Warp Zoned Presents
Video Game Canon- Angry Birds, Dragon Quest, FIFA Soccer, and Silent Hill are the World Video Game Hall of Fame’s Class of 2026
- BAFTA Games Awards: All the Winners from 2003 to Today
- Clair Obscur Completes the Sweep by Winning “Best Game” at 2025-2026 BAFTA Games Awards
- Boss Fight Books to Get a New Look for Richard Moss’s “Age of Empires”
- GDC Awards: All the Winners from 1996 to Today
Warp Zoned Presents
Video Game Research Library- Spore: An oral history – Design Room (2026)
- We Pitched a Museum a 1993 Game Hint Line (And They Actually Said Yes) – Yarn Spinner (2026)
- The History Of The Word “Metroidvania” And How It Spread – A Critical Hit (2025)
- Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment – Bloomberg (2025)
- Shadow of the Colossus: An oral history – Design Room (2025)
Warp Zoned Archives
Most Recent: PC
Roundabout is headed to Xbox One, GDC, and PAX East
Roundabout, the “city with a twist,” will be coming to Xbox One as part of the ID@Xbox program. Developer No Goblin is “super honored to be included with one of the first waves of developers to release through the program,” according to their website. (And yes, they “will investigate yelling “Xbox, HONK HONK” to activate the limo’s horn.” Ha!)
The game will be playable at GDC next month, for those who want to try it out early. And if you can’t make it to GDC, they’ll also have their own booth at PAX East in April. So that’s two great chances for you to take the limo for a spin… literally!
Roundabout is currently available for pre-order for Windows, Mac, and Linux at No Goblin’s website right now for $9.99. The developers will be announcing a release date soon.
Posted in News, PC, Xbox One
Tagged GDC 2014, PAX East 2014, Roundabout
Ubisoft’s Child of Light will be released on April 30
Ubisoft’s utterly gorgeous Child of Light has a new trailer, and it’s lovely. This fairytale-like game takes players through Lemuria, which looks like a beautiful painting. This coming-of-age story lets you play as Aurora, who is fighting to return to the home she was stolen from. The game looks like Ico as a traditional JRPG, with added skills and crafting abilities. In short: it’s just the kind of game I want to play.
Child of Light will be out on April 30 for Xbox 360 and Xbox One (XBLA), PlayStation 3 and PlayStation 4 (PSN), the Wii U (Nintendo eShop), and the PC (Steam).
Pillars of Eternity will be released in the second half of 2014
Pillars of Eternity, the well-funded Kickstarter project by Obsidian Entertainment, has had a few hiccups along the way. Their Kickstarter campaign originally predicted the game would launch in April 2014, but their most recent development update says otherwise:
“However, before we get to the art, we wanted to officially update everyone that we are looking good to release Eternity by Winter 2014. So, look forward to getting your hands on Pillars of Eternity later this year,” wrote Rose Gomez, the newest producer on the game.
Pillars of Eternity – originally just Project Eternity – hasn’t had a Spring 2014 date for some time. Eurogamer spoke to project lead Josh Sawyer last May, and even then, he hinted at a Winter 2014 release.
But no, according to project lead Josh Sawyer, who spoke to me recently, “It’s not going to be in spring.” What about summer? Probably not.
Is it realistic, then, for people not to expect Pillars of Eternity in the first half of 2014? “Yeah,” he answered. “It’s going to come later.”
And then he explained: “We foresaw needing a bit more time when the Kickstarter ended. It’s understandable that people don’t know this but when you start a Kickstarter, once it goes live, you can’t change that [estimated release] date. You’re not allowed to change to that date.
In 2014, we’re no strangers to delayed Kickstarters, though I’m sure there are more than a few disappointed people out there. Keep yourself occupied with your backlog until Winter 2014 comes around when you can get your hands on Pillars of Eternity.
Posted in News, PC
Tagged Pillars of Eternity
Disney Infinity 2 in the works after Infinity 1 sells a ton

Disney Interactive had a 38% revenue growth (to $403 million) and a 600% quarterly operating income growth (to $55 million from $9 million), according to their quarterly earnings call, which took place last week. Chairman and CEO Bob Iger attributed the success primarily to Disney Infinity. Hopefully this means that last week’s rumor about layoffs was just that: a rumor.
But wait – there’s more great news. Iger confirmed that there would be additional entries in the Disney Infinity series, saying, “On the interactive front, there will be new iterations of [Disney] Infinity.” The executive also said that Disney Interactive would explore more mobile possibilities – could Infinity be coming to mobile platforms as well?
The company plans to focus more on licensing their iconic characters (for example, their deal with EA for two Star Wars games) instead of publishing when it comes to console – with the exception of Infinity. Iger also said they are “tracking what we are seeing in the industry” and “moving off of some of the more traditional platforms into mobile-to-mobile space, mostly for social games and for other casual games.”
With how much I see little kids stealing their parents’ phones to play Minecraft and other games, putting more Disney games on mobile would be sheer genius.
Posted in 3DS, News, PC, PS3, Wii, Wii U, Xbox 360
Tagged Disney Infinity, Disney Infinity: Marvel Super Heroes
First Evolve trailer, “Happy Hunting,” hints at PAX East debut
2K Games and Turtle Rock Studios have released the first trailer for Evolve, the latest cooperative shooter from the creators of Left 4 Dead.
The trailer, officially known as “Happy Hunting,” uses pre-rendered video to show us the game’s four character classes including a heavy weapons guy, a shield/healer specialist, a defensive character (check out the harpoon gun), and a jetpack-besuited butterfly woman. The cinematic battle against a raging alien is also sountracked to an awesome cover of Danzig’s “Mother” by Lissie.
I’m not sure what to make of Evolve, but this first trailer definitely ticked a few of my pop culture boxes including a pinch of Predator, a dash of Muldoon from Jurassic Park, and a bit of Duck Dynasty. But we’ll get a closer look at Evolve in April as Turtle Rock and 2K plan to bring the game to PAX East in some form.
Evolve is in development for the PC, PS4, and Xbox One and will be released this Fall.
Interview: Exploring the Final Frontier With Maximillian Kovtun of Space Enigma Studios

In the latest edition of Warp Zoned’s Kickstart This! column, one of the games we featured was Space Pioneer from Space Enigma Studios, an exciting fusion of space exploration, colonization, RTS, and mystery adventure. We recently spoke to Space Enigma’s director, Maximillian Kovtun, to find out more about the project, the science behind the game, and why the Wii U was chosen as one of the release platforms. (more…)
Posted in Features, Interviews, PC, Previews, Top Story, Wii U
Tagged Space Pioneer
Watch Dogs still on track for Spring release… except on the Wii U

Good news! Ubisoft has reconfirmed that Watch Dogs is stil on track for a Spring release. The game will be available in stores during the first quarter of Ubisoft’s 2015 fiscal year, which runs from April 1, 2014 through June 30, 2014.
But the bad news is that this release date doesn’t apply to the Wii U version of the game. According to Ubisoft CEO Yves Guillemot, the Wii U version was delayed to provide more development resources for the PC, PS3, PS4, Xbox 360, and Xbox One versions: “We made the difficult decision to further delay the release of Watch Dogs on Wii U to focus the team’s resources where they could have the broadest possible benefit for both our customers and Ubisoft.”
As terrible as this news is for Wii U owners, I suppose we should consider ourselves lucky that the Wii U version of Watch Dogs wasn’t outright canceled.
[Source: Game Informer]
New Mighty No. 9 gameplay video released and a live-action adaptation is in development
Keiji Inafune, the creator of Mega Man and the development lead behind next year’s Mighty No. 9, is on a mighty roll. After raking in a ridiculous pile of money with one of the most successful Kickstarter campaigns ever, Inafune and his design teams at Comcept and Inti Creates have released a steady flow of Mighty No. 9 details. Now, they’ve released another gameplay video, with Inafune himself holding the controller.
It’s a very brief look at the game, but the developer closes out the clip with a hearty shout of “I’m extremely satisfied!” How can you not love Inafune’s energy?
In other Mighty No. 9 news, Contradiction Films’ Tim Carter recently sat down with EP Daily and revealed that his company has been contracted to produce a live-action adaptation of the game.
“We are at the very beginning stages of creative development on a digital series for Might No. 9. We are building the story right now,” Carter said. “I was a little apprehensive about it at first until I got his notes, and thought ‘Dude, you should be working at Pixar!’ It’s so good. We’re really, really excited about it.”
It’s currently unknown how the Mighty No. 9 adaptation will be released, but Contradiction Films is best known as the producers behind 2011’s excellent Mortal Kombat: Legacy webseries. So perhaps Mighty No. 9 will receive similar treatment.








