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Activision confirms Skylanders 5, Call of Duty 2015, "unannounced initiatives" during quarterly presentation
Weekly Warp-Up: Gears of War: Ultimate Edition is a Go
Shigeru Miyamoto confirms that Pikmin 4 is in development
Play as Jason in Mortal Kombat X for free this weekend
H-Hour: World's Elite gets a new trailer after being added to Steam Early Access today
Video Game Release Calendar Changelog: E3 2015 Table Setting Edition
Pac-Man debuted in Japanese arcades 35 years ago today
Xbox Store Today: NASCAR 15, Spy Chameleon
F1 2015 release skids into July as Codemasters releases first trailer
Ultra Street Fighter IV comes to PS4 next week… watch launch trailer and see what’s new
Author: John Scalzo
Don’t Forget! This is just a changelog of recently announced release dates. Warp Zoned’s complete Video Game Release Calendar includes every title we could find with a 2015, 2016, 2017, or unannounced release date.
This edition of the Video Game Release Calendar Changelog is definitely focused on the pre-E3 table setting that happens every May. In addition to release dates for some of this Summer’s most-anticipated games (Lego Jurassic World on June 12, Devil May Cry 4: Special Edition on June 23, and Rory McIlroy PGA Tour on July 14) we were recently treated to release dates for some of this Falls big franchise titles (Tom Clancy’s Rainbow Six: Siege on October 13, Assassin’s Creed: Syndicate on October 23, WWE 2K16 on October 27, and Call of Duty: Black Ops III on November 6).
Looking beyond the big names, we now know that Keiji Inafune’s Mighty No. 9 will be released on September 15 (though the 3DS and Vita versions will launch “sometime later”). But even the recent surprise announcements are focused on big names including Need For Speed and Tony Hawk’s Pro Skater 5, both of which will launch this Fall.
Finally, you can’t talk about release dates without mentioning a few delays. This time, Tom Clancy’s The Division was pushed back (to early 2016) alongside Mirror’s Edge 2 and the Ratchet & Clank remake (both will be available in Spring 2016). But Dead Island 2 got the worst delay of all, going from Spring 2015 all the way to TBA 2016.
But speaking of games that are far away, let’s end this roundup with Telltale’s Marvel Game, an untitled episodic adventure game that won’t be released until sometime in 2017. Hey, gotta get that announcement out there.
Even more new release dates for this edition of the Video Game Release Calendar Changelog can be found after the break. (more…)
Bandai Namco and Pac-Man have a lot to celebrate thanks to today’s big anniversary, but after the year he’s had, everyone’s favorite ghost-chomper isn’t showing any signs of slowing down.
On May 22, 1980, exactly 35 years ago, “Puck Man” made its debut in Japanese arcades. The game and its title character would go on adopt the much better known moniker of Pac-Man a few months later because executive at Midway, its American distributor, feared that unruly teenagers would attempt to vandalize the machines. And just like that, an icon was born.
Pac-Man made the most of its simple “eat dots/avoid ghosts” gameplay model, spawning dozens of sequels, spinoffs, and successors. And its unique mazelike structure shows up again and again in games like Bomberman, The Legend of Zelda, and many others. Pac-Man has appeared on numerous “Best Games of All-Time” lists and was selected as a finalist for the World Video Game Hall of Fame’s inaugural class.
“From arcades and consoles to digital and mobile, Pac-Man has remained a fixture in our gaming lives. The endless appeal of the series’ simple but masterful design after all this time is nothing short of remarkable,” said Jeferson Valadares, the General Manager at Bandai Namco America. “But more than anything else, this is an anniversary for the fans. If you treasure any fond Pac-Man memories of your own from the past 35 years, we hope you share them with someone special today and make some new ones together.”
Bandai Namco is hosting a celebration for their most famous creation today at Level 257, a Pac-Man-themed restaurant in Schaumburg, Illinois. Pac-Man’s creator, Professor Toru Iwatani, will be on hand to present the birthday cake and I’m sure “Pac Man Fever” will be playing on a continuous loop. Mobile gamers who own Pac-Man on their iOS device will also receive a free update today that adds a “classic-inspired user interface” to the game.
Aside from starring in one of the most beloved video games of all time, Pac-Man manages to keep himself busy with a variety of side projects. Earlier this year, Bud Light borrowed the game’s familiar maze to create a “Real Life Pac-Man” commercial for Super Bowl XLIX. More recently, Google also dropped Pac-Man into the real world by offering a playable Pac-Man Street View in Google Maps. And last year the mascot got the chance to duke it out with Mario, Sonic, and Mega Man in Super Smash Bros. For Wii U and 3DS, with his very own Amiibo figure scheduled for release next week.
Let’s hope there’s also some pizza at that Pac-Man anniversary celebration.
Speed and stealth are the name of the game in today’s Xbox Games Store update.
First up is NASCAR 15 on the Xbox 360. A budget-priced update to last year’s NASCAR title (and the first game from developer DMi), NASCAR 15 will include races and drivers from the 2015 NASCAR Sprint Cup Series season as well as Quick Race, Career, and multiplayer modes. Xbox One owners can now purchase Spy Chameleon, an overhead stealth puzzle game starring a cartoon chameleon.
More information on both games can be found after the break. (more…)
Codemasters has announced they’ve had to push back the release of F1 2015, which was originally scheduled to launch next month. The open-wheel racing sim will be released for the PC, PS4, and Xbox One on July 21. Codemasters didn’t elaborate on the cause of the delay, but perhaps the jump to PS4/Xbox One development has something to do with it. However, F1 2015 fans won’t walk away from this news empty-handed as Codemasters also released the first teaser trailer for the game. It’s been embedded above.
Finally, Codemasters announced that fans who pre-order F1 2015 from GameStop will receive a collectable metal case.
Sony and Capcom will release Ultra Street Fighter IV for the PS4 next week, so naturally they’ve served up a nifty new launch trailer for fans.
To prepare gamers for its release, Sony’s Gio Corso took over the PlayStation Blog to talk about all the enhancements Capcom added to the game’s PS4 debut. In addition to full support for PS4 and PS3 fight sticks, this enhanced edition of Ultra Street Fighter IV will include:
- Ultra Street Fighter IV on PS4 will be running at 1080p resolution and 60 frames per second for all your fighting glory.
- The PS4 version of Ultra Street Fighter IV will also include all DLC launched up to this point, including the most recent Vacation and Wild costume packs.
- A few of you hardcore Street Fighters out there said that there was minor input lag in the controls of Ultra Street Fighter IV for PS3. Well, don’t worry: We’ve eliminated it to make the PS4 edition the ultimate version on any platform!
- The price is $24.99.
That “all DLC launched up to this point” bullet worries me, but Capcom wouldn’t be Capcom if they weren’t working on still more content for their famed fighting series.
Koei Tecmo has announced they will release Samurai Warriors 4-II for the PC, PS3, PS4, and Vita on September 29.
Unlike the regional structure found in the original Samurai Warriors 4, this sequel/spinoff will focus on the individual heroes of the saga. In all, players will take control of 13 characters across the game’s 13 chapters including an all-new never-before-seen samurai. Other new features set to be added to Samurai Warriors 4-II include:
The game will feature many new and improved features as the battle, action, and character development systems have been revamped. It also introduces a highly challenging and richly rewarding mode called: the Endless Castle. Players can choose to enter and struggle to survive for as long as possible, or to play against the clock and see how far they can get up the castle’s increasingly difficult levels!
If you’re in London this weekend (May 22-24) for the MCM Comic-Con, a playable demo of Samurai Warriors 4-II will be available at Koei Tecmo’s booth.
Microsoft, Sony, and Nintendo have all slipped down the “Definitive Edition” alley a time or two and brought some of their past blockbusters to their current consoles. And with Gears of War: Ultimate Edition unofficially on tap for release later this year, the consolemaker likely plans to continue to pump out enhanced remakes for the foreseeable future.
But if it were up to Phil Spencer, the head Microsoft’s Xbox Division, “lots” of Xbox 360 games would make the jump to the Xbox One:
@Jonny_Athan Lots of 360 games I'd like to bring to XB1, only so much time and want to focus on making new games. Not easy tradeoffs.
— Phil Spencer (@XboxP3) May 19, 2015
Spencer obviously wants to bring a wide variety of new games to the Xbox One, but his support could mean more Xbox 360-to-Xbox One remakes are in the works. Personally, I agree with the executive, and anything a publisher does to make games available to as many people as possible is a good thing.
The Puzzle & Dragons series, a ridiculously popular match-3/RPG hybrid makes the leap from mobile devices to the 3DS this week as Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition. Available separately in Japan, American gamers will be able to pick up both games in a single package. Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition will be available to download through the 3DS eShop beginning tomorrow.
Also this week as part of the Nintendo Download are a pair of 2D sequels. Mega Man Zero 2 originally debuted on the Game Boy Advance in 2003 and is now available to download through the Wii U’s Virtual Console. Meanwhile, Swords & Soldiers II is a sequel to the popular 2D strategy game, promising an even bigger campaign and “endless replayability.”
More information on all of these games (and a few others) can be found after the break. (more…)