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Recent Articles: Mortal Kombat X
After playing a huge role in 2011’s Mortal Kombat, NetherRealm has confirmed that the evil sorcerer Quan Chi will once again play a big part in Mortal Kombat X. Described by Executive Producer Shaun Himmerick as a “trickster,” Quan Chi’s three variations will rely heavily on his magical abilities.
The “Sorcerer” variation includes a series of projectile attacks as well as buff spells that strengthen his other attacks. The “Warlock” variations allows Quan Chi to create Dark Portals that allow him to toss characters around the screen in ways that are similar to Scorpion’s Teleport and Rain’s Roundhouse Kick. Finally, the “Summoner” variation will also be projectile-based, but the projectile is actually a demon that Quan Chi summons and controls.
Also, be sure to stick around for a quick look at one of Quan Chi’s Fatalities, it’s pretty great. Mortal Kombat X will be released for the PC, PS3, PS4, Xbox 360, and Xbox One on April 14.
Warner Bros. Interactive Entertainment and NetherRealm Studios have announced that Mortal Kombat X, the tenth game in the Mortal Kombat franchise, will be available on April 14. The game, which is in development for the PC, PS3, PS4, Xbox 360, and Xbox One, will explore the future of the Mortal Kombat mythos over a span of 25 years.
The publisher and developer have also announced that players who pre-order Mortal Kombat X will be able to play as Goro at launch. Presumably, the four-armed Shokan warrior (and champion of the original Mortal Kombat) will be available to all at a later date.
Goro will join the eight previously announced characters, which so far includes four newcomers (D’Vorah, Ferra/Torr, Kotal Kahn, and Cassie Cage) and four returning favorites (Scorpion, Sub-Zero, Raiden, and Kano). Mortal Kombat X is expected to include at least 24 characters, so many more are sure to be announced before the game ships on April 14.
NetherRealm Studios has an ambitious plan for Mortal Kombat X‘s Story Mode. After recreating the first three entries in the long-running franchise for 2011’s Mortal Kombat, Ed Boon and company want to visit the far-flung future in next year’s sequel. Ultimately, the campaign will send the player 25 years into the future, but Mortal Kombat X will begin by examining the direct aftermath of Shao Khan’s defeat in the previous game. From there, NetherRealm will check in on characters both old and new in five-year intervals. So after this epic bit of storytelling, what do you do for an encore?
IGN asked Ed Boon this question at Gamescom today and the answer is that this could be the end of the Mortal Kombat saga:
“One thing that’s certainly on my mind after jumping ahead 25 years, is I don’t know where we’d go from here,” Boon tentatively begins. “We wanted to do something bold, and this is a bold new story, despite the fact it’s the tenth game. But when you jump ahead 25 years it’s like… what do you do now? Do you jump in time again? Do you go back 25 years? Do you introduce a whole new cast? We’ll worry about it when we reach it, but I do think it could be hard to continue, if we do another one.”
While Boon might be willing to walk away from the franchise, the hard reality of financial success may force the developer to reconsider. The 2011 reboot became the best-selling game in the entire franchise and if Mortal Kombat X lives up to the early hype, it may sell just as well. If Boon really is out of ideas, WB Games might “persuade” him to think harder.
But that’s all far in the future. Check out the IGN interview and read up on some of the neat ideas Boon has for Mortal Kombat X.
Ed Boon’s big Mortal Kombat X reveal for this week’s Gamescom convention got released a tad early, giving us our first look at an older (but still badass) Kano.
Like every character in Mortal Kombat X, Kano will be available in three variations. The “Cutthroat” variation will feature powered-up attacks and knife combos while the “Cybernetic” variation mixes things up with multiple eye laser and grenade attacks. The most unique of Kano’s three variations is clearly the “Commando” variation, which features close-range grappling attacks that bring out the wrestler in the gangster.
Longtime fans are no doubt thrilled that Kano is making a comeback in Mortal Kombat X and his inevitable Story Mode confrontation with Cassie Cage will surely bring the fireworks. Mortal Kombat will be available for the PC, PS3, PS4, Xbox 360, and Xbox One in 2015.
During the course of their conversation, Boon revealed that downloadable characters will once again be on the table for Mortal Kombat X and that “at least one” will be a guest character from outside the franchise. Guest characters are all the rage in fighting games these days, with NethRealm leading the charge. Kratos was included in the PS3 and Vita versions of 2011’s Mortal Kombat while the Dream Master himself, Freddy Krueger, was later added via DLC. Mortal Kombat mainstay Scorpion was even used as a guest character in last year’s Injustice: Gods Among Us.
So who do you think will get the coveted guest spot in Mortal Kombat X? Boon has previously talked about his love of horror icons from the 1980s, so perhaps Jason will finally get a chance to “Finish Him!” Or perhaps those Kiefer Sutherland rumors are a harbinger of the 24/Mortal Kombat crossover we’ve all been dreaming about. As much as I love Stryker, Jack Bauer would cut his head off.
Mortal Kombat X will be released for the PC, PS3, PS4, Xbox 360, and Xbox One sometime in 2015.
As promised, NetherRealm Studios revealed a new character from Mortal Kombat X during today’s Injustice: Gods Among Us final at Evo 2014. Or rather, they revealed an old character who will be playable in a new way… the Thunder God himself, Raiden.
Like all of the previously revealed characters, Raiden will have three distinct variations in Mortal Kombat X. “Thunder God Raiden” will be a combo-heavy take on the character that delivers powerful attacks with an emphasis on electrocution blasts. Meanwhile, “Displacer Raiden” uses a more defensive stance that, not surprisingly, relies on Raiden’s teleportation abilities. The final stance, “Storm Lord Raiden,” is the most unique. This version of Raiden creates lightning traps that merge to form a barrier between the Elder God and his opponent.
And stick around for Raiden’s Fatality, it’ll make your eyes pop out of your head.
Mortal Kombat X will be available sometime next year for the PC, PS3, PS4, Xbox 360, and Xbox One. Presumably, we can expect many more of these reveal trailers to appear between now and then.
NetherRealm Studios has confirmed (via their Facebook page) that another character from Mortal Kombat X will be unveiled this weekend during the finals of the Injustice: Gods Among Us tournament at Evo 2014. The finals will take place on Saturday, July 12 at 3:00 PM (Eastern Time) and they’ll be streamed on Evo 2014’s official Twitch TV channel.
The only clue we have to the identity of this mystery fighter is the cryptic phrase, “I Stand Watch For Eternity.” This could be referring to one of the many Elder Gods that have appeared in the Mortal Kombat series over the years including Raiden, Fujin, or Shinnock. But it could just as easily be an original character, continuing the precedent set by NetherRealm at this year’s E3 Expo. Of the six characters revealed so far, four are brand new (Cassie Cage, Kotal Kahn, Ferra/Torr, and D’Vorah). Speculation is easy, but we’ll find out for sure in less than two days.
Mortal Kombat X will be released for the PC, PS3, PS4, Xbox 360, and Xbox One in 2015.
Ed Boon, the Creative Director at NetherRealm Studios, stopped by the PlayStation Blog Stage yesterday to talk about Mortal Kombat X. Secrets were revealed as Boon was finally ready to reveal the future of Mortal Kombat.
Those who enjoyed 2011’s Mortal Kombat will be right at home with Mortal Kombat X. The game uses a very similar fighting engine and retains the three-tiered Super Meter. Boon says the Meter has been “refined,” but it still offers the same progression of Enhanced Attack to Breaker to X-Ray Move. And for those that played NetherRealm’s Injustice: Gods Among Us, Boon confirmed that the interactive stages first seen in that game will also appear in MKX.
Boon also revealed some new stuff, including four brand new characters. Currently, the Character Selection screen has 24 slots. This may change in the future, but as it stands today, we’re looking at 18 additional characters yet to be discovered. D’Vorah is the half-insect/half-human character that we saw in the debut trailer as she did battle with Torr and Ferra, “the big hulk and the little lady on his shoulders,” according to Boon. We also got a quick glimpse of Kotal Kahn and Cassie Cage, who is the daughter of Johnny Cage and Sonya Blade. Boon said that her attacks will be patterned after both of her parents.
Before a fight, players will be able to select a Variation for each character. Similar to Fighting Styles from the Deadly Alliance trilogy, Variations will open up different attacks and strategic choices for each character.
Finally, the developer opened up about where the story will go after Mortal Kombat’s wild ending. According to Boon, “The story [begins] right after Mortal Kombat (2011) ended and goes as far as 25 years in the future.” That means that descendents of some of the original characters (like Cassie Cage) will show up along with aged versions of the more familiar characters. And the final boss is said to be “surprise returning character” that “not a lot of people will see coming.”
Is it Goro? I bet it’s Goro. Mortal Kombat X will be released for the PC, PS3, PS4, Xbox 360, and Xbox One sometime in 2015.