Sekiro: Shadows Die Twice wins “Game of the Year” at the 2019 Game Awards

Geoff Keighley and his co-presenters shotgunned their way through dozens of awards during tonight’s Game Awards, but in between all the World Premiere Trailers, they managed to shine a brief spotlight on a wide variety of titles. Unlike most years when a handful of titles dominate the conversation, this year’s Game Awards spread the wealth among a lot of worthy winners, including Sekiro: Shadows Die Twice, this year’s recipient of the “Game of the Year” award.

From Software’s ninja adventure also claimed the “Best Action/Adventure Game” trophy, but it wasn’t able to sway the jury for the other three nominations it was up for. Instead, ZA/UM’s Disco Elysium became the most-honored game of the night, winning “Best Narrative,” “Best Role Playing Game,” “Best Independent Game,” and “Fresh Indie Game.”

Some of the ceremony’s other winners included Kojima Production’s Death Stranding (“Best Game Direction,” “Best Score/Music,” and “Best Performance” for Mads Mikkelsen), Remedy’s Control (“Best Art Direction”), Beat Games’s Beat Saber (“Best VR/AR Game”), Respawn’s Apex Legends (“Best Multiplayer”), and Activision’s Crash Team Racing Nitro-Fueled (“Best Sports/Racing Game”).

In addition to a rousing speech by their former President, Reggie Fils-Aime, Nintendo had a great night too, taking home trophies for “Best Fighting Game” (Super Smash Bros. Ultimate), “Best Family Game” (Luigi’s Mansion 3), and “Best Strategy Game” (Fire Emblem: Three Houses).

A complete list of winners from the 2019 Game Awards can be found at Video Game Canon.

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John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can email him at john AT warpzoned DOT com.