Weekend Pipeline: 5/19/17 – Steam Sales With a Shot of Overwatch
Blizzard announces Overwatch Anniversary event, an upcoming Free Weekend, and Game of the Year Edition
New Retail Releases: Ultra Street Fighter II, Disgaea 5 Complete, Rime, More
EA Sports will release Madden NFL 18, FIFA 18, NHL 18, NBA Live 18, UFC 3 this year
The Walking Dead: A New Frontier will conclude on May 30 with Episode 5: From the Gallows
Inti Creates will re-release Azure Striker Gunvolt: Striker Pack on the Switch in August
Inti Creates will release Mighty Gunvolt Burst for the Switch and 3DS this Summer
Housemarque will release Nex Machina on June 20
The Adventure Log: What Happened on May 19 – May 21, 2017
Constantin Film is officially rebooting the Resident Evil film franchise
All Articles: Strafe
It’s another throwback day for the PlayStation Store as several classic games receive re-releases on new platforms and long-forgotten genres get another chance with the gaming public.
First up is LocoRoco Remastered, a PS4 re-release of a quirky puzzle platformer originally released for the PSP. Players will need to tilt LocoRoco’s world of “blowing flowers, lively creatures, and pastel scenery” to fight back against a group of evil outer space creatures.
Also available to download this week is Strafe, a retro-styled first person shooter for the PS4 that includes procedurally-generated levels and tons of gore. And speaking of retro style, Saber Interactive has brought back the arcade antics of the NBA Jam franchise in NBA Playgrounds, which also launched yesterday for the PS4.
Fans of the Harvest Moon series will be pleased to learn that Yasuhiro Wada is back with another life simulation, Birthdays the Beginning. It’s launching on the PS4 alongside Harvest Moon: Save the Homeland, which was originally released for the PS2 in 2001. Resident Evil: Code Veronica X was also added to the PS2-On-PS4 section of the PlayStation Store yesterday.
You can learn more about all of these games (and a few other new releases) after the break. (more…)
Cheekily citing “an unforeseen polygon shortage,” Pixel Titans has announced that their retro-styled first person shooter, Strafe, won’t be released on March 28 as planned.
“Strafe requires over 150,000 meticulously placed polygons to create its bleeding edge graphics,” Game Director Thom Glunt said. “Through an unexpected legal entanglement and a series of clerical errors, nearly 25,000 of those polygons arrived late to Pixel Titans world headquarters thus delaying the game by a few weeks.”
Glunt’s obsession with polygons is rather understandable when you remember that Strafe is a procedurally-generated first person shooter that’s patterned after the genre’s 1996 heyday.
Believe it or not, but there’s is somewhat of a silver lining to Strafe’s delay. Previously, Pixel Titans expected the PS4 version of the game to launch sometime after the PC version. But now, Strafe will be available for both platforms on May 9.
Publisher Devolver Digital has announced that Strafe, Pixel Titans’s retro-inspired first person shooter, will be released for the PC on March 28.
Strafe is a roguelike first-person shooter pushing the limits of computer-generated photorealism and hardcore sci-fi action into unimaginable territory.
As a Scrapper on a impossibly dangerous mission at the edge of the galaxy, you only have one life to navigate all the nightmarish terrains of Strafe. When you die, nothing will ever be the same again.
Strafe is also in development for the PS4, and it’ll be available for Sony’s console at a later date. In the meantime, I suggest visiting the game’s official website, which will definitely make you nostalgic for 1996-era web design.