Nintendo will release Playing With Super Power history book alongside Super NES Classic
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Square Enix will bring Final Fantasy, Lost Sphear, Life Is Strange: Before the Storm to Comic-Con 2017
Injustice 2 heats up Comic-Con 2017 with Starfire's debut trailer
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Sony’s Cory Barlog has plans for multiple sequels to next year’s God of War
The Sims 4 will be released for the PS4 and Xbox One on November 17
After four months Nintendo has sold 4.7 million Switch consoles
Graceful Explosion Machine will blast its way onto the PC and PS4 on August 8
Warp Zoned’s Adventure Log: What Happened on July 24 and July 25, 2017
All Articles: Resident Evil
Earlier this year, Director Paul W.S. Anderson and star Milla Jovovich brought the Resident Evil film franchise to an end with Resident Evil: The Final Chapter. But the Chairman of Constantin Film revealed that the production company is already planning to create a new series of Resident Evil films in the future.
Zombie auteur George Romero was Capcom’s first choice to adapt the Resident Evil games for the big screen. But after that partnership fell apart in the late 90s, Anderson signed on to direct Resident Evil, a prequel to the game series, in 2002. Resident Evil: Apocalypse, which was inspired by Resident Evil 2 and Resident Evil 3: Nemesis, followed in 2004, but the remaining four films in the franchise veered off into a wild new direction devised by Anderson and focusing heavily on the burgeoning superpowers of Jovovich’s character, Alice.
Speaking to Variety at the Cannes Film Festival, Chairman Martin Moszkowicz confirmed that a reboot to the film franchise is already in development, though he didn’t say if Anderson or Jovovich would return.
At this point, that’s all we know. Though I’m sure fans would be very interested if a new film adaptation took its cues from Capcom’s latest addition to the Resident Evil saga, Resident Evil 7: Biohazard.
Street Fighter II: The World Warrior fought against Mortal Kombat for the hearts (and quarters) of arcade players in the early 90s. Next month, they’ll square off again as two (of the 12) finalists the World Video Game Hall of Fame’s Class of 2017.
Announced this morning by The Strong’s International Center for the History of Electronic Games, this year’s finalists also include Donkey Kong, Final Fantasy VII, Halo: Combat Evolved, Myst, Pokemon Red and Blue, Portal, Resident Evil, Tomb Raider, Wii Sports, and Windows Solitaire.
“These 12 World Video Game Hall of Fame finalists span decades, gaming platforms, and countries of origin… but what they all have in common is their undeniable impact on the world of gaming and popular culture,” said Jon-Paul C. Dyson, the Director of The Strong’s International Center for the History of Electronic Games. “Whether it’s a pop culture icon like Donkey Kong, an innovator and true original like Portal, or a game like Wii Sports that transformed millions of living rooms into interactive zones for all ages, they’re among the most influential games of all time.”
An international advisory committee made up of journalists and scholars familiar with the history of video games will advise the Hall of Fame’s selection of this year’s inductees, which will be announced on Thursday, May 4, at 10:30 AM (Eastern Time).
You can learn more about all of this year’s finalists after the break. (more…)
“The Scientifically Proven Best Video Games of All Time” is a statistical meta-analysis of 44 “Best Video Games of All Time” lists that were published between 1995 and 2016. Catch up on how we decided to sort the games and the rest of the Top 100 in the Introduction.
You can also help support the completion of this project through Patreon.
If a Bizarro Universe doppelganger of Jerry Seinfeld was a hacky comedian who worked the nerd belt, I have a feeling he’d start off every set with, “What’s the deal with all the zombies?” And he wouldn’t be wrong. Zombies are everywhere. Just absolutely everywhere. But why? And why now? If you trace the epidemic all the way back to patient zero, it leads to a publisher named Capcom and their desire to create a scary game with zombies known as Resident Evil.
George A. Romero is rightly considered the godfather of the modern zombie movie. Starting with 1968’s Night of the Living Dead, his first film inspired a horde of filmmakers and lead to a pair of sequels in 1978 and 1985. But after the release of Day of the Dead and Dan O’Bannon’s Return of the Living Dead, the genre fell out of favor with the moviegoing public and was reanimated only when some low-budget film studio wanted to add something to the direct-to-video slush pile. Not even Romero himself, who helped visual effects master Tom Savini remake Night of the Living Dead in 1990, could bring it back to life.
Six years later, Capcom brought the zed menace back in a big way with Resident Evil. First released on Sony’s fledgling PlayStation console (and eventually re-released 12 times over the next 20 years), the game’s amateurish acting and stiff tank-like controls never obscured the terrifying zombie tale underneath. You might say that exploring Spencer Mansion and delving deeper into the story behind the T-Virus infected players in a way that few games ever had before. (more…)
We’ve all been scared at one time or another. While “normal” people may try to avoid it at all costs, the rest of us actively seek out that primitive, guttural thrill. Horror movies do this well enough, but why bother watching when you can participate? There’s nothing like a good survival horror game, from Dead Space to Alien: isolation — but diehard fear junkies know the genre began much earlier. If that’s news to you, it’s okay! Just sit down and quiet yourselves, boys and girls, because class is in session.
After looking back at the birth of survival horror, the rise in popularity, and a huge wave of sequels, today, we’ll cover the next chapter in the genre’s evolution — one some would even describe as the death of true survival horror video games. (more…)
The Resident Evil film series is, without a doubt, the most successful set of game-to-movie adaptations ever. And after five films, director Paul W.S. Anderson and star Milla Jovovich have taken a simple zombie and cranked the crazy up to 11. Now there’s monsters and clones and hypnotic brain slugs and psychotic British AIs and a girl named K-Mart…
And it’s all been leading up to Resident Evil: The Final Chapter.
Set to open in theaters on January 27th (just three days after Resident Evil 7‘s January 24th launch), The Final Chapter promises a return to Raccoon City for Alice, along with reunions with Claire, Wesker, and Dr. Isaacs. You can get a little taste of the action in the film’s first trailer, which has been embedded above.
Even though the Resident Evil film franchise doesn’t have even the slightest resemblance to Capcom’s original storyline anymore, I’m still eager to see how everything comes to an end.
Brace yourself, the Resident Evil franchise is going on a “full-scale offensive” during the back half of 2016 and into 2017. Capcom announced their battle plan during a recent Quarterly Financial Report, and it’s hard to argue with their choice of words… the publisher has already released two Resident Evil games in 2016 and will push out three more in the coming months, along with the final entry in the Milla Jovovich-starring film franchise:
|Resident Evil 0 (PC, PS3, PS4, Xbox 360, Xbox One)||January 20, 2016|
|Resident Evil 6 (PS4, Xbox One)||March 29, 2016|
|Umbrella Corps (PC, PS4)||June 21, 2016|
|Resident Evil 5 (PS4, Xbox One)||Summer 2016|
|Resident Evil 4 (PS4, Xbox One)||Fall 2016|
|Resident Evil: The Final Chapter (Film)||January 27, 2017|
And then there’s Resident Evil 7, which Capcom began teasing more than six months ago. Obviously, there’s no guarantee that Resident Evil 7 will be released (or even announced) this year, but the E3 Expo is right around the corner and 2016 is the 20th anniversary of the first Resident Evil game.
On top of all this, Capcom confirmed a few months back that a full remake of Resident Evil 2 is also in the works. The oft-requested doesn’t currently have a release date, but it’s very possible that it’s launch will also fall within the “full-scale offensive” period.
I guess the bottom line is that it’s a great time to be a Resident Evil fan.
Video games are a diverse and long-lasting medium, with something to offer everybody. From those obsessed with scores and bragging rights, to more relaxed individuals looking for an enthralling story with limited interaction, to gamers who spend upwards of 100 hours in open worlds with random battles. Then there are oddballs like me, who just want to get the crap scared out of us.
With horror games currently experiencing a much-needed boost in popularity, now is the perfect time to glance back at the genre’s rich history. In Part One, we took a look at the infancy of horror in gaming… from 3D Monster Maze to the much derided Friday the 13th adaptation. Today, we’ll be shining a spotlight on the titles that helped mold the genre into what it is today. (more…)
March 22, 2016 marked a true milestone. For it was 20 years ago this week that a groundbreaking video game franchise was born. A game that not only became an instant classic, but also helped create an entirely new genre, spawned several sequels and spinoffs, and launched a successful series of movies. That game was Resident Evil.
Few games have had the long lasting appeal that Capcom’s survival horror series provides, and despite a few bumps in the road, the Resident Evil series is still widely popular after all these years. (more…)