’ll get to play the Wii U version of Devil’s Third much earlier than American players. Nintendo will publish the game in Japan on August 4 and throughout Europe on August 28.

Posted in News, PC, Wii U | Tagged

All Street Fighter V updates will be obtainable for free with in-game currency

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In addition to announcing a brand new character that goes by the name Necalli, Capcom also confirmed that Street Fighter V won’t receive any “Super” or “Ultra” disc updates. Instead, players will be obtain the base game (which will include 16 characters, four of whom will be new) with a one-time purchase and receive all subsequent updates as downloadable content. Best of all, these updates can be obtained for free with the use of an in-game currency earned through gameplay.

Taking inspiration from a variety of free-to-play games in the mobile marketplace, Capcom will include “Fight Money” and “Zenny” currencies in Street Fighter V. Fight Money is earned through playing the game and can be exchanged for post-launch content such as characters and costumes. Meanwhile, Zenny is premium currency that can be purchased using real money for immediate access to any post-launch content.

This means that Capcom is not planning to release multiple characters in a single post-launch batch. Instead, the publisher will add new characters to the roster on a “continuous basis.” More information on Capcom’s ambitious plan for Street Fighter V’s post-launch content can be found at the Capcom-Unity blog.

Street Fighter V will be released for the PC and PS4 in Spring 2016.

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Capcom adds new character Necalli to Street Fighter V

Street Fighter V finally received its first original fighter this weekend with the reveal of Necalli, a mysterious and savage fighter who reminds me a bit of Blanka. How mysterious is he? Capcom is still keeping his origin and storyline under wraps:

Possessing a wide variety of savage and close range attacks, all of Necalli’s moves have been forged through the heat of battle to ensure he’s inflicting maximum pain upon his opponents. Making full use of the Battle System mechanics, Necalli’s V-Skill allows him to pound the ground with both fists, creating an explosion that damages the enemy whereas the powerful V-Trigger allows him to channel a mysterious energy that changes his hair color and alters his personality for a short period of time. Capcom will be revealing more information on Necalli’s origin and storyline in the coming months so stay tuned for more details.

A trailer that showcases some of Necalli’s skills, which Capcom released as part of this weekend’s EVO event, has been embedded above. The character will be one of 16 (12 returning and four new) that will be available during Street Fighter V’s initial launch. Necalli joins the previously announced Ryu, Chun Li, M. Bison, Charlie Nash, Cammy, Birdie, Blanka, and Ken… so six more characters (three of them brand new) will be announced at a later date. As you might have guessed, more characters will eventually be added to Street Fighter V as post-launch downloadable content.

Street Fighter V will be released for the PC and PS4 in Spring 2016.

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Daily Scoop: July 20, 2015 – One more day for Game Making Bundle!

That’s right – just one day left on the amazing Humble Game Making Bundle! Pay what you want for Game Dev Starter Pack, a 1-year license to Stencyl: Indie Edition, 90% off coupons for RPG Maker, the Humble Bundle Starter DLC Pack, Indie Game Maker Contest ’14 Finalist Pack, and Labyrinthine Dreams. Beat the average to get RPG Maker VX Deluxe Edition, Game Character Hub, Humble Bundle Sci-Fi DLC Pack, Humble Bundle New DLC Pack (with a $10 Game Dev Fort store credit), Aveyond: Lord of Twilight, and Crimson Clover World Ignition. Finally, pay just $12 to unlock App Game Kit 2, Spriter Pro, Sprite Lamp, Humble Bundle Fantasy DLC Pack, and Goats on a Bridge.

If that’s not enough for you, there are 144 new Weeklong Deals happening at Steam. Pick up Space Pirates and Zombies for $4.99, Tiny and Big: Grandpa’s Leftovers for $2.99, and Sentinels of the Multiverse for $7.49. Today’s Daily Deal is Bloons TD 5, which is on sale for $2.49.

There are some great shirts today. Hit the jump for details!

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Tremor will shake up Mortal Kombat X beginning tomorrow

Many seismologists believe that earthquake prediction is impossible. Someone at NetherRealm Studios clearly agrees as the developer has announced they’ll unleash Tremor, the fourth (and currently final), downloadable character for Mortal Kombat X much sooner than expected.

Kombat Pass owners will be able to download Tremor, along with Klassic Skins Pack 2, beginning tomorrow, July 21. Everyone else will get a crack at the character on July 28 as a standalone download ($4.99) or in a bundle with Klassic Skins Pack 2 ($7.99). The Skins Pack, which includes “klassic” duds for Kung Lao, Quan Chi, and Jax, will also be available by itself for $3.99.

Tremor first appeared in 2000’s Mortal Kombat: Special Forces, and has been a fan favorite ever since. It was these fans that encouraged NetherRealm to make Tremor a fully playable character for the first time in Mortal Kombat X. Able to control the earth itself, a trailer starring the latest incarnation of Tremor was unveiled during this weekend’s EVO event. It’s been embedded above.

Posted in News, PC, PS3, PS4, Xbox 360, Xbox One | Tagged

Classic JRPG Odin Sphere getting an HD remaster in Japan on PS4, PS3, Vita

Atlus and Vanillaware, the publisher and developer of cult classic PS2 RPG Odin Sphere, announced today that a high defintion remaster is in development for the PS3, PS4, and PS Vita.

According to Siliconera, this will be more than the typical paint job that many remasters from the PS2 era receive. In addition to the expected HD visual makeover, Vanillaware will add “new battle actions, maps, enemies, [and] animations” to game, along with with “an enhanced fighting system and additional features to make the overall gameplay smoother and faster than before.”

The remaster will be known as Odin Sphere: Leifdrasir, a title I’m sure many of us won’t be able to properly pronounce for some time. And we don’t have much time to figure it out as the remaster is scheduled for a January 14, 2016 release in Japan. There has been no word yet on an overseas release, but we’ll be sure to keep you posted when that changes.

The original Odin Sphere was released on the PS2 in 2007. The game was well received, and beat sales expectations in Japan. To date, Odin Sphere has never received a sequel or spinoff, making Leifdrasir a welcome return for players who have missed out on it the first time.

Posted in News, PS3, PS4, Vita | Tagged

Player skill to blame for negative previews of Devil’s Third, says Itagaki

devilsthirdlogoThe tumultuous development cycle of Devil’s Third is finally starting to get to Tomonobu Itagaki, the game’s Director. The Wii U exclusive has been beset by the bankruptcy of its original publisher, a rocky relationship with its current publisher, an engine switch, and upgrading to a new console generation in mid-development.

Itagaki, who is no stranger to speaking his mind, took to Facebookto blame Devil’s Third’s poor reception on game journalist’s overall lack of skill:

Guys, At last, I was be able to understand about the reactions. Devil’s Third is the game which reflects the player’s skill directly/vividly. This is truth.

Game developers claiming any negative reviews are the result of the game journalist’s skill, or lack thereof, is nothing new. But when game journalists are in almost universal agreement that a game isn’t very good, it’s possible the game might not be very good. Criticism exists to inform readers, not to wage vendettas against people the critic doesn’t even know.

Hopefully Devil’s Third will be a good game, and who knows, maybe the people playing it weren’t very good. But we won’t know for sure until the game’s launch this August in the UK and Japan.

Posted in News, Wii U | Tagged

Warner Bros. to release “interim” patch for Batman: Arkham Knight on PC

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WB Games announced yesterday (through their Steam Community page) that an “interim” patch is coming for the much-maligned PC version of Batman: Arkham Knight.

In the statement, Warner Bros. said the patch will “address many of the issues” they include in their last update on June 27. Internal documents obtained by Kotaku Australia claim that a full patch won’t happen until September at the earliest, so it looks like this update will be little more than a band-aid.

Still, the next update looks like it will cover a wide range of bugs. The patch will allow the game to run higher than 30 FPS, will improve texture issues, and “improve overall performance,” though what specifically that means remains a mystery. Don’t expect this to be the deus ex machina that fixes all your problems, but it should make the game run a little better if you’ve already had the misfortune of buying it on PC. The full list of planned fixes can be found at Arkham Knight’s Steam Community page.

Sales of the PC version of Batman: Arkham Knight were suspended just days after its launch. Pulling a game from online storefronts is almost unprecedented, and can likely be attributed to Valve’s new refund policy on Steam.

WB GAmes has yet to announce when Batman: Arkham Knight will be once again available for purchase on the PC.

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