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All Articles: Call of Duty: WWII
As promised, Activision and Sledgehammer unveiled the brand new Nazi Zombies cooperative mode for Call of Duty: WWII during the first day of Comic-Con 2017.
The terrifying trailer includes voicework from a clearly-insane Udo Kier, but no appearances from the player-characters, who will be portrayed by David Tennant, Elodie Yung, Katheryn Winnick, and Ving Rhames:
Call of Duty: WWII – Nazi Zombies is a terrifying, new zombies cooperative experience that transports players into a labyrinth of chilling occult Nazi zombies experiments, and monstrous creations set mythically in World War II. The story unfolds as an international team peels back the vile layers of a malevolent plot masterminded by the Axis powers to harness unimaginable occult forces and create an invincible undead army. Featuring voices and likenesses, the global cast features David Tennant, Elodie Yung, Katheryn Winnick, Udo Kier, and Ving Rhames.
“With Nazi Zombies, we’re creating a frightening world full of terrifying characters and events that will make you jump and look over your shoulder. There’s an incredible amount of myth and lore, which our team has poured through in our development,” said Glen Schofield, a Studio Head at Sledgehammer Games. “This is unlike anything before, we’re taking players to some very dark, grim places in Nazi Zombies. This is one hell of a horror experience.”
Michael Condrey, another Studio Head at Sledgehammer Games added, “We couldn’t be more excited to showcase our reveal of Nazi Zombies here at San Diego Comic Con. It’s been great to return to creating a horror-based experience, and with Call of Duty, head back to the Nazi Zombies roots. The team at the studio is proud of the opportunity to deliver something special for the fans.”
Call of Duty: WWII will be released for the PC, PS4, and Xbox One on November 3.
It looks like Activision’s desire to take the Call of Duty franchise back to the beginning in Call of Duty: WWII also applies to the game’s multiplayer online. A new trailer released during this year’s E3 Expo showcases a mode that is very realistic and down-to-earth… while also being packed full of epic setpieces and explosions aplenty.
I’ll let Kevin Kelly, of the Activision Games Blog, relay more information about Call of Duty: WWII’s multiplayer options:
Divisions fundamentally redefines how players invest in their Multiplayer career. This is a reimagining of the create-a-class system, and players will choose from five iconic World War II divisions each with specific division training and division weapon skills. This streamlined approach to Multiplayer gives players the ability to reinforce their individual play styles while dominating the enemy in some of the most iconic locations of the world’s largest conflict.
- Infantry Division riflemen are always in the thick of it with finely-tuned rifles and impeccable marksmanship.
- Well-equipped with incendiary rounds and tactical grenades, the Expeditionary Division’s shotguns literally pack heat.
- Airborne Division paratroopers endure extreme physical conditioning to outmaneuver opponents with their submachine guns.
- Focused on stealth and target identification, Mountain Division snipers generate constant fear in the enemy and strike when least expected.
- Armored Division soldiers are the best supplied in battle and hold down positions with their explosives and light machine guns.
Call of Duty: WWII Multiplayer marks an exciting return to the franchise’s World War II roots and combat that defined the franchise. Prepare for fast-paced, grounded action with an arsenal of iconic weapons and equipment in the fight to liberate a continent in the throes of tyranny. Call of Duty: WWII immerses players in the brutal gameplay of history’s largest conflict.
Call of Duty: WWII Multiplayer offers players true franchise innovations across the entire experience with brand new ways to connect, compete and engage as a community. Divisions redefines how players develop their WWII Multiplayer Careers by enlisting in five iconic WWII-era divisions. War Mode lets players compete against each other in team-driven, objective gameplay. And Headquarters is a transformational new experience that will connect players like never before.
War is an all-new game mode where players must work as a team to defeat the enemy. This narrative-driven Multiplayer experience immerses players in iconic World War II locations. Allied and Axis forces clash in team-driven assault and defend missions for key strategic objectives. We’ll be taking a deep dive into this new mode very soon, so stay tuned!
If you’re itching to try out Call of Duty: WWII’s multiplayer modes, don’t worry, Activision will launch a Closed Beta this Summer on the PC, PS4, and Xbox One. PS4 players who pre-order the game will get the first crack at the test phase from August 25 through August 28. The Closed Beta’s second round will begin on September 1, and it’ll add in players who pre-ordered the game on the Xbox One. Activision will announce Closed Beta dates for PC users at a later time.
And finally, the latest Making of Call of Duty livestream also focuses on multiplayer, and you can dig deeper into the game’s online modes with host Alison Haislip after the break. (more…)
God of War 4, Insomniac’s Spider-Man, new Assassin’s Creed, multiple unannounced titles, more to be unveiled during E3 Coliseum
The full lineup of panels for Geoff Keighley’s inaugural E3 Coliseum has been announced, and it looks like the series will give fans a closer look at God of War 4, Assassin’s Creed 2017, Insomniac’s Spider-Man, and several other upcoming titles. Keighley will also offer a showcase to a few games yet-to-be-announced from Bethesda Softworks, Square Enix, and Epic Games.
You can find the complete E3 Coliseum schedule after the break. (more…)
Sledgehammer Games is taking Call of Duty back to World War II this Fall in the less-than-imaginatively titled Call of Duty: WWII. After giving the world their first look at the game late last week, the developer is back with a new trailer discussing their “Vision” for the project.
For Sledgehammer, the key word appears to be “authenticity,” as they’ve recruited World War II historian and author Martin K.A. Morgan to help with the game’s story, which will be based on real-life events. They’re also closely modeling WWII-era vehicles and weapons, and testing those weapons on a firing range to ensure they sound the same in the game as they would on the battlefield.
The development team is also working with something of a mantra for Call of Duty: WWII… “Dark and Beautiful.” They want to game feel “emotionally dark” while also looking “visually beautiful.”
You can see if they’re on the right track in the new “Vision” trailer, which has been embedded above. And don’t forget, Call of Duty: WWII will launch for the PC, PS4, and Xbox One on November 3.
Activision officially unveils Call of Duty: WWII with an hour-long livestream and the first trailer
After giving fans a quick tease of the game late last week, Activision and Sledgehammer Games have returned with their “Worldwide Reveal” for Call of Duty: WWII. According to the developer, the new Call of Duty will deliver “gritty realism, authenticity, and cinematic intensity on an epic scale” as players embark on an important mission in the European Theater:
Call of Duty: WWII takes the franchise back to its roots in a bold cinematic experience that captures the unforgettable heroism of the soldiers who fought together in a war that changed the world forever. Activision’s gripping new title is an honest portrayal of World War II from the perspective of the famed 1st Infantry Division, with an ensemble cast of global and diverse characters. Through stunning visuals and intense audio, players storm the beaches of Normandy on D-Day, march across France to liberate Paris and ultimately push forward into Germany in some of the most monumental battles of all-time.
Not to be outdone by its single-player campaign, Call of Duty: WWII will also include a full complement of multiplayer modes. Competitive deathmatch will be available, of course, but Sledgehammer is also adding a new cooperative narrative mode to the franchise. Known as “War,” Activision has promised to reveal more information about this facet of the game at this year’s E3 Expo. And don’t worry, the undead hordes will rise again as part of CoD: WWII’s Nazi Zombies cooperative campaign.
“The story we’re telling is unlike anything that we’ve tackled before,” said Glen Schofield, the Studio Head and Co-Founder of Sledgehammer Games. It’s such an amazing journey of common everyday people who became heroes. We want to respect this great generation of soldiers, tell a realistic story set in a true inflection point in human history, and deliver the best experience of our careers.”
Call of Duty: WWII will be released in three different configurations including a Base Edition ($59.99), a Digital Deluxe Edition ($99.99, includes Season Pass), and the Pro Edition ($99.99, includes Steelbook packaging and Season Pass). Fans who pre-order any version of the game will receive access to the pre-release Private Beta, which will be available on the PS4 first.
Call of Duty: WWII will be released for the PC, PS4, and Xbox One on November 3. The first trailer has been embedded above, and the full “Worldwide Reveal” livestream, hosted by developers from Sledgehammer, can be found after the break. (more…)
The rumors have been swirling about Call of Duty’s re-engagement with the Second World War for some time now. And after the success of Battlefield 1 (and the relative failure of Call of Duty: Infinite Warfare), it’s reasonable to think that Activision might want to try something “new.”
That reasonable assumption turned into an official announcement today, as Activision and Sledgehammer Games confirmed that Call of Duty: WWII will be released this November for the PC, PS4, and Xbox One. The original Call of Duty helped popularize the World War II setting for shooters back in 2003, but the franchise hasn’t returned to the conflict since 2008’s Call of Duty: World at War.
But thankfully, we won’t have to wait very long to discover more Call of Duty: WWII intel. The publisher and developer also announced plans to host a “Worldwide Reveal Livestream” for the game on the official website on April 26 at 1:00 PM (Eastern Time).
Call of Duty 2017 is going “back to its roots” and CoD: Infinite Warfare is officially a retail disappointment
It’s official… Call of Duty: Infinite Warfare has been a disappointment for Activision. During a quarterly financial presentation yesterday, executives from the publisher confirmed that sales of the sequel “underperformed our expectations.”
COO Thomas Tippl speculated that the sci-fi trappings of Infinite Warfare’s plot might have been responsible for the sales downturn, saying, “It’s clear that for a portion of our audience, the space setting just didn’t resonate.”
However, Activision’s senior staff are very excited for Call of Duty 2017, which is currently in development at Sledgehammer Games. Tippl confirmed the game will launch this Fall, and said it’ll feature “traditional combat” that takes the franchise “back to its roots”:
In 2017, Activision will take Call of Duty back to its roots, and traditional combat will once again take center stage. This is what our dedicated community of Call of Duty players and Sledgehammer Games, who has been developing this year’s title, are the most excited about.
During the Q&A portion of the presentation, Activision CEO Eric Hirshberg added that Call of Duty 2017, which is known as “Lethal Combat” internally, will offer a better balance of traditional elements and new innovations than Infinite Warfare did:
I’ve said many times before, with any longstanding franchise like Call of Duty, there’s a balancing act we need to strike between staying true to the things that people love about the franchise and also the need to never become complacent and to keep pushing for innovations to keep the franchise fresh and vital.
Last year I don’t think we got that balance right. Infinite Warfare had a ton of great gameplay innovations that many of our fans appreciated and loved, but it also had a setting that didn’t appeal to all of our fans. The good news is, is that I’m excited to say that in 2017 we think we have this balance in perfect harmony with a game that our teams are incredibly passionate about, with a lot of great innovations, but that also has the traditional combat that we know our fans are going to love.
Barring some catastrophic change in Activision’s operational style, Call of Duty 2017 will likely be released this November.
SAG-AFTRA Strike: Is Telltale working on a Guardians of the Galaxy game? And Call of Duty 2017 might be titled Lethal Combat
SAG-AFTRA, the largest union for voice actors and stunt performers in Hollywood, authorized a strike against some game developers and production studios nearly two weeks ago. Because of the strike, all work ceased on a number of in-development projects, including a few unannounced games, such as Madden NFL 18 and Brothers in Arms 4.
Today, the union updated their list of projects that aren’t being struck, and it too includes a large number of unannounced projects.
Perhaps the biggest inclusion in the non-struck list is Guardians of the Galaxy: The Video Game (AKA “Blue Harvest”). It’s easy to assume that Marvel is developing a tie-in mobile game for the film sequel, but it interestingly shares a production house with Telltale’s The Walking Dead: A New Frontier. So it’s not too far of a leap to assume that Telltale’s mysterious Marvel project might star the Guardians of the Galaxy.
Call of Duty: Infinite Warfare, which launches this Friday, is also on the list, presumably because of the voice work needed for its Season Pass content. But the 2017 Edition of the long-running franchise, which is in the works at Sledgehammer Games, is included as well. The game is currently known as Call of Duty: Stronghold, though an additional codename, Call of Duty: Lethal Combat, is also included. Unfortunately, neither of these names gives us any idea where Sledgehammer is taking the Call of Duty franchise next.
Electronic Arts has four titles on the list, including Mass Effect: Andromeda. The other three are all listed under codenames, so all we can do is speculate as to what “Project X” (AKA “Delta”), “Walrus,” and “Yuma” refer to.
WB Games also has four titles on the list, all under codenames: “Lego Zeus,” “Metallica,” “Sabbath,” and “Kraken.” I know it’s just following the naming convention established by the others, but I would love a Lego retelling of the Greek myths.
Another mystery game is in the works at Take-Two, and it has three codenames. Dust (AKA “Dark Future & Aces High”) could be literally anything. However, the references to gambling and deserts might lead some to make the leap to Red Dead Redemption 2.
Insomniac has a single game in the non-struck list and it goes by the codename “Sleepless.” It’s possible that “Sleepless” is a stand-in for their Spider-Man game, which does take place in “The City That Never Sleeps.” I’d also wager that Final Fantasy Black is actually a codename for Final Fantasy XV, which has previously been referred to by Square Enix executives as the “dark side” to Final Fantasy XIII‘s “light side.”
Finally, a listing for Project Atlas (AKA “Saints Row”) is no doubt referring to Volition’s recently announced Agents of Mayhem, which is said to take place in the same universe as Saints Row.
The SAG-AFTRA union plans to hold a second picket this Thursday, November 3, in front of the offices of WB Games in Burbank.