EA confirms Battlefield 6 is coming in 2018; Battlefield 1 is getting Esports Mode and GOTY Edition this Fall
10 Actresses We Think Could Play Elena Fisher in the Uncharted Movie
Electronic Arts reiterates that Battlefield 6 and Anthem are coming in 2018
10 Actors We Think Could Play Link in The Legend of Zelda TV Series
The Scientifically Proven Best Video Games of All Time: An Introduction and The Top 100
Romancing SaGa 2, Real Bout Fatal Fury Special, It’s Quiz Time, more added to Xbox Store
Nintendo will release Pokemon Crystal for the 3DS on January 26
Call of Duty: WWII leads a huge month for game sales as best-selling game of Nov. 2017
Enter the Gungeon, Yooka-Laylee, Romancing SaGa 2, more coming to Nintendo eShop this week
Here’s a trailer for the season finale of Minecraft: Story Mode Season 2… which launches on December 19
All Articles: Tacoma
The Xbox Games Store became a more indie-friendly place today with the launch of Fullbright’s Tacoma, Monomi Park’s Slime Rancher, and Hinterland Studio’s The Long Dark.
Tacoma is a first-person exploration game for the Xbox One that takes place aboard a high-tech space station in the year 2088. Players will come through surveillance logs to explore the “pivotal moments” in the crew’s life on the station as they recreate the game’s “multi-layered” narrative.
A second adventure that takes place far away from Earth is also newly available for the Xbox One today. Slime Rancher asks players to guide Beatrix LeBeau as she tries her hand at making a living wrangling slimes. If you’re an Xbox Live Gold subscriber, Slime Rancher is a free download this month thanks to the Games With Gold program.
Finally today, The Long Dark is very concerned with the Earth, and it asks players to survive for as long as they can in a harsh and frozen wilderness.
You can learn more about all of these games after the break. (more…)
We’re nearly to the end of February, but Microsoft thought today was a great day to launch their first major game of 2017, Halo Wars 2. To celebrate, the consolemaker turned the spotlight on their “Epic 2017” in a special episode of This Week on Xbox.
Besides delving deeper into the latest addition to the Halo franchise, Larry “Major Nelson” Hyrb and friends explore Crackdown 3, Phantom Dust, Sea of Thieves, State of Decay 2, and several indie games (including Ron Gilbert’s Thimbleweed Park and Studio MDHR’s Cuphead) set to launch this year through the ID@Xbox program.
Microsoft’s Chris Charla also confirmed that ID@Xbox developers will have a major presence at GDC 2017, and Microsoft’s Showcase will include more than 20 titles. GDC attendees will get a chance to play Fullbright’s Tacoma (and many others) when the conference kicks off in San Francisco next week.
Finally, Phil “Head of Xbox” Spencer had a few more words to say about Microsoft’s “Epic 2017” on the Xbox Wire, and he also confirmed that a remake of Voodoo Vince will be available for the PC and Xbox One this Spring.
Fullbright has announced that Tacoma, their followup to the critically-acclaimed Gone Home, will be released for the PC and Xbox One in 2016. Like Gone Home, Tacoma is all about exploration. But instead of a Clinton-era suburban home, Tacoma takes place 200,000 miles from Earth inside a massive space station:
Discovery. Exploration. Isolation. What is life like 200,000 miles from Earth? Uncover the mysteries held by Lunar Transfer Station Tacoma and its crew, living at the edge of humanity’s reach.
According to Microsoft, Tacoma will be released for the Xbox One “first,” implying it’ll come to other platforms later. So don’t despair if you don’t own a capable gaming PC or an Xbox One, you’ll eventually get your chance to play it.
Fullbright, the independent game company that brought us Gone Home, announced their new game, Tacoma, during last night’s Game Awards festivities.
“What mysteries await you, 200,000 miles from Earth? Who is exploring Lunar Transfer Station Tacoma? And what happened here?”
Fullbright will be giving us “new, big problems to solve” – but first, they need to solve “the problems of how story exploration gameplay works in microgravity, what kind of near-future timeline might lead to the existence of Tacoma Station, what this imagined place looks like, what the daily lives of its inhabitants might be like…” Basically, they’re going to solve some problems first, and then give us some problems to solve in turn.