Most Recent: PC

EA announces revamped Progression System for Star Wars: Battlefront II will be available on March 21

Electronic Arts has announced that Star Wars: Battlefront II‘s revamped Progression System will “begin rolling out” on March 21. In a complete reversal from the pre-release Beta, the new Progression System ensures that any item impacting gameplay can only be earned through gameplay, and “will not be available for purchase.”

The developers provided more details about the update on the game’s official website:

With this update, progression is now linear. Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase. Instead, you’ll earn experience points for the classes, hero characters, and ships that you choose to play in multiplayer. If you earn enough experience points to gain a level for that unit, you’ll receive one Skill Point that can be used to unlock or upgrade the eligible Star Card you’d like to equip.

You’ll keep everything you’ve already earned and unlocked. You will keep all of the Star Cards, heroes, weapons, or anything else you have already earned. What you have earned will still be available to use with this update regardless of how much or little progress you have already made.

Crates no longer include Star Cards and cannot be purchased. Crates are earned by logging in daily, completing Milestones, and through timed challenges. Inside of these crates, you’ll find Credits or cosmetic items, such as emotes or victory poses, but nothing that impacts gameplay.

A secondary update to the Progression System will appear in April, allowing Star Wars: Battlefront II players to purchase cosmetic items with real money. But an earnable in-game currency, Credits, can also be used to unlock these customization items.

Star Wars: Battlefront II is now available for the PC, PS4, and Xbox One.

Posted in News, PC, PS4, Xbox One | Tagged

Telltale’s latest Batman: The Enemy Within trailer offers a season recap ahead of the final episode’s March 27 launch

Telltale Games will close the book on Batman: The Enemy Within in a few weeks, but first they wanted to give their fans a look back at the season so far in a new trailer. Naturally, this trailer is chock full of spoilers, so don’t watch it if you’re not completely caught up with Batman: The Enemy Within.

Since the complete second season will soon be available for download, we’re excited to share the official full season trailer for Batman: The Enemy Within, the five-part episodic game series that continues Telltale’s unique take on the World’s Greatest Detective. This trailer recaps the events of the entire season but focuses primarily on the relationship players built with former Arkham Asylum inmate John Doe, a relationship that will soon culminate in the birth of The Joker.

Batman: The Enemy Within – Episode 5: Same Stitch will be available to download for the PC, PS4, Xbox One, and mobile devices on March 27.

Posted in Mobile, News, PC, PS4, Xbox One | Tagged

UK-developed Hellblade leads the way at 2018 BAFTA Games Awards with 9 nominations

Hellblade: Senua’s Sacrifice was developed in the United Kingdom at Ninja Theory, and this hometown advantage helped it lead the way with nine nominations at the 2018 BAFTA Games Awards.

With so many nominations, it’s no surprise that Hellblade: Senua’s Sacrifice is up for “Best Game,” and it’ll be competing against Ubisoft’s Assassin’s Creed Origins, Guerrilla’s Horizon: Zero Dawn, Nintendo’s The Legend of Zelda: Breath of the Wild, Nintendo’s Super Mario Odyssey, and Giant Sparrow’s What Remains of Edith Finch.

The BAFTA Games Awards ceremony will be held on Thursday, April 12, and hosting duties will once again be handled by comedian Dara O’Briain. If you weren’t able to score a ticket to the big show, you’ll still be able to livestream the entire ceremony through BAFTA.org and several other streaming platforms.

The complete list of nominees in all categories can be found after the break. (more…)

Posted in Mobile, News, PC, PS4, Switch, Wii U, Xbox One | Tagged , , , , ,

Geralt of Rivia officially joins the fight in Soul Calibur VI

Bandai Namco has announced that Geralt of Rivia, the “White Wolf” from The Witcher franchise, will join Soul Calibur VI. In addition to the brand new trailer embedded above, Dalton Link, the publisher’s Community Manager, teased Geralt’s inclusion in Soul Calibur VI on the PlayStation Blog this morning:

Wielding his signature steel and silver swords, Geralt is prepared to take on any opponent (man or monster) who dares cross his path. Both witcher swords are made of the finest quality alloys and precisely crafted to suit the needs of their wielder. While we don’t yet know why Geralt has entered another dimension, he was able to bring his weapons with him on the journey. The world he now finds himself in is filled with new foes and plenty of opportunities to fight!

On top of his swords, Geralt enters the ring armed with powerful Signs. From Aard to Igni, Geralt has the ability to unleash the devastating effects of Signs during one-on-one combat. Each Sign provides a different strategic opportunity to best your opponent or start powerful combos.

The Soul Calibur series famously started the guest character trend back in 2003 with the inclusion of Heihachi Mishima, Spawn, and Link in Soul Calibur II. A trio of Star Wars characters (Yoda, Darth Vader, and Starkiller) invaded Soul Calibur IV in 2008. And Ezio Auditore brought his Assassin’s skills to Soul Calibur V in 2012.

Soul Calibur VI will be released for the PC, PS4, and Xbox One in 2018.

Posted in News, PC, PS4, Xbox One | Tagged

Square Enix will launch Shadow of the Tomb Raider for the PC, PS4, Xbox One on Sept. 14

As expected, Square Enix has announced that Shadow of the Tomb Raider will be released for the PC, PS4, and Xbox One on September 14. A short teaser trailer, embedded above, also gave us our first look at Lara’s next destination… the Mayan Pyramids of Central America.

Shadow of the Tomb Raider is being jointly developed by Crystal Dynamics and Eidos Montreal, and according to its official website, we’ll learn more about the game during a “Reveal Event” on April 27. Fans can also expect some kind of puzzle-based contest (with a developer meet-and-greet as a prize) to begin this Monday, March 19.

And don’t forget, the newest Tomb Raider movie, starring Alicia Vikander as Lara Croft, opens in theaters today.

Posted in News, PC, PS4, Xbox One | Tagged

The Arcade Crew will publish Joymasher’s side-scrolling shooter Blazing Chrome this year

Brazilian developer Joymasher will team up with The Arcade Crew, a new publishing label from DotEmu, to release Blazing Chrome, a side-scrolling shooter with a look and feel inspired by several classics of the genre (such as Contra III: The Alien Wars, Conra: Hard Corps, and Metal Slug):

In Blazing Chrome, militant AI-fueled computers rule the Earth while humans are expendable, lacking power, prestige or status among their machine overlords. Choose to play as Mavra, a super badass human resistance soldier, or Doyle, the equally groovy and deadly insurgent robot. When a small group of rebels decide to overthrow their oppressors, it results in heavy casualties and a ton of lock-and-load fast-paced action where scrapping robots and blazing chrome with your powerful weapons is the only thing standing between you and your freedom.

The Arcade Crew and Joymasher will bring a playable demo of Blazing Chrome to this year’s Game Developers Conference (March 19-23) and PAX East (April 5-8). For the rest of us, a brand new Announcement Trailer, which has been embedded above, will have to suffice.

Blazing Chrome is currently in development for the PC, and will be available sometime this year.

Posted in News, PC | Tagged , ,

Square Enix is counting down to a reveal of Shadow of the Tomb Raider on March 15

Back in December, Square Enix announced that a new game in the Tomb Raider franchise was in development at Crystal Dynamics, and a promise that we’d learn more about it this year. Today, they’ve updated the game’s official website with a countdown that’s set to expire on Thursday, March 15, at 9:00 AM (Eastern Time).

However, that’s not all Square Enix did. Digging in to the site’s source code, you can find the game’s final title (Shadow of the Tomb Raider), an announcement date for “pre-order incentives” (April 27, 2018), a tagline (“Shadow of The Tomb Raider is the climatic finale of Lara’s origin story.”), and the release date (September 14, 2018).

Whoops doesn’t seem to cover it… but we’ll probably get a nice trailer once the countdown clock reaches zero tomorrow.

Posted in News, PC, PS4, Xbox One | Tagged

Pillars of Eternity II: Deadfire will be released for the PC on May 8

Obsidian Entertainment sent out a short news blast this afternoon to confirm that Pillars of Eternity II: Deadfire will be released for the PC on May 8. The isometric RPG was originally expected to launch on April 3, but the developer needed more time to “put those finishing touches on the game”:

We know you’re as excited as we are about the upcoming launch of Pillars of Eternity II: Deadfire. As you have probably guessed, Deadfire is a huge game — significantly larger than the original Pillars of Eternity. Obsidian has been working harder than Abydon himself to make every inch of it awesome, as well as incorporating all the great feedback we have been getting from everyone playing the Backer Beta.

With this in mind, we are taking just a few extra weeks to polish and put those finishing touches on the game.

Pillars of Eternity II: Deadfire is also in development for the PS4, Switch, and Xbox One. It’s on track to make its console debut this Fall.

And if you’re planning to attend PAX East in Boston next month, you’ll be able to play Pillars of Eternity II: Deadfire at the Versus Evil booth.

Posted in News, PC, PS4, Switch, Xbox One | Tagged ,