Xbox Store Today: Rock Band 4, Transformers Devastation, Elite Dangerous, more
PS Store Today: Uncharted Collection (Friday), Rock Band 4, Transformers Devastation, more
NY Comic-Con 2015 attendees will get to play Capcom's Umbrella Corps, Street Fighter V, Resident Evil 0, Mega Man Legacy Collection
10 Actresses We Think Could Play Elena Fisher in the Uncharted Movie
Stephen Colbert will welcome The Legend of Zelda: Symphony of the Goddesses to The Late Show on October 13
Xbox Store Today: Kaiju Panic, Three Fourths Home: Extended Edition
Tales From the Borderlands: Episode 5 will be released on October 20
Laura steals Blanka’s thunder as the latest addition to Street Fighter V
Nintendo Download: Chibi-Robo! Zip Lash, 3D Sonic 2, The Legend of Legacy, more
Daily Scoop: October 8, 2015 – No Scoop tomorrow!
OK senator calls video game museum “wasteful”
Oklahoma senator Tom Coburn has released his annual “Wastebook,” a detailing of the 100 worst spending decisions by the US government.
Number nine on this document is a $113,277 grant from the Institute of Museum and Library Services to the International Center for the History of Electronic Games. The grant will be applied to a preservation survey of the museum’s current collection. The goal is to eventually make their collection available to “visitors, researchers, and a broad public audience.”
Let me just say that as a gamer, a librarian, and a patron of the International Center for the History of Electronic Games, I think Senator Coburn wasted a lot of taxpayer money compiling this list.
Jon-Paul C. Dyson, the Director of the ICHEG, also disagreed with the senator’s claim that the museum is wasteful and offered up his own response for why games are worth preserving on the CHEGheads Blog:
Game designers are also creating great art. Games charm, captivate, and amaze us, from the awe-inspiring wonder of Elder Scrolls V: Skyrim, to the whimsical fun of Angry Birds, to the subtlety of The Sims. Video games are influencing society just as much as novels did 200 years ago or movies did 100 years ago.
Or perhaps Seantor Coburn would like to see what the IMLS’s Mamie Bittner said when she awarded the grant:
Future innovation springs from the hard work and inspiration of the past. Technology changes quickly, and with changes, the work of entrepreneurs can be locked away and inaccessible. Can we imagine how researchers in the 22nd century will view the earliest groundbreaking interactive video? Without the work of institutions like The Strong’s International Center for the History of Electronic Games the vitality and imagination of early gaming would be lost to future generations.
Can’t really say it any better than that.