H-Hour: World’s Elite, a tactical military shooter that is being billed as the spiritual successor to SOCOM, was originally scheduled to be released through Steam’s Early Access program on April 21. Unfortunately, SOF Studios hit a bit of a snag, and was forced to delay the game’s Steam debut to May 19… wait a minute, that’s today!
According to the development team, H-Hour is currently available through Early Access in a “pre-alpha” state. So if you’re looking for a “full-featured game without bugs,” you may want to wait before pushing the “Purchase” trigger. As of today, SOF plans to release the final version of H-Hour in late 2015/early 2016, but these things can change at a moment’s notice.
Players who plan to jump in to H-Hour: World’s Elite will find the basic framework of the game: “lobbies, 8v8 matches, several maps, two game modes, and weapon and armament selection for characters.” SOF Studios is also promising players will get a realistic military shooter right from the start:
H-Hour: World’s Elite is a tactical, team-based military shooter in which cooperation among players is required for success. The game uses a third-person “battlefield” perspective to enhance the player’s situational awareness, allowing for more strategic game play. The design philosophy is simple: bullets are lethal and players who fail to work with their teammates will not last long, just as in the real world.
H-Hour: World’s Elite’s missions and settings are inspired by real world events—based on the personal stories and recollections of US Special Operations veterans – repurposed and staged in new and equally deadly locations for the purposes of preserving national security. All missions are presented in a plausible and realistic manner.
H-Hour: World’s Elite is also in development for the PS4. Presumably, we’ll learn more about that version of the game when the Early Access period comes to an end.