EA confirms Battlefield 6 is coming in 2018; Battlefield 1 is getting Esports Mode and GOTY Edition this Fall
10 Actors We Think Could Play Victor "Sully" Sullivan in the Uncharted Movie
10 Actresses We Think Could Play Elena Fisher in the Uncharted Movie
Pokken Tournament DX, SteamWorld Dig 2, Thimbleweed Park, more added to Nintendo eShop
Lucid Games announces Switchblade... Jackbox shows off Jackbox Party Pack 4 with home shopping trailer
Vampyr delayed to Spring 2018… Final Fantasy XV’s multiplayer expansion will arrive on October 31
The 25th Ward: The Silver Case will come to US in 2018… Monster Hunter: World to launch on January 26
Pokken Tournament DX, SteamWorld Dig 2, Thimbleweed Park, more added to Nintendo eShop
Kickstart This! The Devil’s Eight and Village Monsters
N++ is coming to Xbox One on October 4… Inversus is coming to Switch on September 28 and Xbox One on October 4
All Articles: Halo: Combat Evolved
The World Video Game Hall of Fame’s Class of 2017 includes Halo, Pokemon Red/Blue, Street Fighter II, and Donkey Kong
This year’s first new addition to the International Center for the History of Electronic Games’s Hall of Fame is Donkey Kong. Nintendo’s first big hit became an arcade sensation in 1980, and also introduced the world to a mustachioed plumber named Mario. On the game’s selection, ICHEG Director Jon-Paul Dyson said, “[Donkey Kong’s] overarching narrative of love and its vibrant graphics brought the game to life in a way that few other games could in the early 1980s. It captured the hearts of a generation.”
This year’s class also includes Halo: Combat Evolved, Bungie’s groundbreaking first person shooter and the game that put Microsoft’s Xbox on the map. Curator Shannon Symonds said, “[Halo] boasted one of the strongest multiplayer experiences of its time and created a legion of hardcore fans that refer to themselves as the ‘Halo Nation.’ ”
Hot off the heels of the launch of Pokemon Go, the Hall of Fame also chose to induct Pokemon Red and Blue, the first pair of games released in the far-reaching RPG franchise. The universal appeal of the franchise was a major factor in its selection, as Symonds added: “Pokemon Red and Blue launched a franchise that has taken the world by storm, vaulting many of its characters, such as Pikachu, into popular, mainstream culture. Nearly two decades after its inception and with the introduction of Pokemon Go, ‘Poke-mania’ shows little sign of fading.”
Finally, Capcom’s Street Fighter II: The World Warrior became the first one-on-one fighting game to be added to the Hall of Fame as the final member of the Class of 2017. ICHEG Assistant Director Jeremy Saucier believes that Street Fighter II’s social component fueled its popularity, adding, “This communal style of game play reinvigorated the arcade industry in the 1990s and helped give birth to a generation of fighting games.”
Congratulations to all of this year’s inductees.
The World Video Game Hall of Fame chose to deny entry to eight other finalists this year including Final Fantasy VII, Microsoft Windows Solitaire, Mortal Kombat, Myst, Portal, Resident Evil, Tomb Raider, and Wii Sports. But they’ll get another shot. Nominations are already being accepted for the Class of 2018.
Street Fighter II: The World Warrior fought against Mortal Kombat for the hearts (and quarters) of arcade players in the early 90s. Next month, they’ll square off again as two (of the 12) finalists the World Video Game Hall of Fame’s Class of 2017.
Announced this morning by The Strong’s International Center for the History of Electronic Games, this year’s finalists also include Donkey Kong, Final Fantasy VII, Halo: Combat Evolved, Myst, Pokemon Red and Blue, Portal, Resident Evil, Tomb Raider, Wii Sports, and Windows Solitaire.
“These 12 World Video Game Hall of Fame finalists span decades, gaming platforms, and countries of origin… but what they all have in common is their undeniable impact on the world of gaming and popular culture,” said Jon-Paul C. Dyson, the Director of The Strong’s International Center for the History of Electronic Games. “Whether it’s a pop culture icon like Donkey Kong, an innovator and true original like Portal, or a game like Wii Sports that transformed millions of living rooms into interactive zones for all ages, they’re among the most influential games of all time.”
An international advisory committee made up of journalists and scholars familiar with the history of video games will advise the Hall of Fame’s selection of this year’s inductees, which will be announced on Thursday, May 4, at 10:30 AM (Eastern Time).
You can learn more about all of this year’s finalists after the break. (more…)
“The Scientifically Proven Best Video Games of All Time” is a statistical meta-analysis of 44 “Best Video Games of All Time” lists that were published between 1995 and 2016. Catch up on how we decided to sort the games and the rest of the Top 100 in the Introduction.
You can also help support the completion of this project through Patreon.
Microsoft is usually portrayed as the stodgy suit in contrast to Apple’s hip turtleneck, but would you believe that the first Xbox prototype was built on a whim by a quartet of guys from the company’s engineering department?
Kevin Bachus, Otto Berkes, Seamus Blackley, and Ted Hase first took their “DirectX Box” to Ed Fries, the head of Microsoft’s video game division, in 1998. Even though everyone in the world had played a dozen hands (or more) of Windows Solitaire, Microsoft wasn’t a big player in the game development arena at the time. Similar to today’s line of console-like PCs, the original “DirectX Box” was an off-the-shelf Windows PC with a video card and a hard drive that hid the Windows-ness of the system from the player.
Before the “DirectX Box” could move forward, Fries and his team had to fight off a challenge from a separate team within Microsoft that had worked with Sega to produce some of the system software for the Dreamcast. They were pushing for the company to create a more traditional console (no Windows, no hard drive), and Bill Gates himself ultimately stepped in to give his blessing to Fries and his “DirectX Box.” (more…)
Well kiddies, it’s about that time… time to bid a fond farewell to the seventh generation of our favorite hobby. And what a generation it was! Lasting longer than any console cycle before it, this generation brought more than just some amazing titles. The console has become an all-in-one entertainment hub, as opposed to being “just a gaming system.” From apps like Netflix and Hulu Plus to the advent of motion control and the renaissance of indie games, there hasn’t been a better time to be a gamer. We have come so far in these past eight years, and the future looks brighter than ever.
As we play our Wii Us, and eagerly anticipate Microsoft and Sony’s consoles with bated breath, I feel it’s prudent to take a look back at this generation and discuss some of my favorite video games. Titles that left a lasting impression on us. Titles that will forever live in our collective memories as some of the most enjoyable experiences we’ve ever had.
Since there are so many amazing games, I’ve decided to list my favorites based on genre. In this article, I’m going to go with a new genre that emerged this generation: HD remakes. Love ‘em or hate ‘em, HD remakes helped older gamers relive fond memories, and gave a beautiful history lesson to people who recently discovered this hobby. Here are my favorite HD remakes of this generation. (more…)
New Releases: Assassin’s Creed Revelations, Zelda Skyward Sword, Halo Anniversary, More
Ladies and gentlemen, the biggest week of new releases has finally arrived. More games are released in the third week of November than at any other time of the year and, once again, the publishers have come through with an amazing array of titles including:
- The Legend of Zelda: Skyward Sword, the first Zelda game created exclusively for the Wii.
- Assassin’s Creed: Revelations (PC, PS3, Xbox 360), the conclusion to the Ezio trilogy.
- Saints Row: The Third (PC, PS3, Xbox 360), the wildest open world crime game, ever.
- Need For Speed: The Run (3DS, PC, PS3, Wii, Xbox 360), a game about an illicit cross-country road race, which is just how we like our cross-country road races and our racing games.
- Rayman Origins (PS3, Wii, Xbox 360), the return of Rayman and there’s not a rabbid in sight.
- Jurassic Park (Xbox 360), Telltale’s take on one of the greatest films of all-time. Hold on to your butts.
- Mario & Sonic at the London 2012 Olympic Games (Wii), more multi-sport shenanigans with Mario, Sonic, and all their friends.
- Cooking Mama 4: Kitchen Magic, Cooking Mama brings her culinary skills to the 3DS for the first time.
- Shinobi, Sega’s favorite ninja also comes to the 3DS for the first time.
- Ace Combat: Assault Horizon Legacy, Namco Bandai’s fight sim comes to the 3DS for the first time as well.
- Ultimate Marvel vs Capcom 3 (PS3, Xbox 360), the ultimate crossover fighting game.
And that’s just the tip of the iceberg. Check out the full list of the rest of this week’s new releases, which numbers close to 70 games, after the break. (more…)
We always knew that Halo: Combat Evolved Anniversary was going to be more than a straight port. Yesterday, at the New York Comic-Con, the development team at 343 Industries detailed the game’s new Kinect functionality.
Like Mass Effect 3, Kinect users will be able to use voice commands in-game. For example, yelling “Grenade!” will chuck out a grenade while yelling “Reload!” will reload your current weapon.
The Kinect add-on will also enable an Analyze Mode within Halo Anniversary. Yelling “Analyze” will scan the surrounding area and add any enemies encountered into a database dubbed The Library. That’s neat and all, but games have been doing the beastiary thing for decades now. Why is this a Kinect-only thing?
While there wasn’t a new trailer, the Halo 4 panel at PAX Prime has revealed a bit more about the Master Chief’s next adventure.
Developer 343 Industries is referring to the three-part story that’ll begin with Halo 4 as The Reclaimer Trilogy. According to Creative Director Josh Holmes, the game will look deeper at the Master Chief than ever before: “It’s a little bit about getting closer to that character than we have in past games.” Part of this character study will involve John-117’s relationship with Cortana, his AI companion.
But Franchise Director Frank O’Connor assured those in attendance that discovering more about the Master Chief’s character won’t be the only exploration players experience in Halo 4. He confirmed that the game will feature more glimpses into the Forerunner civilization, including buildings and technology that “[aren’t] completely dead.”
Finally, O’Connor passed along some bad news, confirming that there won’t be any Halo 4 multiplayer beta access codes included with Halo: Combat Evolved Anniversary.
Halo Fest has been host to some announcements about Halo: Combat Evolved Anniversary already. According to Major Nelson, 343 Industries announced three new maps, all of which are playable at Halo Fest. The maps are “Timberland,” “Prisoner,” and “Installation 04.” Also playable are several fan favorite maps, including “Damnation” and “Beaver Creek.”
The game will also be available in stereoscopic 3D, for those gamers fortunate and rich enough to own a 3D television. For those of you at Halo Fest, you can check it out in action this very weekend. For anyone who doesn’t already know, Halo: Combat Evolved Anniversary will be available November 15 for the Xbox 360.