Mortal Kombat 10 is in development and will be released alongside next film adaptation
Tales of Zestiria, Tales of Xillia 2 US release announced by Namco Bandai
See BioWare developers working on Mass Effect 4
Skylanders 4 is in development and set for release this year
Retro Studios confirms they've got a new Wii U game in the works
Weekly Warp-Up: Time Is On My Side Edition
New Releases: TitanFall, Dark Souls II, Yoshi’s New Island, More
Tales From the Borderlands will tell a two-sided Rashomon-style tale
Sony is bringing The Last of Us to a movie theater near you
A Playing Card With Fangs: How Puzzle Games Use Characters to Get in Our Heads
Most Recent: PS4
It’s finally here. After a boatload of E3 awards and a hugely successful beta, Respawn’s TitanFall is ready to bring man versus mech multiplayer to the PC and Xbox One this week. And if you haven’t picked up an Xbox One console yet, don’t forget that the Xbox One + TitanFall Bundle will also be available on Tuesday.
If you haven’t upgraded to a next-generation system yet, you’ll probably be pleased to know that From Software will bring Dark Souls II to the PS3 and Xbox 360 next week. If you’re waiting on the PC version, it’ll be available at the end of April.
Finally, Nintendo will make the 3DS a Yoshi-er place this week with the release of Yoshi’s New Island and Tecmo Koei will continue the popular Atelier with the release of Atelier Escha & Logy: Alchemists of the Dusk Sky on the PS3.
A full list of this week’s new releases can be found after the break. (more…)
I’ve been a fan of the stealth genre since 1998, when I first played the greatest game ever: Metal Gear Solid. No hyperbole, of course. That’s not to say I don’t like other games in the genre, too: the entire Splinter Cell series is excellent and, more recently, Dishonored was hugely impressive. However, Thief was one I just never played. The loot-em-up is apparently the genesis of some stealth mechanics, such as light meters and sound cues, which were revolutionary achievements in the first person point of view. So, it should have been no surprise that I was incredibly intrigued by this new reimagining of Thief.
Sadly, if opportunity makes a thief, this reboot offers them up sparingly. (more…)
Activision has announced that the next piece of downloadable content for Call of Duty: Ghosts, the Devastation Map Pack, will be available to download on the Xbox One and Xbox 360 on April 3. Like the previous map packs, the Devastation Map Pack, which is priced at $14.99, will add four new maps to the game’s multiplayer mode alongside a new gun and the next Extinction Mode episode.
The Devastation Pack promises plenty of excitement as each of the four maps offers something for every CoD player. “Ruins” will include an erupting volcano, “Collision” is “a mangle of debris,” “Behemoth” is a sniper’s paradise, and “Unearthed” is a recreation of Modern Warfare 3‘s “Dome.” And the pack’s new weapon, the Ripper, is a Sub Machine-Gun (SMG)/Assault Rifle combo that will surely live up to its name.
Finally, the “Mayday” expansion to Ghosts’ Extinction Mode will take place on “a mysterious Chinese research vessel” as the alien hunters come face-to-face with a giant Cryptid known as The Kraken.
If history is any guide, the pack will make its way to the PC, PS3, and PS4 by the end of April. More details on the maps of the Devastation Map Pack can be found after the break. (more…)
After a false start last Fall, Ubisoft has announced that Watch Dogs will finally be released for the PC, PS3, PS4, Xbox 360, and Xbox One on May 27. A Wii U release will follow at “a later date.”
To celebrate the release date news, Ubisoft has released a new “Story Trailer” for Watch Dogs that delves deeper into why main character Aiden Pearce is using his hacking skills to take down Chicago’s organized crime syndiate.
Ashley Barrett, the soulful singer behind many of Bastion‘s great tunes (and the voice of Zia) has revealed, via Twitter, that the soundtrack for Supergiant’s next game, Transistor, has been completed:
— ashbarrett (@ashbarrett) March 6, 2014
Transistor, like Bastion before it, was composed by Supergiant’s Darren Korb. Barrett will, once again, provide the vocals for almost all of the songs as well as voice the game’s main character, Red. We still don’t have a release date for Transistor, but after the completion of the soundtrack, it shouldn’t be too far off now.
Supergiant plans to bring the game, which is in development for the PC and PS4, to this year’s PAX East expo.
Telltale’s Walking Dead Season 2 saga continues this week as the second episode, “A House Divided,” is now available to download for the PS3 through the PlayStation Store. It is joined by several other highly anticipated PS3 titles including South Park: The Stick of Truth, Obsidian’s South Park RPG; NASCAR 14, Deep Silver’s first attempt at stock car racing; and Master Reboot, a sci-fi horror title from Wales Interactive.
Over on the PS4 side of the store, two games that were previously released for the PS3 are now available in expanded editions for Sony’s next generation console. Dead Nation: Apocalypse Edition brings its twin-stick shooting to the PS4 where it’s joined by Ronimo’s console-centric MOBA, Awesomenauts Assemble.
Two other games round out this week’s PlayStation Store update: the PS2 Classic Growlanser: Heritage of War and Hatsune Miku Project Diva F, a rhythm game for the Vita.
Amy Hennig, the Creative Director and writer of the Uncharted franchise has departed developer Naughty Dog after ten years.
In a report coming from IGN, Sony Computer Entertainment has confirmed and verified Hennig’s departure from the the studio. Her final day was Monday, March 3. Unnamed sources within the studio claim that Hennig was “forced out” by Neil Druckmann and Bruce Straley, the minds behind The Last of Us, and that Uncharted 4 on the PS4, which Hennig was in charge of until she left, is now under the control of the pair.
Sony issued a statement announcing Hennig’s departure: “We can confirm that Amy Hennig has left Naughty Dog. Amy has made significant contributions to the game industry and we appreciate all she has done for Naughty Dog. The development timeline of Uncharted will not be impacted.”
Aaron Flynn, the General Manager of BioWare Montreal, recently took to Twitter to confirm that the developer has thought about bringing the Mass Effect trilogy to the PS4 and/or the Xbox One:
— Aaryn Flynn (@AarynFlynn) March 2, 2014
The Mass Effect trilogy has spread far and wide in recent years, so it’s a bit hard to remember that the game was originally an Xbox 360 exclusive published by Microsoft. But after EA’s purchase of BioWare, the franchise expanded to the PC, PS3, and the Wii U. So a PS4 or Xbox One port wouldn’t be entirely unprecedented. Developers talk about remakes and re-releases all the time. Especially when new consoles become available. But the timing of Flynn’s reply is especially interesting. The original question was asked on December 9, which was 82 days ago. What reason would Flynn have for answering that question now? Especially when all eyes are currently focused on the officially announced Mass Effect 4.
But to paraphrase someone who probably paraphrased Freud, sometimes a tweet is just a tweet.