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Recent Articles: Mortal Kombat X
As promised by Ed Boon yesterday, a new Mortal Kombat X trailer starring Kung Lao was unleashed upon the world today. While the man with the razor-rimmed hat got plenty of screen time, an appearance by Kitana and her razor-rimmed fan blades raised just as many eyebrows. Or the developers at NetherRealm really like razor-rimmed weapons, I can’t decide.
Kitana looks quite similar to her previous appearances, with a veil covering her face and blue bikini armor (barely) covering the rest of her. Like Kung Lao, it’s currently unknown how the Princess of Edenia/Outworld survived her apparent death at the end of 2011’s Mortal Kombat. Perhaps we’ll learn more about her backstory for Mortal Kombat X, and her three character variations, in a future update from NetherRealm Studios.
Mortal Kombat X will be released for the PC, PS3, PS4, Xbox 360, and Xbox One on April 14.
DC Comics has announced (via their Read DC Entertainment portal) that the first issue of the Mortal Kombat X miniseries will be available digitally beginning today.
The comic series will serve as a bridge between 2011’s Mortal Kombat and this April’s Mortal Kombat X. Old favorites (Scorpion, Raiden, Kenshi), new friends (Cassie Cage), and characters that fit into neither category (Hsu Hao, Daegon) will all appear within its pages. Hopefully this is a hint that Kenshi will soon be announced as a playable character in Mortal Kombat X, but we know the comic series will include non-playable characters as well.
Mortal Kombat creator Ed Boon recently shared a few preview images from the comic through his Twitter account.
GamesMaster, one of the United Kingdom’s most popular gaming magazines, had promised to reveal a brand new Mortal Kombat X character on or around the first of the year. But it’s very possible that Pelaaja, a Finnish gaming magazine, has scooped them by a single day.
According to Pelaaja (as translated by Test Your Might), the man with the razor-rimmed hat, Kung Lao, will take part in Mortal Kombat X’s far-future fight for the fate of the realm. Owing to the game’s time skip, this Kung Lao will be considerably older than the one that gamers are used to. Though how NetherRealm will explain away Kung Lao’s death during the events of 2011’s Mortal Kombat remains to be seen. But that didn’t stop Perlaaja from discussing Kung Lao’s three variations:
The differences between Kung Lao’s “Tempest,” “Buzz Saw” and “Hat Trick” variations happen to be the biggest ones yet. With “Tempest” Kung Lao uses more spinning attacks and has the ability to set his hat to spin around him as a shield of sorts. In his “Buzz Saw” variation his hat is sharpened with razor blade edges and allows the player to control his hat throws more. “Hat Trick” is the most experimental of the three, because you can throw and call back your hat at any point you want. This keeps the opponent on their toes, because the hat can extend combos.
The article also contains the first details about the game’s online faction system and the return of the Challenge Tower. Players will choose a faction when they first launch the game (Lin Kuei, White Lotus, Brotherhood of Shadows, Special Forces, or Black Dragon) and the system will control how the menus look based on the number Battle Points earned by players. How you earn Battle Points, and if they’ll have any impact on the game beyond the menus, is unknown. And as for the Challenge Tower, Pelaaja reports that “the towers and their challenges change constantly, even by the hour.”
Mortal Kombat X will be released for the PC, PS3, PS4, Xbox 360, and Xbox One on April 14.
Trolling Twitter is practically Ed Boon’s full-time job. The Creative Director of NetherRealm Studios (you know, his actual full-time job) has been dropping hints about platform-specific characters coming to Mortal Kombat X on the social media service for quite a while now. A few months ago, the online scuttlebutt said that The Predator would be playable in the game while Twisted Metal‘s Sweet Tooth became the guest du jour just before the PlayStation Experience.
But Shaun Himmerick, the game’s Executive Producer, put the kibosh on his boss’s teasing by telling Hardcore Gamer that Mortal Kombat X will not include platform-specific characters:
Hardcore Gamer: Which brings me to a good followup question, are there any plans for platform-specific characters like Kratos in Mortal Kombat 9?
Himmerick: We have no platform exclusive characters planned for MKX.
Obviously, anything could happen between now and the game’s April 2015 launch date. But as of today, don’t expect to base your PC vs Xbox 360/Xbox One vs PS3/PS4 purchasing decision on which platform has the coolest exclusive character.
It’s unlikely we’ll ever get to see Mortal Kombat: Legacy III now that Kevin Tancharoen has departed the web series that became an Internet sensation after the director publicly released a proof-of-concept short by accident. But Warner Bros. is picking up the slack with the creation of a new Direct-To-Internet production house, Blue Ribbon Content.
Blue Ribbon’s first project will be a live-action web series that ties in to the story of the upcoming Mortal Kombat X. Like the game, it will pick up after the events of 2011’s Mortal Kombat and “[showcase] some of the franchise’s most storied characters, [as well as] introducing a new generation of fighters.” As of now, Warner Bros. isn’t ready to reveal who they have in mind for the cast or the director’s chair.
Mortal Kombat X will be released for the PC, PS3, PS4, Xbox 360, and Xbox One on April 14, 2015. Presumably, this new web series will be released in a similar timeframe.
After playing a huge role in 2011’s Mortal Kombat, NetherRealm has confirmed that the evil sorcerer Quan Chi will once again play a big part in Mortal Kombat X. Described by Executive Producer Shaun Himmerick as a “trickster,” Quan Chi’s three variations will rely heavily on his magical abilities.
The “Sorcerer” variation includes a series of projectile attacks as well as buff spells that strengthen his other attacks. The “Warlock” variations allows Quan Chi to create Dark Portals that allow him to toss characters around the screen in ways that are similar to Scorpion’s Teleport and Rain’s Roundhouse Kick. Finally, the “Summoner” variation will also be projectile-based, but the projectile is actually a demon that Quan Chi summons and controls.
Also, be sure to stick around for a quick look at one of Quan Chi’s Fatalities, it’s pretty great. Mortal Kombat X will be released for the PC, PS3, PS4, Xbox 360, and Xbox One on April 14.
Warner Bros. Interactive Entertainment and NetherRealm Studios have announced that Mortal Kombat X, the tenth game in the Mortal Kombat franchise, will be available on April 14. The game, which is in development for the PC, PS3, PS4, Xbox 360, and Xbox One, will explore the future of the Mortal Kombat mythos over a span of 25 years.
The publisher and developer have also announced that players who pre-order Mortal Kombat X will be able to play as Goro at launch. Presumably, the four-armed Shokan warrior (and champion of the original Mortal Kombat) will be available to all at a later date.
Goro will join the eight previously announced characters, which so far includes four newcomers (D’Vorah, Ferra/Torr, Kotal Kahn, and Cassie Cage) and four returning favorites (Scorpion, Sub-Zero, Raiden, and Kano). Mortal Kombat X is expected to include at least 24 characters, so many more are sure to be announced before the game ships on April 14.
NetherRealm Studios has an ambitious plan for Mortal Kombat X‘s Story Mode. After recreating the first three entries in the long-running franchise for 2011’s Mortal Kombat, Ed Boon and company want to visit the far-flung future in next year’s sequel. Ultimately, the campaign will send the player 25 years into the future, but Mortal Kombat X will begin by examining the direct aftermath of Shao Khan’s defeat in the previous game. From there, NetherRealm will check in on characters both old and new in five-year intervals. So after this epic bit of storytelling, what do you do for an encore?
IGN asked Ed Boon this question at Gamescom today and the answer is that this could be the end of the Mortal Kombat saga:
“One thing that’s certainly on my mind after jumping ahead 25 years, is I don’t know where we’d go from here,” Boon tentatively begins. “We wanted to do something bold, and this is a bold new story, despite the fact it’s the tenth game. But when you jump ahead 25 years it’s like… what do you do now? Do you jump in time again? Do you go back 25 years? Do you introduce a whole new cast? We’ll worry about it when we reach it, but I do think it could be hard to continue, if we do another one.”
While Boon might be willing to walk away from the franchise, the hard reality of financial success may force the developer to reconsider. The 2011 reboot became the best-selling game in the entire franchise and if Mortal Kombat X lives up to the early hype, it may sell just as well. If Boon really is out of ideas, WB Games might “persuade” him to think harder.
But that’s all far in the future. Check out the IGN interview and read up on some of the neat ideas Boon has for Mortal Kombat X.