Most Recent: Wii U

CoD Ghosts and Xbox One are December 2013’s best-selling game and console

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The NPD Group has delivered their monthly report on the state of the retail game market and December 2013 was another blockbuster month. According to Joystiq, consumers spent $3.28 billion on video game products last month, an increase of two percent over December 2012. And thanks to new consoles, hardware sales were way up, totalling $1.37 billion (versus $1.07 billion last year).

And speaking of next-generation consoles, NPD is reporting that the Xbox One can lay claim to the US sales crown for December. Though Sony still holds a slight edge in total worldwide sales.

As for the games, Call of Duty: Ghosts and Battlefield 4 pulled off a repeat atop the retail sales chart. They were followed by the usual assortment of holiday season bestsellers and you can find last month’s complete top ten after the break. (more…)

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The Last of Us leads 2014 DICE Awards with 13 nominations

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The Academy of Interactive Arts & Sciences has announced the nominees for this year’s DICE Awards. This year, The Last of Us leads all games with 13 nominations, including “Game of the Year.” It will compete against four other games for the honor: Assassin’s Creed IV: Black Flag, BioShock Infinite, Grand Theft Auto V, and The Legend of Zelda: A Link Between Worlds.

Each of this year’s “Game of the Year” nominees has a chance to collect multiple awards as Grand Theft Auto V (seven), BioShock Infinite (six), and Assassin’s Creed IV (five), and A Link Between Worlds (three) were all nominated in multiple categories. With five nominations, Tearaway is also up a huge number of awards. All told, 61 games received nominations in 24 categories this year.

The 2014 DICE Awards ceremony will take place on Thursday, February 6 during the close of this year’s DICE Summit. A complete list of nominees can be found after the break. (more…)

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IO Interactive shares a few details about Hitman 6

hitman47A week after Square Enix dropped the cancellation hammer on Square Enix Montreal’s Hitman spinoff, IO Interactive has posted an open letter to the official Hitman website detailing their work on the currently-in-development Hitman 6.

The IO Interactive team is going big with Hitman 6, promising “an extreme level of detail” and “the largest levels ever built for a Hitman game.” They’re also bringing the series back to its roots, stating that the Agent 47 of Hitman 6 will be in the prime of his career, “stalking his prey across the world,” with the help of his handler, Diana Burnwood:

The game concentrates on the core Hitman fantasy of using a wide range of tools to take out a diverse group of targets across expansive, exotic locations around the world. We are building this game on the backbone of the Glacier 2 engine, using the best parts and what we have learnt through Hitman: Absolution and drawing inspiration from past titles like Contracts and Blood Money to fulfil the core Hitman fantasy. That means we’re packing in an extreme level of detail on the largest levels we have ever built for a Hitman game. We’ve adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free, sandbox levels. Our aim is to create living, breathing and believable levels which will allow gamers to play around with the AI to create those unique moments every fan of the Hitman franchise loves.

In addition to the single-player campaign, the HORSE-like Contracts Mode will return, allowing players to once again compose the perfect hit and challenge others to match it. IO also confirmed that 47’s “magic pockets” will not make a return appearance.

Hitman 6 is in development for next-generation consoles and the PC. IO Interactive has promised that we’ll learn more about the game throughout 2014, but a release has yet to be announced.

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Nintendo Download: Unepic, Castlevania II, F1 Race Stars

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Three new games are now available through Nintendo’s eShop: Unepic, Castlevania II: Simon’s Quest, and F1 Race Stars: Powered Up Edition. All three are available to download from the Wii U eShop:

Unepic – In the middle of a role-playing game with his friends, the hero Daniel is teleported to a castle and thinks that he is having a hallucination. Help guide Daniel through an (un)epic platforming adventure through a massive, mysterious castle.

F1 Race Stars: Powered Up Edition – F1 Race Stars: Powered Up Edition takes Formula One over the top with new content for Wii U, including four extra tracks and bonus accessory packs! Featuring official cars and stars, use awesome power-ups on famous circuits transformed to feature jumps, loop-the-loops and shortcuts, then share the fun in split-screen!

Castlevania II: Simon’s Quest – In this sequel to the original classic, take on the role of Simon Belmont, grab your legendary whip and roam freely through Transylvania on a quest to find Dracula’s missing body parts. In addition to intense action and tight control, this sequel also introduces several unique game-play elements to the legendary series. Build experience the longer you play, buy weapons and items from merchants or talk with villagers to get clues. Take a deep breath, steady your nerves and help Simon end his curse and defeat the count once and for all.

Castlevania II: Simon’s Quest is also available to download from the 3DS eShop. Like all Virtual Console titles, Nintendo considers them separate purchases on the Wii U and 3DS.

Posted in 3DS, News, Wii U |

Lego Marvel Super Heroes Review: Amazing, Spectacular, and Fantastic

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I’m normally not one to get into the Lego games. I played Lego Indiana Jones and Lego Lord of the Rings, but I usually found myself moving on to other games after a few hours of play. But not so with Lego Marvel Super Heroes. I’ve been playing this game nonstop, without touching any of my other PS4 titles. It’s that much fun. I don’t know if it’s because I’m a huge Marvel fan or if I have a serious case of OCD, but I’ve put over sixty hours into this title – and I’m still only at 85% complete. And most importantly, it has kept my interest the entire time. (more…)

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Call of Duty: Ghosts Onslaught DLC Pack to be available on XBL Store on January 28

Activision and Infinity Ward have announced that the first map pack for Call of Duty: Ghosts, Onslaught, will be available to download from the Xbox Live Store (for both the Xbox 360 and Xbox One) on January 28.

The coolest map is clearly “Fog,” a love letter to the horror films of yesteryear. Players will even be able to become Halloween‘s Michael Myers and deliver the killing blow with a bloody axe. Players will also be able to frag their friends in the California boardwalk of “BayView,” the war-torn Mexican village of “Containment,” and the aging Florida space launch facility of “Ignition.”

Onslaught will also include a new weapon, a dual-purpose Assault Rifle/Sniper Rifle known as the Maverick, and “Nightfall,” a new chapter in humans vs aliens Extinction saga. In “Nightfall,” players will guide a small strike team to a snowy Alaskan base in search of the origins of the alien invasion (and to battle the biggest boss Infinity Ward has ever created).

Once again, Onslaught will be available to download through the Xbox Live Store on January 28 with a release on other platforms to follow. The DLC pack has been priced at $14.99 individually and will also be included as part of the $49.99 Season Pass.

More details about all of Onslaught’s maps can be found after the break. (more…)

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Retro and Monolith Soft hiring… What does Nintendo have planned?

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Two of Nintendo’s shining subsidiaries, Retro Studios and Monolith Soft, have both been busy advertising to fill several positions this week.

First up, Xenoblade Chronicles developer Monolith Soft (translated by Siliconera) is urgently seeking a Game Planner, Town Planner, and Battle Algorithm Planner. The advert also called for people with experience in A.I. programming, as well as seeking battle animation designers. These roles are presumably for the Wii U title X, which seems to be related to the Xenoblade world. However, that game has a tentative release date sometime this year, so if the posts are for that project, it may mean that Monolith Soft is gearing up for crunch time or, more worryingly, that the RPG will be delayed. However, if you like your glass half full, it could mean that Monolith has something other than X in the works.

More recently, Zach Works, a recruiter for Nintendo, tweeted about a hiring spree at Retro’s Austin based offices.

While the company is still tweaking Donkey Kong Country: Tropical Freeze, that game is due out on February 21, so any hiring now would have to be for a completely new project. Could it be that Retro is returning to the Metroid series? Or will the company be moving on to another franchise in Nintendo’s massive library?

Two words: Star Fox.

We can but dream.

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2014 Writers Guild Awards nominees announced

wgaThe Writers Guild of America has announced the nominees for this year’s Writers Guild Award. The award, which honors “Outstanding Achievement in Writing for Videogames,” will be given out on Saturday, February 1 during the 2014 Writers Guild Awards ceremony.

This year, the writers behind Assassin’s Creed IV: Black Flag, Batman: Arkham Origins, God of War: Ascension, The Last of Us, and Lost Planet 3 will all battle it out for the award. A full list of every nominated writer can be found right here:

Assassin’s Creed IV: Black Flag (Ubisoft)
Story by Darby McDevitt, Mustapha Mahrach, Jean Guesdon
Lead Scriptwriter: Darby McDevitt
Scriptwriter: Jill Murray
AI Scriptwriter: Nicholas Grimwood
Scriptwriter Singapore: Mark Llabres Hill

Batman: Arkham Origins (Warner Bros. Interactive)
Narrative Director: Dooma Wendschuh; Writer & Senior Narrative Designer: Ryan Galletta
Writer: Corey May

God of War: Ascension (Sony Computer Entertainment)
Written by Marianne Krawczyk
Additional Writing: Ariel Lawrence

The Last of Us (Sony Computer Entertainment)
Written by Neil Druckmann

Lost Planet 3 (Capcom)
Head Writer: Richard Gaubert
Writers: Orion Walker, Matt Sophos

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