Test your heroic being in BioShock Infinite’s ultra-hard 1999 Mode

Have you ever thrown down your controller in disgust because a game was just too easy? Then listen up, because Irrational Games wants to talk to you.

In addition to several different difficulty levels, the developer’s next game, BioShock Infinite, will include an additional challenge known as 1999 Mode. In 1999 Mode players will have to really think about the choices they make, as the wrong move will spell doom (which the bruised Elizabeth to your left can attest to). 1999 Mode players will also have to endure “demanding” weapon, power, and health management, permanent stat specialization, and the return of the Game Over screen “if he or she lacks the resources to [respawn].”

“We want to give our oldest and most committed fans an option to go back to our roots,” said Ken Levine, Creative Director of Irrational Games. “In 1999 Mode, gamers face more of the permanent consequences of their gameplay decisions. In BioShock Infinite, gamers will have to sweat out the results of their actions. In addition, 1999 Mode will demand that players pick specializations, and focus on them.”

And instead of saying “Good luck,” Irrational has chosen to tell gamers “[1999 Mode is] not for the faint of heart.”

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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can follow him on Twitter or email him at john AT warpzoned DOT com.

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