Warp Zoned Presents
Video Game Canon- BAFTA Games Awards: All the Winners from 2003 to Today
- Clair Obscur Completes the Sweep by Winning “Best Game” at 2025-2026 BAFTA Games Awards
- Boss Fight Books to Get a New Look for Richard Moss’s “Age of Empires”
- GDC Awards: All the Winners from 1996 to Today
- Clair Obscur: Expedition 33 Wins “Game of the Year” at 2025-2026 GDC Awards
Warp Zoned Presents
Video Game Research Library- We Pitched a Museum a 1993 Game Hint Line (And They Actually Said Yes) – Yarn Spinner (2026)
- The History Of The Word “Metroidvania” And How It Spread – A Critical Hit (2025)
- Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment – Bloomberg (2025)
- Shadow of the Colossus: An oral history – Design Room (2025)
- In 2005, games started rewiring our brains – The AV Club (2025)
Warp Zoned Archives
Most Recent: Top Story
Kickstart This! The Sweet September Edition

In the space of two short days, Keiji Inafune, co-creator of video game character Mega Man, managed to reach 100% funding for his new project, Mighty No. 9. The new game, whose lead character Beck bears an uncanny resemblance to Mega Man, has managed to rekindle something in the hearts of all those fans let down by Capcom with his Kickstarter campaign. It is the clearest sign yet that big-named developers are turning to the crowd funding site to raise capital for their dream projects. While the game is definitely coming to PC, if it manages to raise $2.2 million, it will be developed for current gen consoles and the Wii U to boot.
What it also does, and does very well, is walk the tightrope between creativity and plagiarism. Kickstarter developers take note. When the Mighty No. 9 video was shown at PAX, with the Kickstarter campaign simultaneously going live (and what a lovely piece of marketing that was), many began to wonder if Capcom was aware of the project, given its uncanny resemblance to Inafune’s other character for which Capcom holds the rights. Time will tell if the goliath game company decide to take legal action against indie outfit Comcept, but given the careful steps taken to distance Beck’s initial outing from Mega Man, while playing on fan’s prior knowledge of and desire for a sequel to that series, they may not have any legal recourse. Of course, this does not always guarantee immediate success; just look at Precursor Games Shadow of the Eternals, a spiritual sequel to the GameCube’s excellent Eternal Darkness: Sanity’s Requiem
So what other titles are currently vying for your money? There is Death Road to Canada, which is The Last of Us meets Dead Rising for mobiles, Mac and PC. Continuing the horror theme, there is psychological horror Neverending Nightmares, which looks like a hand drawn Silent Hill. Also drawing comparisons to that series, as well as Eternal Darkness, is Shades of Sanity.
Changing tack away from horror (kind of), RedNeck Assassin draws on House of the Dead: Overkill and Splinter Cell. Meanwhile, Super Mario Galaxy meets Portal in the gravity-bending FPS platformer Aterra. Last but by no means least, sci-fi ARTS .Decimal which looks like the futurist offspring of Mechwarrior and Command & Conquer.
In three, two, one… (more…)
The PAXpocalypse List: The Best of PAX Prime 2013

This year’s PAX Prime was one of the best gaming experiences I’ve ever had. And even with four days, I still didn’t get a chance to play everything – or even see everything. Lines were long, crowds were huge, and once I got started in on a good game, I wanted to play it as much as I could. We were originally only going to award ten games, but by Monday, we couldn’t narrow it down, so we ended up adding in two more. Here is the PAXpocalypse List for PAX Prime 2013 – the twelve games we’d love to be stranded with if this little convention in Seattle was the end of the world. And they’re in alphabetical order… because that’s how it’s done when you can’t pick favorites. (more…)
Posted in Features, PC, PS4, Top Story, Vita
Tagged Bearzerkers, Galak-Z: The Dimensional, Invisible Inc, Lovers in a Dangerous Spacetime, PAX Prime 2013, Tabletop Games, TowerFall, We Are Doomed
Divekick Review: Kick, Jump… It’s All in the Mind

Longtime readers of this site should know that I love fighting games. From back in the days when putting a quarter on an arcade’s monitor meant “I got next,” to the online communities of today, I’ve tried to get my hands on as many fighting games as possible. Yes, even War Gods. And I’m certainly not the only one. Just ask anyone who’s a card-carrying member of the “Fighting Game Community” (FGC). This group of gamers has turned their love of fighting games into a full-fledged Olympics of sorts. While I consider myself a fan, the folks you see at EVO and the like are on a completely different level. Fighting games have become a mental chess match, where knowledge of even the most miniscule aspect of a character’s size, shape, and moveset can mean the difference between victory and defeat. And as the FGC gained more members and became more close knit, the inside jokes inevitably followed.
This is where Divekick comes in. (more…)
The Games of September 2013

The dog days are over and the Fall gaming avalanche is here. A few key titles dominate the September release schedule (Grand Theft Auto V and Diablo III, mostly) but there’s a ton of quirkier fare out there for those who are willing to look for it. And you can tell that it’s beginning to look a lot like Christmas with all the re-releases of old favorites that dot the schedule. What is the Warp Zoned staff most excited for in September? Hit the jump and find out. (more…)
Warpback: What We Played in August 2013

The dog days are over and the Fall gaming avalanche is here. Before we dive in to September and two new consoles, the Warp Zoned staff attempted to whittle down their backlogs for one last month. Were we successful? Sure. But there’s always a new game to add to the backlog. (more…)
Bugs vs. Tanks! Review: Not A Perfect Shot

Bugs vs. Tanks!, Keiji Inafune’s contribution to Level-5’s collaboration collection, “Guild02,” is now available through the 3DS eShop. The Mega Man creator’s game has you playing as Nazi soldiers during World War II. Somehow, your tank battalion has been shrunk down to be smaller than insects, and you find yourself fighting giant ants just to survive. While the game did have its ups and downs, I actually grew to like it, and found myself compelled by the gameplay. (more…)
DuckTales Remastered Review: Blessed Bagpipes or Cursed Kilts?

The original DuckTales game for the NES was one of my favorite games. I remember receiving the game as a Christmas gift when I was ten years old, and getting to the last level that very same day, only to have my older brother turn off the system during the final boss fight, because, as he put it, I “shouldn’t finish a game the same day I got it.” So I beat it the next day. And the day after that. For months, DuckTales was the only game that inhabited my NES. The gameplay, the controls, the music – it was in every way a perfect game. Fast-forward twenty-five years, and I am sitting at my desk at work when I see the announcement of DuckTales Remastered. Pulling up that announcement trailer, I was in a state of shock. One of my favorite childhood games, being remade by one of my favorite developers, WayForward – this was just too good to be true. After playing the new title, I can say that while it’s a great game, DuckTales Remastered is not all it’s quacked up to be. (more…)
SteamWorld Dig Review: Can Y’all Dig It? (We Can Dig It!)

Indie games are making a big splash these days. The era of digital titles has made way for smaller developers to put their creativity to work without need for AAA publishers. Case in point: SteamWorld Dig, the latest entry from Swedish developers Image & Form. This digital game just goes to show that you don’t need to spend $60+ for an enjoyable experience. And despite a few shortcomings, SteamWorld Dig is easily one of the best titles available on Nintendo’s 3DS eShop. (more…)
Posted in 3DS, Reviews, Top Story
Tagged SteamWorld Dig







