Conan, Marshawn Lynch, and Gronk walk into "Clueless Gamer" to play Mortal Kombat X
Hyrule Warriors was such a success that it may lead to Super Mario Warriors
PGA Tour 15 pushed back to Spring; Need For Speed, Star Wars: Battlefront on track for 2015
Shigeru Miyamoto confirms that Pikmin 4 is in development
Mythbusters will tackle a few myths from Doom on January 31
Conan, Marshawn Lynch, and Gronk walk into “Clueless Gamer” to play Mortal Kombat X
Sega will release Dengeki Bunko: Fighting Climax on PS3, Vita this year
Daily Scoop: January 30, 2015 – Time for the weekend
Xbox Store Today: Life Is Strange: Episode 1, IDARB, Unmechanical: Extended
Sega to institute layoffs, early retirement program as company continues to struggle
Recent Articles: Shovel Knight
Another major award show has announced their 2014/2015 nominees and, once again, Dragon Age: Inquisition and Middle-Earth: Shadow of Mordor lead the pack. This time, we’re discussing the 2015 SXSW Gaming Awards, where each game has secured five nominations apiece.
Naturally, both games are competing for the Game of the Year prize, alongside Bayonetta 2, Dark Souls II, and Shovel Knight. Dragon Age: Inquisition was also nominated for “Excellence in Gameplay,” “Excellence in Technical Achievement,” “Excellence in Narrative,” and “Excellence in Design and Direction.” Shadow of Mordor is up for most of the same secondary awards, except swap out “Excellence in Gameplay” for “Excellence in Animation.”
The winners of the 2015 SXSW Gaming Awards will be announced on Saturday, March 14 as part of the SXSW Gaming Expo, which runs from March 13th through the 15th in Austin, Texas. The first list of nominees can be found after the break. (more…)
With the PS4 and Xbox One entering their first full year on store shelves, 2014 turned out to be a bit of a transition year. A lot of games were delayed into 2015 and a few others were delayed even further. With the other two consolemakers taking a step back in 2014, it was Nintendo’s time to shine and the wizards behind the Wii U responded with nearly a dozen major titles. But that doesn’t mean the PS4 and the Xbox One (or the PS3 and Xbox 360, for that matter) went hungry in 2014.
There were plenty of great games to go around last year and you can read all about them as we hand out our annual Golden Pixel Awards… (more…)
In just a short time, Shovel Knight has captured the hearts of gamers everywhere. After being created by Yacht Club Games, the character has gone on to cameo in a whole host of games and will make the jump to the PS3, PS4, and Vita in 2015. But first, you should watch Shovel Knight’s Holiday Special, a fan-made animated short created by Wind-Up Dog Animation that features a special appearance from Shield Knight.
I gotta admit, I’d watch an entire series of animated adventures starring Shovel Knight. Especially one from this creative team.
In a new update to their Kickstarter backers, Yacht Club Games has revealed that Shovel Knight will be released for the PS3, PS4, and Vita in early 2015:
Maybe you haven’t heard the exciting news, but Shovel Knight is branching out on to other platforms for adventure. Early next year, Shovel Knight will make his debut on Playstation platforms: PS3, PS4, and PSVita! Along with this extremely exciting development in the legend of Shovel Knight, a guest character that you are all familiar with will be meeting our stalwart, blue knight: Kratos from the God of War series!
Yes, that’s right. Steel will strike against steel as Shovel Knight’s Shovel Blade challenges Kratos’ Blades of Chaos in a battle for the ages. The team is also hard at work on the Plague Knight campaign, which will be available to all owners of the game as a free downloadable update:
The pedal is to the proverbial metal on Plague Knight! We are working full time on update content (Plague Knight, Body Swap Mode, and Battle Mode!), and it’s shaping up to be amazing. The Plague Knight campaign will be the first content released, and it’s feeling like a whole new adventure already! A new relic system! New characters and bosses! Remixed content! On that subject, we’re going to share a little detail. Mona, who runs the potion minigame in the village, will have a vastly expanded role…
There’s no ETA on when the Plague Knight campaign will be released, but you can head over to Kickstarter for a peek at a few design sketches featuring Mona.
Shovel Knight was one of this year’s best surprises and now the world’s weirdest knight is making the move to PlayStation platforms. At the PlayStation Experience today, Yacht Club Games announced that Shovel Knight will be released for the PS3, PS4, and Vita sometime in 2015.
With new platforms comes new features and the retro-inspired side-scrolling game will receive a variety of platform-specific features including back touchscreen implementation, Twitch TV integration, cross-save, and more. But all three PlayStation versions of the game will be home to Kratos, the God of War. Before he takes his new-generation bow in the just-announced God of War 4, Kratos will battle Shovel Knight as either the boss of his own castle or as one of the game’s Wandering Knights.
So… Shovel Knight on PlayStation platforms, can you dig it?
The inaugural Game Awards was held last night in Las Vegas. In between all the major announcements for future releases, Geoff Keighley and crew managed to hand out awards in 16 categories honoring 11 of 2014’s best games.
BioWare’s Dragon Age: Inquisition took home “Game of the Year” honors as well as “Best Role Playing Game.” Three other games took home two awards including Mario Kart 8 (“Best Family Game” and “Best Sports/Racing Game”), Valiant Hearts: The Great War (“Best Narrative” and “Games For Change”), and Destiny (“Best Score/Soundtrack” and “Best Online Experience”).
In addition to Mario Kart 8’s two wins, Nintendo also collected the “Developer of the Year” award and “Best Fighting Game” for Super Smash Bros. For Wii U. The consolemaker’s four wins were matched by Ubisoft who matched Valiant Hearts’ two awards with wins in “Best Shooter” (Far Cry 4) and “Best Performance” (Trey Parker as Various Voices in South Park: The Stick of Truth).
Other winners include Middle-Earth: Shadow of Mordor (“Best Action/Adventure”), Shovel Knight (“Best Independent Game”), Hearthstone: Heroes of Warcraft (“Best Mobile/Handheld”), and Grand Theft Auto V (“Best Remaster”).
The full list of winners in a handy list format (including all the viewer-voted categories) can be found after the break. (more…)
Insert Quarter is our showcase for some of the best and most interesting writing about video games on the Internet.
Why do developers still love to make 2D games? In this installment, USgamer’s Tyler Ohlew examines the relationship between developers and the two-dimensional worlds they create (often by hand). Speaking to developers behind modern 2D classics such as Shovel Knight, Guacamelee!, and SteamWorld Dig, he discovered that this relationship actually comes down to a love of the style and a universality that goes beyond simple nostalgia.
3D development is easier than ever now, with tools like Unity and Unreal Engine 4 available for very little cost or even free. So, in a landscape dominated by these 3D games, what compels a developer to look back and continue the work that was forced to take a back seat? Why does any developer work in 2D anymore?
You can read the rest of the article at USgamer.
When Yacht Club Games created their Kickstarter campaign for Shovel Knight last Spring, they didn’t just set out to create a retro-styled platformer. They also wanted to make the development process more transparent by regularly releasing budget figures and sales numbers.
To that end, the team revealed that their initial budget for Shovel Knight was $1.44 million. So what’s a developer to do when their Kickstarter campaign only brings in $328,000? In Yacht Club’s case, they deferred the salary of their outside composer, split off the Stretch Goals into post-release content, and forgoed paychecks for the last five months of development.
“It was a difficult period, where some of us were awkwardly standing in front of cashiers having our credit cards declined, drawing from any possible savings, and borrowing money from our friends and family,” a Yacht Club team member said.
But it appears to have paid off as the team sold more than 180,000 copies of Shovel Knight during the game’s first month of availability. Amazingly, it’s selling at exactly the same pace on each platform as the 3DS, PC, and Wii U versions all account for about a third of the sales.
With a success on their hands, Yacht Club is ready to embark on creating those promised Stretch Goals. If you’d like to read more about Shovel Knight’s wild ride from Kickstarter darling to beloved game, head over to Yacht Club’s website.