Jade Raymond is the name that gamers most commonly connect to the creation of the Assassin’s Creed franchise. But did you know that the Creative Director behind the first two games was a man named Patrice Desilets? After a contentious split with Ubisoft in 2010, Desilets teamed up with Ubisoft to being work on a game known as 1666: Amsterdam. However, after THQ’s declaration of bankruptcy, the rights to 1666 were purchased by Ubisoft and Desilets was once again out of a job.
Resilient, the developer formed Panache Digital Games last year. And this morning, at the Reboot Develop conference in Croatia, he announced Panache’s first project. Known as Ancestors: The Humankind Odyssey, the third-person action-adventure/survival game will, according to the official announcement, reach back to tell the story of humanity’s beginning:
Through each episodes, we want the player to relive the greatest moments of mankind with a documentary twist. Our civilisation is one idea away from extinction… or evolution.
Ancestors: The Humankind Odyssey will be released episodically and a wide variety of “great moments” are mentioned in the short teaser that Desilets showed the audience. Modern achievements such as the Human Genome Project and Dolly the Sheep are included alongside older discoveries like Isaac Newton’s theory of calculus in 1666 and “The Missing Link” in 5,000,000 BC.
It’s currently unknown when Ancestors: The Humankind Odyssey will be released or what platforms it’ll be available for. But Desilets has promised to reveal more details about the episodic game throughout the year.