Most Recent: Xbox One

Final Fantasy XV gets a TGS 2014 trailer; Tetsuya Nomura steps down as director

Square Enix showed a trailer for Final Fantasy XV yesterday at the Tokyo Game Show and… what is happening, are they driving a car? The prince is sleeping? What am I even watching? I don’t even know what’s going on, and I’m still excited anyway. The game will be released for PS4 and Xbox One, and while there’s no release date, there will be a playable demo packaged with Final Fantasy Type-0 when it comes out on March 17, 2015.

Square Enix also announced that director Tetsuya Nomura will be replaced by Hajime Tabata, allowing Nomura to “focus his full efforts as the director of other highly anticipated titles, including Kingdom Hearts III.” That’s a lot of serious announcements for one day. Thanks, Square Enix!

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Final Fantasy Type-0 HD will include FF15 demo when its released on March 17

Square Enix has announced they will release Final Fantasy Type-0 HD in the US on March 17, 2015. Are you still a little shaky on what Type-0 HD entails? Square Enix has helpfully provided this description for the PS4/Xbox One title:

Step into the fray as Class Zero, a group of fourteen students from an elite military academy whose country is attacked by an aggressive neighboring Empire. Using the powerful abilities and magic of all fourteen characters in fast-paced action RPG combat, players must face the brutality and injustices of war to uncover the secrets of its genesis.

As a further incentive to entice fans to take a chance on their latest Final Fantasy spinoff, Square Enix will include a Final Fantasy XV demo download code inside each copy of Type-0 HD.

Type-0 HD has undergone quite a few changes in its odyssey towards America. Originally announced as Final Fantasy Agito XIII, it began life as a PSP entry in Square Enix’s “Fabula Nova Crystallis” franchise. After a name change, it was released in Japan in 2011. Owing to its handheld roots, Type-0 was initially rumored to move to the Vita before Square Enix announced the PS4/Xbox One port at this year’s E3 Expo.

So four years later (and nine since its initial announcement), we’ll get a chance to see what the fuss is about.

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Five Survivor Mode add-ons for Alien: Isolation planned; Season Pass announced

Sega and Creative Assembly have big plans for Alien: Isolation after its October 7 launch. As part of a planned Season Pass, the developer will create five Survivor Mode add-ons that place players in direct opposition with the Xenomorph in a confined space and with limited resources. A bonus Survivor Mode demo, “Basement,” will be included with the game at launch.

Each Survivor Mode add-on will include “three new maps, each with their own set objective and challenges, a new playable character and a variety of enemy types between you and your escape.” New Survivor Mode packs will drop at a rate of about one per month and the first will be released on October 28. All five will be available by next March.

“At this year’s E3 and a number of subsequent events, we put the Survivor Mode demo into the hands of the world’s press and consumers and the reception was incredible,” said Al Hope, Creative Lead on Alien: Isolation. “This is the game in its purest form; it’s you against the creature and it’s against the clock. It was just fantastic watching players leave the demo with a strange mix of joy, terror and relief at simply surviving, before jumping back in and try to tackle it in a different way to beat their time!”

Can you escape the Xenomoprh? Don’t forget the cat!

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Activision sells more than 5 million copies of Destiny in first week

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Opinions on Bungie’s Destiny seem to be split (its average score at Metacritic is current in the high 70s), but publisher Activision is definitely pleased with how many copies they’ve sold. In its first five days of availability, Destiny grossed more than $325 million. At $60 a pop, that averages out to more than five million copies sold, obliterating the previous sales record for an original property, which was set by Watch Dogs back in May.

“Destiny fans played more than 100 million hours of the game in the first week. That’s on par with the engagement levels of our most popular Call of Duty games, which obviously is an industry leader,” said Eric Hirshberg, the CEO of Activision Publishing. “Millions of gamers are having a great time playing Destiny and can’t put down their controllers. And this is just the beginning. Destiny is a platform that will grow and evolve and we will continue to work closely with our partners at Bungie to bring a long line of new experiences and content to life in the game.”

Destiny is currently available for the PS3, PS4, Xbox 360, and Xbox One. Yesterday, Bungie launched “Vault of Glass,” a unique in-game event exclusively for players who’ve reached Level 26.

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2K delays PS4/Xbox One version of WWE 2K15 to November 18

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You’re going to have to wait a bit longer to slam WWE 2K15 into your PS4 or Xbox One. 2K Games has announced that the next-generation version of the wrestling title has been delayed. It will now be released on November 18, three weeks after its original October 28 release date.

WWE 2K15 will be the first game in the pro wrestling franchise to appear on the PS4 and Xbox One. No specific reason was given for the delay, though Visual Concepts’ Greg Thomas did say that the development team needed more time “to ensure the WWE 2K15 next-gen experience fully meets our expectations.”

However, there is some good news. The PS3/Xbox 360 version of WWE 2K15 has not been delayed and will be released as scheduled on October 28.

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Ubisoft unveils complete Just Dance 2015 soundtrack

justdance2015-logoUbisoft is putting out another Just Dance game this Fall and today they’ve unveiled the game’s complete soundtrack. The enture track list can be found after the break and you’ll probably be quite happy if you like musicians such as Ariana Grande, Iggy Azalea, Lady Gaga, Katy Perry, Icona Pop, and Charli XCX. Oh, and Pharrell’s “Happy” is on the list too.

Just Dance 2015 will be released for the PS3, PS4, Wii, Wii U, Xbox 360, and Xbox One on October 21. (more…)

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Chivalry: Medieval Warfare coming to PS3, Xbox 360 in 2014

Activision has announced they’ve teamed up with Torn Banner Studios and Mercenary Technology to bring Chivalry: Medieval Warfare to the PS3 and Xbox 360 by the end of the year. The first-person medieval melee game has been a hit on the PC as its sold more than two million copies since its release in 2012.

Chivalry: Medieval Warfare is a fast-paced online multiplayer action game which will have players turning in their guns and grenades for battle axes and swords. Chivalry: Medieval Warfare combines a sharp melee edge and familiar competitive gameplay along with the genuine look and feel of open-field combat in the Middle Ages. Players can choose between one of four classes – Knight, Vanguard, Man-at-Arms and Archer – each balanced to offer a unique set of strengths and vulnerabilities in any given situation. An extensive armory of more than sixty period-authentic weapons, including swords, shields, daggers, maces, axes, javelins, longbows and crossbows, delivers deadly choices for decimating foes.

The debut trailer for the console edition of Chivalry: Medieval Warfare is embedded above.

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Microsoft officially purchases Minecraft maker Mojang for $2.5 billion

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Two Point Five Billion Dollars. That’s how much Microsoft just spent to acquire Mojang, the developer behind the wildly popular Minecraft. To put that in perspective, Disney paid $4.64 billion for Marvel in 2009 and $4.05 billion for Lucasfilm in 2012. So the Minecraft community carries the same value as 19,000 characters from the Marvel multiverse or 60% of the entire Star Wars canon. That is unbelievable.

As expected, Markus “Notch” Persson will leave Mojang after the acquisition is complete to work on new projects. And, in a surprising move, Microsoft has confirmed that Minecraft will not become a PC/Xbox exclusive. The game will continue to be available on mobile devices, the PS3, the PS4, and the Vita.

“Minecraft is one of the most popular franchises of all time,” said Phil Spencer, head of Xbox. “We are going to maintain Minecraft and its community in all the ways people love today, with a commitment to nurture and grow it long into the future.”

To date, more than 50 million copies of Minecraft have been sold across all platforms, making it one of the best-selling games of all time.

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