Warp Zoned Presents
Video Game Canon
- Meet the World Video Game Hall of Fame’s Class of 2025: Quake, GoldenEye 007, Defender, and Tamagotchi
- The BAFTA Games Awards Polled the Public and Shenmue is “The Most Influential Video Game of All Time”
- 2024 GOTY Scoreboard: Astro Bot, Balatro, Final Fantasy VII Rebirth, More
- The Strong Museum of Play Acquires Prototypes and Development Documents from Volition’s 30-Year History
- Minecraft’s Volume Alpha Soundtrack Has Been Added to the Library of Congress’s National Recording Registry
Warp Zoned Presents
Video Game Research Library
- It’s beginning to feel like gaming isn’t for everyone – Digital Trends (2025)
- 22 years later, modders are keeping SimCity 4 alive – The Verge (2025)
- The B-movies of Paul W.S. Anderson double as acts of devotion to his muse, Milla Jovovich – The AV Club (2025)
- Breakout, Ripoff, Genre: How Fiction Outgrows Originality – Uncanny Magazine (2025)
- ‘I Could Make “Fart Fart Boobie Fart: The Game” and Maybe It Would Eventually Get Taken Down’ – Devs Reveal Why the Consoles Are Drowning in ‘Eslop’ – IGN (2025)
Warp Zoned Archives
Most Recent: Top Story
Resident Evil 7: Beginning Hour Hands-On Preview: Disturbing For the Wrong Reasons
Yes, ladies and gentlemen, Resident Evil 7 has officially been announced. The reveal itself wasn’t that surprising… it was pretty much assumed the game would be announced at this year’s E3 Expo… but I don’t think anyone could have guessed it would look like this. With a new first-person perspective, a total absence of familiar characters, and no immediate ties to the previous games in the series, the seventh game in the series seems like a fresh start altogether. (more…)
Superhot Review: A Puzzle-Shooter That Deserves All the Time in the World
“Time Moves Only When You Move.”
The developers behind Superhot know exactly what their minimalist first-person shooter is all about, and this succinct summation of the game’s hook is the perfect way to describe it to anyone unfamiliar with the game. It also tells prospective players that Superhot isn’t just a fast-paced arcade shooter (though it can be). Instead, it’s a deliberately-paced puzzle game where methodically figuring out the correct series of actions to complete each level is the only way to move forward. Even if you’ve never played a first person shooter before, it’s possible to pick up Superhot and understand what the game’s devilish AI has in store for you. (more…)
Kickstart This! Death Story
I’m going to begin by offering an apology. A few weeks ago, I highlighted a game on Kickstart This! called Lynn and the Spirits of Inao by Bloomylight Studios. The project was cancelled after it was revealed that Bloomylight founder David Tollari had been using unpaid interns to complete the game, which is a violation of French employment laws. Like many of the games journalists who covered the project, I was unaware of these infractions, and while it may not have been something we could have foreseen, I still feel sorry for those who wasted their time on the recommendation.
So let’s move on to another project… though Kickstarter seems to have gone all dark and gloomy this week, and there’s nothing but death, death, and more death! First, I found Death of Humanity, an online multiplayer survival game from Dingo’s Nest. There is also the visual novel Undead Darlings, where you explore the funpocalypse with a group of half-dead girls?
But my choice for today’s Kickstart This! is the rather cute Death Story from Team Neko. So let’s swing our scythe and find out why it rose above the other undead offerings. (more…)
The Games of June 2016
We’re all over the map here at Warp Zoned when it comes to what we’re excited to play this coming month! God Eater: Resurrection, Mirror’s Edge: Catalyst, and Mighty No. 9 are all games we’re looking forward to – though we are pretty disappointed about No Man’s Sky. That’s OK, though, because we’re all really excited about E3!
Anyway, hit the jump to see what we’re looking forward to playing in June. (more…)
Warpback: What We Played in May 2016
May was full of fun for us here at Warp Zoned, and it seems like we played a little of everything, from Doom, to Overwatch, to Uncharted 4: A Thief’s End. But we also had time to visit some older games and work on our backlogs as well. It’s never a dull moment for us! Hit the jump to read all about the games we played in May. (more…)
Perception Hands-On Preview: Not Just Another Haunted Mansion
When your resume includes critically-acclaimed classics like BioShock and Dead Space, it’s hard for a fledgling studio’s debut title to stand on its own. Unfortunately, those are the high standards The Deep End Games, a studio that counts developers from both Irrational Games and Visceral Games, is being held to. Thankfully, their first offering, Perception, has a unique visual design and an irresistible narrative hook to pull potential players in. (more…)
Posted in PC, Previews, Top Story
Tagged PAX East 2016, Perception
Kickstart This! Islands of Nyne: Battle Royale
Business is booming on the Kickstarter block this month. In the last couple of weeks, there has been a plethora of game projects launched which I have wanted to throw money at. That includes Copper Dreams by Whalenought Studios, an isometric cyber-espionage RPG that looks like the Syndicate update we all deserve. There was also the launch of Nadia Was Here from Dutch developer Joep Aben. It is a beautiful top-down RPG with classic 8-bit graphics and sound fused with a brand new battle system.
However, my pick this week falls into a genre I often shy away from: online shooters. Forgive me readers, I am trying to move with the times. I have Destiny and Star Wars Battlefront in my pile, but I’m old-fashioned in the sense that I like to immerse myself in a single-player story campaign. Despite this, I have found something appealing in Define Human Studios’s Islands of Nyne: Battle Royale.
Read on to see what made me get my multiplayer on… (more…)
Warp Zoned Wish List: What We Want From Resident Evil 7
Everyone has their favorite game, and with sequels being as plentiful as they are, there’s a good chance that game is part of a long-running series. The first game was probably great, and maybe the second was even better– but the series will inevitably go off the rails as the sequels and spinoffs pile up. As a fan, it’s easy to see things from one perspective and say we know the best way to return a faltering franchise to its former glory, but now it’s time to prove it.
Today, I’ll be rambling about my own personal favorite series, Resident Evil, the former gold standard for what a survival horror game should be. The scares peaked with a GameCube remake of the original game, before giving way to the more action-oriented Resident Evil 4 shortly thereafter. Things then came to an unfortunate head with Resident Evil 6— a bloated mess of badly-written, non-linear storytelling; Michael Bay-esque action set pieces; and over-complicated gameplay good only for co-op.
Resident Evil 7 is expected to be announced at this year’s E3 Expo, but how can Capcom best resurrect the series? Simple! Take it back to its B-movie roots, and more importantly, bring back the actual horror. What does that mean, you ask warily? Well… (more…)