Turtle Rock unveils Evolve's third Monster, Wraith, and beta test details
Shovel Knight will be available on PlayStation platforms "early next year"
New Releases: Guilty Gear Xrd Sign, MGS5: Ground Zeroes PC, Divinity: Original Sin
Shantae and the Pirate's Curse will be released for Wii U on December 25
Metal Gear Solid 4, Tetris Ultimate, Super Mega Baseball, more added to PS Store
Geometry Wars 3: Dimensions Review: The Natural Evolution of Retro Evolved 2
Daily Scoop – December 19, 2014 – So close to vacation
Insert Quarter: Broken Games Are Still Broken
New trailer offers a sneak peek at Halo 5: Guardians beta
Telltale teams up with Mojang for Minecraft: Story Mode
Most Recent: Vita
In a new update to their Kickstarter backers, Yacht Club Games has revealed that Shovel Knight will be released for the PS3, PS4, and Vita in early 2015:
Maybe you haven’t heard the exciting news, but Shovel Knight is branching out on to other platforms for adventure. Early next year, Shovel Knight will make his debut on Playstation platforms: PS3, PS4, and PSVita! Along with this extremely exciting development in the legend of Shovel Knight, a guest character that you are all familiar with will be meeting our stalwart, blue knight: Kratos from the God of War series!
Yes, that’s right. Steel will strike against steel as Shovel Knight’s Shovel Blade challenges Kratos’ Blades of Chaos in a battle for the ages. The team is also hard at work on the Plague Knight campaign, which will be available to all owners of the game as a free downloadable update:
The pedal is to the proverbial metal on Plague Knight! We are working full time on update content (Plague Knight, Body Swap Mode, and Battle Mode!), and it’s shaping up to be amazing. The Plague Knight campaign will be the first content released, and it’s feeling like a whole new adventure already! A new relic system! New characters and bosses! Remixed content! On that subject, we’re going to share a little detail. Mona, who runs the potion minigame in the village, will have a vastly expanded role…
There’s no ETA on when the Plague Knight campaign will be released, but you can head over to Kickstarter for a peek at a few design sketches featuring Mona.
Zeboyd Games brought their ultra-retro Kickstarted game, Cosmic Star Heroine, to the PlayStation Experience earlier this month. This video shows half an hour of alpha gameplay, which the developer warns is a very early demo.
“Many things are missing from the demo shown, including sound effects, items in treasure chests, several gameplay mechanics, and a lot of polish (graphics, text, writing, etc.),” they wrote in the description of the video. “These things will be added in due time!”
The game has some great humor, and the combat is definitely a throwback to retro hits like Chrono Trigger. Cosmic Star Heroine is scheduled to be released in 2015 on PC (Windows, Mac), PlayStation 4, and Vita.
NIS America has announced that they’ll be bringing Operation Abyss: New Tokyo Legacy to North America and Europe for the PlayStation Vita in the Spring of 2015. This dungeon-crawler RPG will be available as a digital release as well as a physical one.
The game is set in near-future Tokyo, with genetically engineered monsters called Variants, as well as portals to another dimension called the Abyss. The Code Physics Agency has been created to do some investigating, and have created a group of – you guessed it – teenagers called the Xth Squad to check things out.
The game includes a customization system so you can recruit and train your teens, as well as a “unique cyberpunk story.” New Tokyo will be home to over 40 hours of dungeon-crawling, for those of you looking for something to keep you occupied while you wait for Disgaea 5.
Operation Abyss: New Tokyo Legacy will be coming to the Vita in Spring 2015.
SteinsGate, an extremely popular visual novel in Japan, will be coming to PlayStation 3 and Vita in 2015 in both the United States and Europe, according to publisher PQube. Siliconera asked PQube’s Geraint Evans if the Sony versions would use the same translation as the PC version from 2014, but he replied that it was unclear.
Siliconera also asked if the game would be a retail release or digital-only, to which Evans said, “I’m personally against digital-only releases, so I will do my very best to ensure a physical release happens. I don’t want to imagine a world where there’s no physical copy of SteinsGate in my collection.”
SteinsGate is currently out on PC, and will be out on the PS3 and Vita next year.
Insert Quarter is our showcase for some of the best and most interesting writing about video games on the Internet.
It is a precarious time to be an indie developer. Steam’s Greenlight and Early Access initiatives are producing just as many misses as hits and discoverability is still a problem on the Xbox Games Store, the PlayStation Store, and mobile storefronts. Matthew Handrahan examined the squeeze that indie developers are feeling from all sides as part of GamesIndustry.biz’s roundup of 2014’s major stories. The picture he paints is one of gloom and doom, but also one that can be overcome with the right level of talent and a genuinely groundbreaking idea:
So are indies heading towards a “mass extinction event”? Overcrowding is certainly a key aspect of the overall picture, but the act of making and releasing a game is only getting easier, and the allure of development as a career choice seems to grow with each passing month. It stands to reason that there will continue to be a huge number of games jostling for position on every single platform – more than even a growing market can sustain – but there’s only so much to be gained from griping about the few remaining gatekeepers. If the days when simply being on Steam or Kickstarter made a commercial difference are gone, and if existing discovery tools still lack the nuance to deal with all of that choice, then it just shifts the focus back to where it really belongs: talent, originality, and a product worth an investment of time and money.
The full article is available for your perusal at GamesIndustry.biz.
Sierra Games has confirmed that Geometry Wars 3: Dimensions will soon make its Vita debut in the near future. Geometry Wars 3 was developed by Lucid Games and serves as the sequel to the much-loved Geometry Wars 2: Retro Evolved. Released last month for consoles and the PC, Dimensions adds an Adventure Mode campaign, boss battles, companion drones, special weapons, and a variety of new gameplay modes to the Geometry Wars formula.
That’s all we know for now, but Sierra has promised that more information will be available soon.
Some of the last major releases of 2014 are now available on the PlayStation Store, but a PSone-era re-release is stealing the spotlight away from them. Konami’s Suikoden II is one of the rarest games in the PSone’s entire library, with copies fetching more than $100 for resellers. But now the well-regarded RPG is available to anyone with a PS3 or Vita for $9.99. Maybe there’s something to be said for this digital future.
Also available this week is Square Enix’s isometric multiplayer puzzle platformer, Lara Croft and the Temple of Osiris. The PS4 game is a sequel to 2010’s Lara Croft and the Guardian of Light. And after launching for the PS4 last week, Telltale has released their first Game of Thrones adaptation, Game of Thrones: Iron From Ice, on the PS3.
More information on all of these games (and a few others) can be found after the break. And a complete rundown of this week’s new game add-ons and temporary discounts can be found at the PlayStation Blog. (more…)