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All Articles: Tacoma
Fullbright has announced that Tacoma, their followup to the critically-acclaimed Gone Home, will be released for the PC and Xbox One in 2016. Like Gone Home, Tacoma is all about exploration. But instead of a Clinton-era suburban home, Tacoma takes place 200,000 miles from Earth inside a massive space station:
Discovery. Exploration. Isolation. What is life like 200,000 miles from Earth? Uncover the mysteries held by Lunar Transfer Station Tacoma and its crew, living at the edge of humanity’s reach.
According to Microsoft, Tacoma will be released for the Xbox One “first,” implying it’ll come to other platforms later. So don’t despair if you don’t own a capable gaming PC or an Xbox One, you’ll eventually get your chance to play it.
Fullbright, the independent game company that brought us Gone Home, announced their new game, Tacoma, during last night’s Game Awards festivities.
“What mysteries await you, 200,000 miles from Earth? Who is exploring Lunar Transfer Station Tacoma? And what happened here?”
Fullbright will be giving us “new, big problems to solve” – but first, they need to solve “the problems of how story exploration gameplay works in microgravity, what kind of near-future timeline might lead to the existence of Tacoma Station, what this imagined place looks like, what the daily lives of its inhabitants might be like…” Basically, they’re going to solve some problems first, and then give us some problems to solve in turn.