Sucker Punch really doesn’t want you to stop playing InFamous 2. “No matter how many missions and mini-missions and systemic opportunities and branching story lines we add to the game, eventually the story ends,” said Development Director Chris Zimmerman (not Kris Zimmerman). To make sure the game never leaves your PS3, they announced today at GDC that InFamous 2 will provide the means for you to play, create, and share user-generated missions. The interface looks similar to the creation wheel in ModNation Racers as you can select props, enemies, and determine how the mission will play out. The trailer showcases defending and escort scenarios, and the developers tease that you’ll be able to create pure stealth objectives and even disc golf by substituting frisbees with cars.
A limited beta will begin in early April which you can sign up for starting March 14. Some of the best created levels during this time will even show up on the final version of the game. InFamous 2 launches on PlayStation 3 June 7, with an insane special edition.