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Atari US files for Chapter 11 bankruptcy to become separate company

Try to follow along, if you dare. In 1984, the original corporate entity known as “Atari” became two separate companies: the home-based Atari Corporation and the arcade-based Atari Games (which owned all of Atari’s arcade properties). In 1998, Hasbro purchased Atari Corporation and renamed the company to Hasbro Interactive. Meanwhile, the next year, IESA purchased GT Interactive and renamed it Infogrames. IESA then purchased Hasbro Interactive in 2001 and changed the name again (this time to Infogrames Interactive). In 2003, IESA came to an agreement with Atari Games to allow Infogrames Interactive to become Atari Interactive, Infogrames to be known solely as Atari, and IESA itself to be rebranded as Atari SA. In 2008, Atari SA purchased Atari Games and there was finally one Atari to rule them all for the first since 1984.
Until today.
Today, Atari’s US companies (Atari, Atari Interactive, Humongous, and California US Holdings) have filed for Chapter 11 Bankruptcy protection in a bid to form their own company, separate from Atari SA. After the bankruptcy filing, Atari expects to find a new buyer within 90-120 days. This new owner will control the Atari name and logo, as well as the rights to most (if not all) of the company’s major franchises including Pong, Asteroids, Centipede, Missile Command, Battlezone and Tempest.
Atari is making this move as their recent mobile titles (including Atari’s Greatest Hits, Asteroids Gunner, Breakout Boost, and Outlaw) have all been very profitable while parent company Atari SA remains riddled with debt.
While the new Atari won’t be the same Atari that was founded by Nolan Bushnell and Ted Dabney in 1972 (and included Steve Jobs and Steve Wozniak as early employees), it’ll be interesting to see where the company goes from here.
Final Fantasy: All the Bravest brings massive battles to iOS tomorrow
Square Enix’s next mobile game set in the Final Fantasy universe will be available tomorrow! Final Fantasy: All the Bravest is all action as the app has jettisoned the heavy plot threads that the series is known for and instead focuses on the Active Time Battle system first introduced in Final Fantasy IV.
Players will be able to build massively huge parties as they battle a succession of monsters, behemoths, and bosses from throughout Final Fantasy’s history. More than 20 classes of characters will be available including White Mages, Fighters, Monks, Black Mages, and more. DLC packs will allow players to add 35 additional characters to the game including favorites such as Cloud.
Final Fantasy: All the Bravest is currently available on the iTunes App Store in New Zealand and will be released in the rest of the world tomorrow. It’ll likely be priced around $4.
2013 Independent Games Festival nominees announced

The finalists have been announced for this year’s Independent Games Festival, and the lists are full of games I love, and games I can’t wait to love. I’m sad that 10000000 isn’t on there, considering that’s what would get my vote for the game that totally destroyed my life for two days. Well, I guess that might not be what developers want to be known for, but I promise – it’s a compliment.
Whether or not my favorite time on the iPad is represented here, there are plenty of great games being celebrated. Kentucky Route Zero is up for Excellence In Visual Art, Pixeljunk 4AM has been nominated for Excellence In Audio, and another one of my favorites, Super Hexagon, might just win Excellence In Design. The games will be playable at GDC in March on the expo floor. Hit the jump for the full list of categories, finalists, and honorable mentions. (more…)
Posted in Mobile, News, PC
Tagged GDC 2013, Hotline Miami
Journey lands 11 nominations at 2013 DICE Awards

The Interactive Achievement Awards will be sporting a new look in 2013, but they’ve managed to recognize the great games all the same. Now known as the DICE Awards, Academy of Interactive Arts & Sciences revealed their picks for the best games of the year this morning, nominating thatgamecompany’s Journey for an astonishing 11 awards.
The game is up for… deep breath… Game of the Year, Outstanding Achievement in Game Direction, Outstanding Innovation in Gaming, Downloadable Game of the Year, Casual Game of the Year, Outstanding Achievement in Art Direction, Outstanding Achievement in Gameplay Engineering, Outstanding Achievement in Online Gameplay, Outstanding Achievement in Original Music Composition, Outstanding Achievement in Sound Design, and Outstanding Achievement in Story.
Other Game of the Year contenders include Borderlands 2, Far Cry 3, The Walking Dead, and XCOM: Enemy Unknown. All four of those games are up for multiple awards, along with other big hitters like Halo 4 (six nominations) and Dishonored (five nominations).
The 2013 DICE Awards will be given out on February 7 during the 2013 DICE Summit. Our host for the evening will be Chris Hardwick, best known as the host of The Nerdist and Telltale’s Talking Dead (hmmm…).
The complete list of nominees can be found after the break. (more…)
Posted in 3DS, Mobile, News, PC, PS3, Vita, Wii U, Xbox 360
Tagged Borderlands 2, Far Cry 3, Journey, The Walking Dead, XCOM: Enemy Unknown
Telltale has sold 8.5 million episodes of The Walking Dead
Unsurprisingly, The Walking Dead has done very well for Telltale Games. The company has sold 8.5 million episodes of the adventure game, according to an interview with Telltale CEO Dan Connors in The Wall Street Journal. This number is across iOS (iPad/iPhone/iPod Touch), PC, PS3, and Xbox 360. Connors said that about a quarter of these sales are on iOS, which makes it “the fastest growth for The Walking Dead among platforms, underscoring how important mobile devices are becoming in the eyes of game publishers,” in the words of WSJ writer Matthew Lynley.
Touted as the Game of the Year for 2012 by multiple media outlets (and included in “The Apocalypse List” of our Golden Pixel Awards), The Walking Dead has been Telltale’s biggest success to date. I’m not sure if this in any way signifies that iOS devices have “come of age as true gaming platforms,” as Lynley suggests, but it’s certainly a big step for the tiny machines.
Be sure to hit up the Wall Street Journal for the full interview with Connors.
Nvidia reveals Project SHIELD, a Tegra 4/Android-powered portable
Another day, another announcement of an Android-powered console. Except this one has a bit of a higher profile than all the rest.
A day ahead of the opening of the 2013 Consumer Electronics Show, Nvidia has announced Project SHIELD, an Android-based portable device that includes a built-in “console-grade” controller. Project SHIELD is powered by Nvidia’s new Tegra 4 processor and features a 5-inch multitouch display that outputs at 720p. The clamshell design of the controller/screen combo allows the device to be closed when not in use.
In addition to running Android-based games downloaded from the Google Play store, the SHIELD can stream full-sized games from a Windows PC, including those available from Steam. A built-in HDMI port can also be connected to shift the display to an HDTV.
“Project SHIELD was created by Nvidia engineers who love to game and imagined a new way to play,” said Jen-Hsun Huang, co-founder and Chief Executive Officer at Nvidia. “We were inspired by a vision that the rise of mobile and cloud technologies will free us from our boxes, letting us game anywhere, on any screen. We imagined a device that would do for games what the iPod and Kindle have done for music and books, letting us play in a cool new way. We hope other gamers love SHIELD as much as we do.”
A release date and price for Project SHIELD were not announced by Nvidia.
Hundreds now available on iTunes App Store
Hundreds is the latest game from Semi Secret Software and the minimalist puzzle game has quite the pedigree behind it with the creators of Gasketball, Wurdle, Osmos, and iOS favorite Canabalt all having a hand in its development.
So what is Hundreds? Well, the game gives you a set of circles with a zero in the middle of each one. By tapping the circles, you increment the number. The goal is to coninue tapping them until the numbers inside each circle add up to “100.” Sounds easy, right? But if two circles that have been recently tapped touch, they explode. And various mathematical symbols are floating within each level to mess with your addition skills.
Not so easy anymore is it?
Hundreds was first released as a Flash game on Newgrounds and the iOS is said to be improved in every way. Hundreds for the iOS (it’s playable on both the iPad and iPhone/iPod Touch) includes over 100 levels and is available to download for $2.99 until January 10 (then the price jumps up to $4.99).
WB Games announces a trio of games based on Lego’s Legends of Chima line
The Lego Group and Warner Bros. Interactive Entertainment have announced their next collaboration… a trio of games based on the brand new Legends of Chima line of Lego sets.
Legends of Chima is Lego’s latest crack at an original universe. The sets, which are available in stores now, takes place in “a mythical land of magical animal tribes who compete for Chi, a valuable energy source which gives them extraordinary powers over one another.”
WB Games (and TT Games, their internal studio specializing in Lego-based titles) has signed on to produce three games based on the toy line. The first, Lego Legends of Chima: Speedorz, is a racing game that’s playable at Lego.com right now and will be available to download from the iTunes App Store beginning tomorrow (January 3).
The second game, Lego Legends of Chima: Laval’s Journey, is scheduled for release on the 3DS and Vita this Summer with a DS version set for a Fall 2013 release. Players will “embark on an amazing adventure into the world of Chima where the brave warrior Laval and his allies are called upon to fight for justice” in Laval’s Journey.
Finally, Lego Legends of Chima Online is a free-to-play online game that’s in development at WB Games Monrteal. The game will be available this Fall.
More information on all three of these games can be found after the break. (more…)








