Most Recent: PC

Gigantic: Eternal Dawn update will add a new Hero to the game on February 23

Motiga has announced that the second major update for Gigantic will be available beginning February 23. The Eternal Dawn update will include access to a brand new Hero, as well as a Competitive Leaderboard, a variety of new Skins, and gameplay improvements:

New Hero: Zandora
A lance-wielding Eternal who has emerged from the Star City to walk among mortals, Zandora is a melee/support hybrid who uses auras to empower herself and allies on the battlefield. Owners of Gigantic’s Founders Pack will automatically unlock Zandora for free.

Competitive Leaderboard
Check out where you stand amongst the greatest players of Gigantic and move up the ranks. The website leaderboard contains detailed info to assess your overall skill and give you breakdowns of the Heroes you play, and how you play them.

Zandora Aurion Skin
Seeking help from the Eternals, House Aurion strikes back against her foes. Don the colors of House Aurion on the Eternal Knight Zandora, including two color variants.

18 “Eternal Light” Weapon Skins
These new progression rewards for all 18 heroes encourage players to master each hero to earn or purchase a new weapon skin at level 10.

Gigantic’s Eternal Dawn update will also include a second batch of content that’ll be available in March. These weekly mini-updates will add a new Creature and several Skins to the game ahead of the next major update:

New Creature: Storm Drake (March 2)
A powerful addition to the drake family, the Storm Drake wreaks havoc on whole teams with chain lightning attacks that bounce from foe to foe.

Beckett Aurion Skin (March 9)
Sport your support for House Aurion with a new skin on the adventuring shooter Beckett, including two color variants.

Vadasi Aurion Skin (March 16)
Adorn the colors of House Aurion on the pilgrim and judge Vadasi, including two color variants.

Voden Aurion Skin (March 23)
Inhabit the spirit of House Aurion on the trickster archer Voden, including two color variants.

Gigantic is a 5v5 free-to-play MOBA and it’s currently available as part of the Xbox Game Preview program for the Xbox One and Windows 10 PCs.

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Fallout Shelter will be released for Xbox One and Windows 10 PCs next week

Bethesda and Microsoft have announced that Fallout Shelter will be released for the Xbox One and Windows 10 PCs next week. The free-to-play Vault management sim will launch on February 7, and it’ll also be available as an Xbox Play Anywhere title so players will be able to share their progress in the game on their Xbox One and all Windows 10 devices.

Xbox One owners will be happy to know that Fallout Shelter has been adapted to work with a controller on the console, and it’s also packed with a new set of Achievements. Here’s what else the Xbox Wire had to say about the game:

Fallout Shelter thrusts players into the role of Overseer to build their own Vault, manage dwellers, and adventure through Fallout’s iconic wasteland. Since the game’s original launch in 2015, the game has continued to expand and add features, including Crafting, Scrapping, Pets, additional rooms, iconic Fallout 4 characters, and special Dweller customization options. The game’s constantly growing Quest system allows Overseers to send Dwellers out into the Wasteland to abandoned buildings, decrepit Vaults, and mysterious caves to uncover legendary loot and face off against enemies like Radscorpions, Ghouls, and powerful bosses.

Fallout Shelter is also currently available to download for the PC through Bethesda.net, and on iOS and Android devices.

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SAG-AFTRA voice actor union holds another rally in Los Angeles as strike continues

With the continuing strike between the Screen Actors Guild‐American Federation of Television and Radio Artists (SAG-AFTRA) and a cabal of 11 video game companies locked in a stalemate, the union held a rally in Los Angeles to help support the striking voice actors.

The strike, which has been active since October 21, is an ongoing dispute about working conditions and salary for motion capture and voice artists when working on video games. However, there has been little movement in negotiations on the matter, according to SAG-AFTRA’s Chief Contracts Officer, Ray Rodriguez, who said the purpose of the rally was “to get people refocused that the strike is happening.”

In addition to demanding better safety conditions for its members, SAG-AFTRA is seeking additional bonus payments for actors that work on a game that sells well. The union has suggested an extra payment for games selling two million copies, with additional bonuses up to eight million copies sold.

However, lawyers for the 11 companies, which include Activision Blizzard, Electronic Arts, Take Two Interactive, Insomniac Games, Warner Bros., and Disney, do not see room for compromise. Scott Witlin, their Chief Negotiator, released a statement saying, “We remain disappointed that SAG-AFTRA leadership remains focused on outmoded ideas about how compensation is structured rather than the real dollars and cents that the video game companies put on the table.”

The contingent of companies, who have seen their premises picketed over the last few months, have proposed an immediate 9% wage increase, instead of a 3% annual increase for the next three years, which is what SAG-AFTRA is asking for on top of the bonus. The video game companies are also offering additional payments, which could be as high as $950 per game, dependent on the length of time an actor works on a specific title.

SAG-AFTRA Interactive Negotiating Committee Chair Keythe Farley said, “I can’t believe we’re still fighting for this contract two years later. I thought we’d be done by lunch on day one. I figured we were all eager to update the substandard, 20-year-old contract that we’ve been operating under and start fresh with a modern, industry-standard agreement that protects, and fairly compensates, performers working on today’s video games. The one thing that keeps me going is our members’ dedication and commitment to a fair contract. It’s the same dedication they bring to their performances, so I guess it’s no surprise, really.”

The SAG-AFTRA rally, which began at SAG-AFTRA Plaza and stretched to the nearby La Brea Tar Pits, attracted 500 union members and was joined by the aptly named David Ryu, an LA City Councilman. He offered strong words of support for the crowd, saying video game companies “need to pay their fair share” and telling the SAG-AFTRA protesters “you should not give in.”

Posted in 3DS, Mobile, News, PC, PS3, PS4, Switch, Vita, Xbox 360, Xbox One |

EA Sports will release Madden NFL 18, FIFA 18, NHL 18, NBA Live 18, UFC 3 this year

There’s no need to panic… EA Sports will indeed release a full slate of sports simulations in 2017.

CEO Andrew Wilson shared the completely unsurprising news during EA’s quarterly financial report earlier this week, and he seems particularly proud of the enhancements planned for FIFA 18, including an expanded new storyline for “The Journey”:

FIFA 18 will build on the foundation we created with Story Mode this year, bringing players back to “The Journey” with Season 2, featuring new characters and new storylines. Our development team in Vancouver is delivering deeply innovative new experiences across this year’s game, including an Ultimate Team, and creating the most emotionally immersive and connected FIFA we have ever produced.

Wilson also announced that development of the Madden franchise will finally transition to the Frostbite Engine with Madden NFL 18:

Our Madden NFL franchise will transition to the Frostbite Engine with Madden NFL 18, unlocking major visual advancements and new gameplay experiences that will excite dedicated Madden players, football fans, and sports fans overall.

The executive closed the EA Sports portion of his report with confirmation that EA Sports UFC 3 is set to be released sometime in 2017, while NHL 18 and the “all new” NBA Live 18 will be released in the Fall.

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BioWare will deliver the first entry in a brand new franchise in Early 2018

During EA’s quarterly financial report earlier this week, CEO Andrew Wilson gave investors and fans alike a sneak peek at the year ahead for the megapublisher, and he even peered out into 2018 for one brief moment.

After discussing Star Wars: Battlefront 2 and Need For Speed 2017, Wilson turned his attention to BioWare and confirmed that the developer’s next project after Mass Effect: Andromeda will be released in Early 2018. But rather than return to Dragon Age or Jade Empire, BioWare will release the first entry in a brand new franchise that’ll feature “new concepts, new game play mechanics, and new stories.” According to Wilson, the title will also include an “exhilarating” multiplayer component:

At the end of the fiscal year, our BioWare studio will be delivering an all new IP. A clean-sheet design with new concepts, new game play mechanics, and new stories, set in a unique new universe. This game has the potential to fundamentally disrupt the way people think about an action title, bringing friends together to play in an exhilarating new way. We’re very excited about the future of this new franchise and its ability to attract a large global audience.

Later, Wilson added that the game will have “greater action and greater adventure” than any of BioWare’s previous games, though it’ll also contain “the great RPG character development and storyline progression” that has become the developer’s trademark:

[BioWare’s next game is] action-adventure, not RPG. So, what we’re starting to see more and more in game genres is kind of genre melding, which is great components of a number of different genres really kind of coming together into single games. And so, when you think about this game, you should be thinking about the great RPG character development and storyline progression that BioWare is known for, but in a world of greater action and greater adventure, which is growing to be one of the larger categories in games. It will be a wholly-owned IP. We’re very excited about it, and we’ll share more in the year to come.

While BioWare’s next project remains unannounced as of today, it’s likely in development for the PC, PS4, and Xbox One. Expect to learn more about it during this year’s E3 Expo.

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Women of Color In Video Games: A Much Needed Dialogue

Have you ever heard of the “magical negro” trope? Perhaps you haven’t. How about the one regarding black women being “hypersexual?” No, haven’t heard of that trope either? Well, here’s the thing… you’ve definitely seen it, read it, digested it, but you might not have consciously absorbed it. Don’t feel too bad; most people don’t recognize it, either.

The fact that most people don’t see how offensive the portrayal of black and brown women in video games is, is exactly why commentary on this valid argument is so direly needed. (more…)

Posted in Mobile, Opinions, PC, PS3, PS4, Top Story, Vita, Xbox 360, Xbox One | Tagged , , ,

Morrowind is coming to The Elder Scrolls Online in the next expansion

Yes, you read that headline right… Morrowind is coming to The Elder Scrolls Online. Players will return to the island of Vvardenfell in the next expansion, while also exploring a new story arc and character class:

Morrowind is on the verge of destruction and it’s up to you to save it from a deadly Daedric threat. Embark on a dangerous journey through legendary locales, from the volcanic Ashlands to mushroom-filled forests. Dive into the murderous realm of Dunmer house politics and gain the trust of an elite assassin. Experience the beautiful world of Morrowind like never before.

  • New ESO Chapter: Return to Morrowind and begin an epic story arc in an all-new adventure
  • New Class: Harness nature-based magic to master a powerful new character class — The Warden
  • New Game Mode: Take the battle to the Ashlands and fight to the death in Battlegrounds, an all-new 4v4v4 PvP mode set in competitive arena-style environments

The Elder Scrolls III: Morrowind is considered by some to be the best entry in the franchise. With its dark, gritty backdrop and the complex mechanics, why wouldn’t people love Morrowind? However, it’s been nearly 15 years since Morrowind first made its way to the PC and the original Xbox, and since then, the only dedicated Morrowind experience that fans have had was confined to an Elder Scrolls V: Skyrim expansion, Dragonborn, back in 2012. Fans have been begging for a return to Morrowind, and as Bethesda Softworks usually does, they’ve delivered.

So, how does this work? Current ESO players can add the Morrowind expansion to their current copy of The Elder Scrolls Online for $39.99, while newbies to the ESO universe can purchase the Standard Edition (which also includes the original game) for $59.99, or pick up the awesome Collector’s Edition (Digital: $79.99, Physical: $99.99). Both Collectors Editions will feature several in-game items including an Armored War Horse, Dwarven Spider Pet, Morag Tong Armor Converter, Gray War Bear, and Character Emotes. But opting for the physical Collector’s Edition will add an exclusive game case, map of Morrowind, Dwarven Colossus Statue, and Naryu’s Journal.

The Elder Scrolls Online: Morrowind arrives for the PC, PS4, and Xbox One on June 6, 2017, but you can pre-order it now, and don’t forget to check out the Announcement Trailer above.

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Next Need For Speed game is still on track for 2017 release

Almost a year ago, Ghost Games announced they were working on a brand new entry in the Need For Speed franchise, which would launch sometime in 2017. Yesterday, CEO Andrew Wilson offered an update on the game to fans and investors as part of EA’s quarterly financial report.

Wilson revealed that the currently untitled Need For Speed sequel will be released sometime between April 1, 2017 and March 31, 2018. He is also said that the team at Ghost Games is “pushing the boundaries of action driving”:

We’re also excited to have a new Need For Speed title launch in FY 2018. We’ve given the game an extended development cycle to focus on innovation, and the Need For Speed team is pushing the boundaries of action driving with what we believe is the most exciting and best looking Need For Speed game we’ve ever produced.

The next Need For Speed game will be Ghost Games’s second lap with the franchise, as they also produced 2015’s Need For Speed.

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