All Articles: Shovel Knight: King of Cards

Yacht Club continues to joke about Shovel Knight 64… and talks seriously about King Knight expansion

Developers from Yacht Club Games have joked about creating Shovel Knight 64 for a few years now. But the company’s “Pixel Artmancer,” Nick Wozniak, revealed that their fanciful daydreaming about a Shovel Knight sequel that uses the blocky polygonal style made famous by the N64 might be real during an E3 2017 interview with App Trigger:

App Trigger: I’ve seen a little bit of Yacht Club talking about working on more Shovel Knight, or more things besides Shovel Knight after all this is done. What would your personal preference be? If you could work on anything, what would it be?

Nick Wozniak: Anything? I think one of the things we want to work on in the far future is definitely like a Shovel Knight 64, a 3D platformer. We would all love that. We all love Mario 64 to pieces and would just love to be able to jump into that.

Of course, this wasn’t an official announcement for Shovel Knight 64. Wozniak said that Yacht Club doesn’t just want to be known as “the Shovel Knight company,” and that they’re currently hard at work on “something new.”

However, the developer is also putting the finishing touches on Shovel Knight’s King Knight expansion, and Wozniak also had a bit to say about the game’s final add-on:

App Trigger: [King Knight is] great. He’s the light-hearted guy. Even though you guys gave us choices at the beginning of Shovel Knight, your eye is drawn more toward King Knight, so I think that’s the one a lot of people start with.

Nick Wozniak: He’s great. He’s the first guy you probably encounter, and he sets the tone of the rest of the game. You know what to expect, kind of, when you see King Knight. He’s a joke, even in his name. He’s not a king, he’s a knight who’s kingly, and that’s ridiculous and stupid and it sets the bar for your expectations of what the game is and what the knights are. His campaign is going to be a big departure from the very tragic story that Specter Knight was, but it will be interesting and focused on his journey to becoming King Knight. I’m not sure what the timeline is now, we’re still working through what it is, but it’ll be goofy.

Yacht Club has previously said they want to release the King Knight campaign before the end of the year, so it shouldn’t be too long before we can all be royals.

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Shovel Knight is officially coming to Nintendo Switch; Yacht Club also plans to re-release the expansions as standalone games

Followers of the Code of Shovelry have quite a bit to celebrate today as Yacht Club Games uncovered a massive amount of new information about Shovel Knight on the game’s official site… including confirmation that it’ll be released for the Nintendo Switch.

Yes, the side-scrolling masterpiece will make its way to the Nintendo Switch sometime this year, along with each expansion and all the bonus content like Body Swap Mode and Co-Op Mode. Oh, speaking of Body Swap Mode, it’s finished and will be released alongside the Specter Knight expansion this Spring. And in the spirit of sharing, Co-Op Mode will no longer be exclusive to the Wii U (and the Shovel Knight Amiibo). According to the developer, it will soon be available for all consoles and the PC (but not the 3DS or the Vita) as a free update.

Here’s where it gets interesting.

Shovel Knight’s release structure will soon be undergoing some changes, though Kickstarter backers and other current owners won’t notice anything different. Yacht Club has decided to upgrade the game for current owners to the Shovel Knight: Treasure Trove on all platforms. Available this Spring, the Treasure Trove will include free access to all updates and expansions. But because the expansions have grown beyond being simple character swaps, Yacht Club has decided to raise the price of the Treasure Trove for newcomers once its available. The game’s new price has yet to be announced, but the current $14.99 price (and its promise of free updates and expansions) will remain in place until the Treasure Trove is released.

For everyone who has yet to purchase Shovel Knight (or for those who might want to rebuy the game on a new platform), Yacht Club has decided to split each of the expansions off into its own standalone game. So the original Shovel Knight campaign will receive a new subtitle (Shovel of Hope), and the expansions (Plague of Shadows, Specter of Torment, the King Knight campaign, and Battle Mode) will all be available as individual downloads (and for a lower price) on the PC, PS4, Xbox One, and Switch.

Finally, Yacht Club has begun to think about life after Shovel Knight, and will soon begin work on their “second” game (depending on how you count the Shovel Knight expansions). Writing in a new Q&A, the developer said, “[I]f you want something new outside of Shovel Knight… we have vowed to begin work on a new project this year!”

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Yacht Club reveals a short snippet from Shovel Knight’s King Knight add-on

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Yacht Club Games launched the beefy “Plague of Shadows” expansion for Shovel Knight late last year, but they’re not done updating their 2013 debut. The developer is also in the midst of creating add-on campaigns for King Knight and Specter Knight, and the current plan is to release both by the end of the year.

There’s still no ETA on when the King Knight or Specter Knight campaigns will be completed, but Yacht Club recently released this quick glimpse at King Knight in action:

I love the regal flourishes that have been added to the status bar.

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Shovel Knight has sold over one million copies; Specter Knight and King Knight expansions will be finished by the end of the year

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Yacht Club Games is in a rather celebratory mood this morning as they’ve announced that Shovel Knight has now sold more than one million copies. According to a blog post on their official site, the current number is actually over 1.2 million copies, with 200,000 sales coming from the game’s recently released retail edition.

For statistics nerds, this blog post is a treasure trove of information including a sales breakdown for each platform, region, and retailer, as well as sections for Steam User Stats, the Plague of Shadows expansion, and the Amiibo figure.

And speaking of expansions, Yacht Club has pledged that development work on the Specter Knight and King Knight expansions will be completed by the end of the year. Now, that doesn’t necessarily mean they’ll launch by the end of the year, but they’re much closer to release than they were yesterday.

The developers at Yacht Club condensed a lot of this information into a great infographic, which you can find right here.

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Shovel Knight quadruples Kickstarter goal

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Shovel Knight has reached the end of its Kickstarter odyssey and the retro platformer from Yacht Club Games has surpassed the developer’s wildest expectations.

Yacht Club Games, which is made up of several former members of WayForward Technologies, was asking for $75,000 to complete development on the PC, 3DS, and Wii U game. 14,749 backers responded with four times that amount and pledged a total of $311,502. The developer has set up a PayPal account for fans who missed out on the Kickstarter drive and still wish to donate and/or pre-order the game.

This outpouring of support has ensured that every stretch goal Yacht Club set for Shovel Knight will make its way into the final game including:

  • Music Player
  • Achievements
  • New Game+
  • 3 Playable Boss Knights
  • Linux/Mac Versions
  • Gender Swap Mode
  • Challenge Mode
  • 4 Player Battle Mode With All Boss Knights
  • Real, Physical Box

Congratulations to the team at Yacht Club Games. Shovel Knight is currently expected to be released in September.

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