Shovel Knight Review: An Ace (of Spades) Retro-Styled Platformer
Street Fighter producer promises new announcement at Comic-Con 2015
New Releases: Last of Us Remastered, Lego Ninjago: Nindroids, Sacred 3 PC
Tetsuya Nomura-designed Batman figure was originally created for a canceled game
10 Actors We Think Could Play Nathan Drake in the Uncharted Movie
XBL Store Today: AirMech Arena
Daily Scoop: July 30, 2014 – Just some deals
Deep Silver acquires rights to Homefront: The Revolution from Crytek
Almost 3 million copies of Mario Kart 8 sold, but Wii U continues to struggle
The Last of Us Remastered, Rogue Legacy, R&C Collection Vita, more added to PS Store
Author: John Scalzo
You had me at “transforming mechs,” Ubisoft. You had me at “transforming mechs.”
Ubisoft and developer Carbon Games have brought their free-to-play action strategy game AirMech Arena to the Xbox Live Arcade today. The game offers more than 60 mechs that can transform from flying vehicles to walking robots of death at the push of a button and it looks a little like the Transformers game we’ve always wanted…
AirMech Arena (Free)
AirMech Arena is a highly competitive fast-paced real-time strategy game, where players team up AirMechs to amass unrelenting combat forces and destroy the enemy team’s fortress. In the future, the last survivors of the Great War continue their fight with the ultimate war machine: the AirMech. Created using lost technology, Pilots have found, salvaged, or stolen AirMechs that they use to protect the weak, or to pillage. Which side do you fight for?
Be sure to check out the launch trailer above.
Crytek’s money problems just will not go away. Last month, rumors began to swirl that the high-profile developer wasn’t paying their employees and had canceled several major projects. Today, Deep Silver announced that they have acquired all rights to Homefront: The Revolution. The deal also includes 2011′s Homefront, which Crytek obtained at the THQ bankruptcy auction.
The story behind Homefront: The Revolution is one of the more complicated tales in the entire industry. THQ originally announced the shooter sequel a few months after the successful launch of the original Homefront. Crytek was on board as the developer from the beginning and they assigned the game to their Crytek UK team. Then came THQ’s bankruptcy woes and everyone stayed quiet on the Homefront until this year’s E3 Expo, when Homefront: The Revolution was officially unveiled.
Due to Crytek’s inexperience in the self-publishing arena, they recruited Deep Silver to distribute the game and stand in as something like a co-publisher. So this acquisition likely won’t disrupt development too much. However, the game is moving from Crytek UK to Deep Silver Dambuster Studios. Both studios are located in Nottingham, so I’m curious to know how many former Crytek UK employees have jumped ship to Deep Silver’s new endeavor.
Hopefully, Homefront: The Revolution is still on track for a 2015 release.
UPDATE: Crytek has confirmed that all members of the Homefront team will transfer to Deep Silver Dambuster.
Mario Kart 8 is an unqualified hit. Nintendo has announced that the latest entry in the kart-racing franchise has sold more than 2.82 million copies since its release in May. Even more astonishing is the fact that it accounts for 64% of all Wii U game sales in the April-June quarter. To make that number even more ridiculous, remember that Mario Kart 8 was released towards the end of May, so it’s only been available for a little more than a month.
While it’s good news for kart-racing fans everywhere, it’s bad news for everybody else. With Mario Kart 8 sucking up all the attention these past few weeks, every other Wii U game in existence could only account for 1.57 copies sold in the past three months.
Nintendo isn’t faring much better on the hardware front. The Wii U checked off about 510,000 console sales in the April-June quarter, bringing the worldwide total to 6.68 million. That’s not bad, but it’s still well behind the PS4 (and Nintendo’s expectations).
Perhaps a packed Fall, which begins with Hyrule Warriors on September 26, will turn things around.
One of the PS3′s greatest games is now available on the PS4 as Sony has added The Last of Us Remastered to the PlayStation Store in their latest weekly update. The Remastered edition of The Last of Us includes everything that made the original game great as well as both Map Packs (Abandoned Territories and Reclaimed Territories) and the Left Behind single-player expansion.
This week also marks the beginning of the PlayStation Store Play promotion and Cellar Door’s Rogue Legacy is the first game on the docket. Rogue Legacy is a platformer with roguelike elements (which the developer refers to as “rogue-lite”). The game is Cross-Play compatible (PS3, PS4, and Vita) and features a procedurally generated quest with “wicked sweet fart jokes.”
Speaking of the Vita, several new titles are now available for Sony’s handheld, but this week’s big new release is Ratchet & Clank Collection, a portable compilation of the duo’s first three PS2 adventures. If you’d prefer something a little newer, WB Games released Lego Ninjago: Nindroids, based on the brand-new television show, for the Vita yesterday.
After including underwater cameras and remote control drones in previous special, Activision is keeping the Call of Duty: Advanced Warfare special editions simple. Instead of some big toy that you’ll play with once, the publisher is packing both packages with a ton of downloadable goodies.
First up is the Atlas Pro Edition, which is priced at $79.99. In addition to the game, it’ll include the following digital items:
- “Atlas Gorge” Bonus Multiplayer Map – “Atlas Gorge” re-envisions the fan-favorite Call of Duty 4: Modern Warfare map, “Pipeline,” re-imagined for the new Call of Duty: Advanced Warfare exoskeleton abilities. The Atlas Corporation has commandeered the world’s largest power source, the Three Gorges Dam in central China, creating a gripping setting for a multiplayer battle. Combatants will navigate the shadows and control a map-based turret scorestreak that overlooks the dam and helps to keep enemies at bay, all while leveraging new abilities and tactics enabled by exoskeleton technology, such as vertical combat, new sightlines, and strategic vantage points.
- Atlas Digital Content Pack: Weapons – The Bal-27 AE Assault Rifle and the Atlas 45 AE Pistol. Trick out your loadout with these two sleek weapons fitted with an Atlas Corporation theme to match your other custom content.
- Atlas Digital Content Pack: Atlas Exoskeleton - Strike fear into competition with your PMC-issued, white, red & black custom Atlas exoskeleton, and ensure opponents remember who took them out.
- Atlas Digital Content Pack: Atlas Helmet - A state-of-the-art custom Atlas helmet.
- Atlas Digital Content Pack: Atlas Player Card - Leave your mark on any killcam with an Atlas player card, featuring both a custom Atlas calling card and custom Atlas emblem.
- Atlas Digital Content Pack: Bonus Supply Drops - Supply Drops are part of the revolutionary changes in Call of Duty: Advanced Warfare that Sledgehammer Games is bringing to Call of Duty multiplayer. You’ll be well-prepared for battle as soon as you boot up with five bonus supply drops, which unlock a variety of game-changing, in-game content from player customization gear to weapons.
- Single Player Exoskeleton Upgrade Token - Over the course of Campaign mode, players unlock exoskeleton perks and abilities that help tackle various obstacles and challenges. This token provides an extra upgrade for your exoskeleton, so you’re already at an advantage when jumping into the Campaign.
- Official Call of Duty: Advanced Warfare Soundtrack - Digital copy of the in-game score, featuring main title & themes by legendary composer, Harry Gregson-Williams as well as original music by Audiomachine.
The Atlas Pro Edition will also include a Welcome to Atlas: Advanced Soldier Manual which features “original concept artwork” from the game as well as “historical and tactical information that will bolster every soldier’s potential for success in the field.” Finally, it all comes packed in a collectible SteelBook case. If you upgrade to the Atlas Limited Edition (which is priced at $119.99), you’ll receive all that plus the Call of Duty: Advanced Warfare Season Pass.
The Atlas Pro Edition, the Atlas Limited Edition, and the standard edition of Call of Duty: Advanced Warfare will all launch on November 4 for the PC, PS3, PS4, Xbox 360, and Xbox One.
You’re already signed up for Xbox Live Gold and PlayStation Plus. Now, get ready to open up your wallet for EA Access.
EA Access is a subscription service that will offer access to some of Electronic Art’s previously released titles as digital downloads. Currently, the service is exclusive to the Xbox One and will be available for $4.99 per month or $29.99 per year.
So what do you get for your money? First and foremost, you get access to “The Vault,” a revolving selection of EA titles that can be downloaded from Xbox Live. During this Summer’s EA Access beta period, The Vault will contain Battlefield 4, FIFA 14, Madden NFL 25, and Peggle 2. According to the fine print, EA Access subscribers will lose all access to their EA Access games if the subscription lapses and once a game is removed from The Vault, it is no longer playable by EA Access subscribers.
In addition to titles in The Vault, EA Access members will be able to download demo versions of upcoming EA titles five days before the general public. These “Play First” titles include Madden NFL 15, NHL 15, FIFA 15, NBA Live 15, and Dragon Age: Inquisition. Finally, subscribers will receive 10% off all EA digital content in the Xbox Live Games Store. That includes all full game downloads and add-on content.
If you’re interested in signing up for EA Access, head over to EA.com/eaaccess now.
This “Campaign Story” trailer for Call of Duty: Advanced Warfare lays out all the little details the fuel the game’s narrative… There’s a terrible terrorist attack. A private military contractor named Atlas leads the rebuilding effort and wins government contracts all over the world. And then Kevin Spacey goes mad with power. But I was promised a madder Spacey. A Spacey that chews the digital scenery with reckless abandon. Maybe even Keyser Soze in space!
But we don’t get any of that. There’s very little Spacey in this trailer. I have to admit, I feel a little like Jeff Goldblum in Jurassic Park. Tapping the screen and hoping a Spaceysaurus jumps out and has a nice lunch with his lawyer.
Still, the trailer is pretty impressive. There’s jet packs and mech-suited soldiers and walking tanks and a surveillance bug that is literally a tiny flying bug with a camera mounted to its face. And the trailer ends with a promise that the “Multiplayer Reveal” will be available on August 11. That’s nice to know.
Call of Duty: Advanced Warfare will launch (with more Spacey) on November 4 for the PC, PS3, PS4, Xbox 360, and Xbox One.
Square Enix launched their Play Arts Kai line of figures a few years ago, creating figures for famous franchises such as Final Fantasy, Mass Effect, and Halo. Recently, they’ve delved into creating DC Comics Variant figures such as this awesome Batman design that debuted at this past weekend’s San Diego Comic Con. This version of the Caped Crusader looks to be influenced by the futuristic stylings of Batman Beyond, but it also features a more heavily armored look as well as a cape that closely resembles bat wings.
It was also originally designed by Tetsuya Nomura (the Director behind the Kingdom Hearts series and the upcoming Final Fantasy XV) for use in a now-canceled Batman game.
Siliconera caught up with the prolific producer to ask him about the history of the figure and the game it was originally connected to. It turns out that the game was in development more than a decade ago, and never moved past the concept stage. It was actually canceled before development began on Kingdom Hearts, and Nomura revealed that this Batman design influenced the look of the armor in the first Square Enix/Disney crossover. Beyond that, he’s not allowed to say much about the project, though he did confirm that he’s working on a way to publish the “backstory” of this Batman variant.
So we’ve got a PS2-era Batman game with a funky art style that would have been overseen by Tetsuya Nomura. I am truly sorry I never got to see the finished product and I doubt I’m alone.