Most Recent: PC

GTA5 PC release slips again as Rockstar synchronizes a March 10 launch for Heists

grandtheftautov-box-largeJust when you thought Grand Theft Auto V was ready to come out for the PC… Rockstar pulls it back in.

Today, the publisher announced that Grand Theft Auto V’s PC edition will miss its previously announced March 24 release date and will launch on April 14 instead. According to Rockstar, the delay is due to the fact that “a bit more time is needed to ensure that the game is as polished as possible, and to make certain that both Heists and the GTA Online experience are ready to roll out on day one for PC.”

But speaking of Heists, Rockstar has also announced that the Heat-inspired multiplayer mode will be ready to go for the PS3, PS4, Xbox 360, and Xbox One on March 10. You can steal a glance at some new screenshots from GTA5’s Heists mode at the Rockstar Newswire.

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The ESRB has slapped Batman: Arkham Knight with a Mature rating

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IGN is reporting that Rocksteady Studios has informed them that Batman: Arkham Knight has received a Mature rating from the ESRB. I wonder if this means he’ll tell someone that he’s “the goddamn Batman.”

Arkham Knight’s Director, Sefton Hill, told IGN that he was surprised by the ESRB’s ruling, especially after a Teen rating was granted to both Arkham Asylum and Arkham City. Hill added that the team never specifically added content to the game in an effort to earn a Mature rating, but that he’s aware of how it may hurt the game at retail:

“I’m not blind to the fact that [the M rating] does mean some fans will miss out… I don’t want to be oblivious to that fact. It would have been wrong to water down the game and deliver a story we didn’t believe in to keep the game ‘mass market’ or enable it for more people. We feel that’s the wrong way to go about it. We said we love the story and we don’t want to jepoardize that.”

As of this writing (10:00 AM Eastern Time), the ESRB has yet to make the Batman: Arkham Knight’s “Rating Summary” available to the public.

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PAX East 2015 Indie Megabooth lineup has been announced

The people behind the Indie Megabooth have announced this year’s PAX East 2015 lineup, which includes 79 games from 76 developers. The mazelike network of booths and carpet will feature a variety of eclectic games including previous PAXpocalypse selections such as Broforce (East 2014), Catlateral Damage (East 2014), Lovers in a Dangerous Spacetime (Prime 2013), Tumblestone (East 2014), and We Are Doomed (Prime 2013).

Trailers for every game are viewable at the Indie Megabooth official site and after taking in the short teasers, I’m sure a few other games will catch your fancy. I know I’m already planning to line up for Black Ice, a neon-coated beat ’em up/first person shooter; One More Line, a mobile game that feels like a Spider-Man simulator; and Titan Souls, a “Zeldalike” from Acidnerve.

In the interests of journalistic integrity, I’d also like to mention that Warp Zoned’s own Nicole Kline and Anthony Amato have earned a spot in this year’s Indie Megabooth Tabletop Area with their game, Resistor. I know I’m biased, but you should check it out.

You should also check out the complete list of games you’ll find within the Indie Megabooth at PAX East 2015, which is available after the break. (more…)

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Monsters have a slight edge in Evolve after the first week (and other stats)

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Turtle Rock and 2K Games launched Evolve on February 10 and they’ve been busy collecting statistics on all the Monster versus Hunter action since then. Through February 18, nearly six million rounds pf Evolve have been played with the Monster emerging victorious 51.9% of the time. While the Monsters have a slight advantage in total victories, a 52-48 ratio proves that Evolve is an incredibly well-balanced game.

All told, those six million matches tallied 58,461,472 total minutes of playtime with the shortest round lasting a Tyson-esque 60 seconds. The longest round clocked in at 43 minutes with the average sitting at nine minutes and 43 seconds.

Turtle Rock has produced a beautiful infographic depicting these stats and more (including the most popular Hunters and Evolve’s Twitch popularity). You can find it after the break. (more…)

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FutureGrind will bring Uniracers-like rail racing to PC, PS4 in 2016

Does anybody out there remember Uniracers? Back in the 16-bit days, it was a Super NES game that gave players control of an out-of-control unicycle as it tore down a coaster-like track. Milkbag’s FutureGrind adds a second wheel, but the concept looks to be about the same… and there’s no one rider!

In FutureGrind, players will take control of a motorcycle with one red wheel and one blue wheel. This is very important, as developer Owen Gross notes on the PlayStation Blog: “Your blue wheel can touch blue rails, your red wheel can touch red rails, but touch the wrong rail and you’ll cause a short circuit. Watch out, short circuiting leads to, well, a bit of a mess.” Beyond survival, players will be expected to perform a series of tricks, flips, and grinds to progress in FutureGrind.

FutureGrind will be released for the PC and PS4 in early 2016.

Posted in News, PC, PS4 |

New Releases: Dragon Ball Xenoverse, DW8: Empires, Homeworld Remastered, More

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The final week of new releases in February includes a few familiar faces and a few that are… let’s go with less familiar.

Dragon Ball Z is definitely in the very familiar category as the popular anime series has spawned at least two dozen games over the last 20 years. Dragon Ball Xenoverse, the latest game in the series, will be released this week for the PC, PS3, PS4, Xbox 360, and Xbox One. And speaking of long-running franchises, Koei Tecmo will release Dynasty Warriors 8: Empires for the PS4 and Xbox One this week as well.

But the most familiar face might be one that we haven’t seen in a very long time as Gearbox Software is gearing up to release Homeworld Remastered Collection on the PC this week. A compilation containing revamped versions of Homeworld and Homeworld 2, the Collection will also include the original versions of both games in all their turn-of-the-millennium glory.

Finally this week, Maximum Games and HB Studios will bring Rugby 15 to the PS3, PS4, and Xbox One this week. Rugby 15 is the first rugby title to be released in North America in four years and will feature a variety of officially licensed leagues including Aviva Premiership Rugby, Pro 12, Top 14, and Pro D2.

The full list of this week’s new retail releases (including games on the PC, PS3, and Vita) can be found after the break. (more…)

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Nicole’s IndieCade East 2015 Diary

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Last weekend, IndieCade East was held once again at the Museum of the Moving Image in New York City. For three (extremely cold) days, I spent my time attending talks, playing games, and, of course, interacting with some amazing indie talent. Promoted as “IndieCade Festival’s sarcastic, all-black-wearing cousin,” IndieCade East had keynotes, talks, panels, workshops, an eSports showcase, Show & Tell, a curated showcase (entitled “Love & Rejection, Gesture, and Horizons”), and my personal favorite, Night Games. There was so much to do that even after three days, I hadn’t done it all. (more…)

Posted in Features, Mobile, PC, PS4, Top Story, Wii U |

Project CARS release fishtails its way into April

The highways and byways of the northeast are currently a mess, so it seems rather fitting that Slightly Mad Studios has announced that the release date for Project CARS has slipped once again. Previously set to get the green flag on March 17, the game will now be released for the PC on April 2 and for the PS4 and Xbox One on April 7. The Wii U edition of Project CARS still has a “TBA 2015” release date.

“Moving a release date was not an easy decision to make, as we know our fans are eager to get their hands-on on Project CARS,” said Ian Bell, the Studio Head at Slightly Mad Studios. “But we know that these extra days will allow us to provide the best game experience that our fans deserve. We assure you the wait will be worth it when the game does arrive early April.”

To keep your engine revving, Slightly Mad has teamed up distributor Bandai Namco to release a series of behind-the-scenes videos detailing the development process behind Project CARS. The first, which has been embedded above, will feature Creative Director Andy Tudor kicking the tires on the game’s Career Mode.

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