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Activision confirms Skylanders 6, new Call of Duty from Infinity Ward, Destiny expansion in 2016; Destiny 2 coming in 2017
Deathstate is coming to the PS4 and Xbox One
New Retail Releases: Tales From the Borderlands, Pokemon Rumble World, Sega 3D Classics Collection, More
20XX will exit Early Access this Summer and come to PS4/Xbox One by end of the year
Cuphead Hands-On Preview: A Shoot-Shoot-A-Hoot
The PAXpocalypse List: The Best of PAX East 2016
Xbox Store Today: DC Universe Online, Paranautical Activity, JumpJet Rex
John Romero hacked together another Doom map in his spare time
Koei Tecmo is developing at least one game for Nintendo’s NX
John Romero “pauses” Blackroom Kickstarter campaign to produce a gameplay demo for potential backers
Red Dead Redemption, Minecraft clean up at GDC Awards
The Game Developers Conference continues to roll on in San Francisco, and the game industry honored their own last night with the 11th annual Game Developers Choice Awards.
Red Dead Redemption was the most honored game of the night, winning the Game of the Year award as well as Best Game Design, Best Technology and Best Audio. The developers at Rockstar San Diego had to share the spotlight with Mojang’s Minecraft, which won three awards: Best Debut Game, Innovation Award and Best Downloadable Game.
Three other games were winners at last night’s GDC Awards: BioWare’s Mass Effect 2 for Best Writing, ZeptoLab’s Cut the Rope for Best Handheld Game, and Playdead’s Limbo for Best Visual Arts.
Three special awards were also handed out. The man behind the Fable franchise , Peter Molyneux, won the Lifetime Achievement Award. Another big name among RPG producers, Yu Suzuki, won the Pioneer Award. Maybe this’ll give him the clout he needs to create the long-rumored Shenmue III.
Finally, the Ambassador Award was given to Tim Brengle and Ian MacKenzie, two early organizers of the Game Developers Conference.
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