EA confirms Battlefield 6 is coming in 2018; Battlefield 1 is getting Esports Mode and GOTY Edition this Fall
Skyrim, Pokemon UltraSun/UltraMoon, Rive, more coming to Nintendo eShop this week
Interview: Pocket Mana on the Launch of My Uncle Merlin's Kickstarter Campaign
Middle-Earth: Shadow of War, Assassin's Creed Origins, and Super Mario Odyssey are October 2017's best-selling games
Electronic Arts reiterates that Battlefield 6 and Anthem are coming in 2018
New Retail Releases: Axiom Verge, Rime, River City Rival Showdown, More
Valkyria Chronicles 4 will be released for PS4, Xbox One, and Switch in 2018
EA turns off all microtransactions in Star Wars: Battlefront II after fan backlash
Star Wars: Battlefront II, The Sims 4, Karnov’s Revenge, more added to Xbox Store
Middle-Earth: Shadow of War, Assassin’s Creed Origins, and Super Mario Odyssey are October 2017’s best-selling games
All Articles: Firewatch
Nathan Drake is going to ride off into the sunset with one last “Game of the Year” award. The British Academy of Film and Television Arts hosted the ceremony for the 2017 BAFTA Games Awards last night, and Uncharted 4: A Thief’s End was selected as the year’s “Best Game.”
Playdead’s Inside didn’t win the big prize, but the indie game scooped up four BAFTAs including “Artistic Achievement,” “Game Design,” “Narrative,” and “Original Property.” Ghost Town’s Overcooked (“Best British Game” and “Family”) and Campo Santo’s Firewatch (“Debut Game” and “Performer” for Cissy Jones) also managed to collect multiple awards as part of the festivities.
A whole slew of titles were able to pull out a win in one category last night, and they include That Dragon Cancer (“Game Innovation”), Rocket League (“Evolving Game”), Overwatch (“Multiplayer”), Pokemon Go (“Mobile & Handheld”), The Last Guardian (“Audio Achievement”), and Virginia (“Music”).
A complete list of winners and nominees from the 2017 BAFTA Games Awards is available after the break. (more…)
Naughty Dog’s Uncharted 4: A Thief’s End was named “Video Game of the Year” at the 2017 SXSW Gaming Awards last night, finally putting an end to Overwatch‘s winning streak. Nathan Drake’s final adventure also earned the big prize in the “Excellence in Narrative” and “Excellence in Animation” categories, and the treasure hunter himself won for “Most Memorable Character.”
However, don’t feel too bad for Blizzard, Overwatch took home three SXSW Gamnig Awards including “Esports Game of the Year,” “Most Promising New Intellectual Property,” and “Excellence in Multiplayer.”
The WWE’s Austin “Xavier Woods” Creed hosted the 2017 SXSW Gaming Awards, and he also handed out statuettes to a wide variety of other games including Pokemon Go (“Mobile Game of the Year”), Doom (“Excellence in Gameplay” and “Excellence in Musical Score”), Battlefield 1 (“Excellence in Technical Achievement” and “Excellence in SFX”), and Dishonored 2 (“Excellence in Design”). And this year’s “Tabletop Game of the Year” award was given to Fantasy Flight’s Arkham Horror: The Card Game.
You can find all the winners from last night’s SXSW Gaming Awards show after the break. (more…)
The British Academy of Film and Television Arts (BAFTA) has announced the nominees for the 2017 Games Awards, which will be handed out in a special ceremony in London on April 6. Viewers at home will be able to watch a livestream of ceremony through BAFTA’s Twitch channel.
This year’s top nominee is Naughty Dog’s Uncharted 4: A Thief’s End, which scored eight nominations including “Game of the Year.” Nathan Drake’s final adventure will also compete in the “Artistic Achievement,” “Audio Achievement,” “Music,” and “Narrative” categories, as well as with three separate nominations in the “Performer” category (Troy Baker, Nolan North, and Emily Rose).
Uncharted 4 will fight for BAFTA’s “Game of the Year” honor against five other critically-acclaimed games from 2016 including Campo Santo’s Firewatch, Playdead’s Inside, Blizzard’s Overwatch, Concerned Ape’s Stardew Valley, and Respawn’s Titanfall 2.
The complete list of nominees in all categories can be found after the break. (more…)
Overwatch continues to rack up year-end awards for Blizzard Entertainment, and it picked up two more statuettes last night during the Game Developers Choice Awards. After more than a month of deliberations, the GDC committee choose to bestow “Game of the Year” status on the team-based shooter, as well as “Best Design” for its colorful world.
Two other games collected multiple awards at last night’s GDC Awards. Playdead’s platformer, Inside, earned “Best Audio” and “Best Visual Art.” And later in the night, Campo Santo’s Firewatch was selected as “Best Debut” and its story was honored with “Best Narrative.”
“This year’s amazing slate of winners is a testament to the diversity of experiences in games,” said Meggan Scavio, General Manager of the Game Developers Conference.
Scavio added: “Pokemon Go [“Best Mobile/Handheld Game”] took gaming outdoors using AR, while Job Simulator [“Best VR/AR Game”] showed how lo-fi aesthetics could meet cutting edge tech for a winning VR experience. Overwatch once again proved Blizzard’s uncanny ability to make a perfectly balanced multiplayer game, and Inside delved deep into our dark psyches to unearth our scariest nightmares. These nominees speak to the strength of games as a medium, but also show the various textures and possible creative outlets that interactive entertainment can provide. Congrats to all of the winners and nominees for following their visions and thanks to all developers who strive to make amazing games for us day in and day out.”
The full list of winners from the 2017 Game Developers Choice Awards can be found after the break. (more…)
The organizers of the Game Developers Conference have announced the nominees for the 2017 Game Developers Choice Awards, which will be held on March 1 at 9:30 (Eastern Time). Playdead’s Inside tallied six nominations, including “Game of the Year,” “Best Narrative,” “Best Design,” “Best Visual Art,” “Best Audio,” and the “Innovation Award.”
Competing with Inside for “Game of the Year” honors this year is Naughty Dog’s Uncharted 4: A Thief’s End, Blizzard’s Overwatch, Arkane’s Dishonored 2, and Campo Santo’s Firewatch.
Double Fine’s Tim Schafer will host the GDC Awards this year for the sixth time. He previously hosted the ceremony in 2007, 2009, 2011, 2013 and 2015.
The full list of nominees, and a huge number of Honorable Mentions, can be found after the break. (more…)
The Hollywood Reporter is reporting that Campo Santo has teamed up with Good Universe, a film production company responsible for Neighbors, Don’t Breathe, and The Night Before, to create a film adaptation of Firewatch.
Released earlier this year for the PC and PS4 (and earlier this month for the Xbox One), Firewatch is a first-person exploration game that takes place in the Wyoming wilderness in the 1980s. Armed only with a two-way radio, players must solve a mystery involving “mysterious occurrences and a shadowy figure” with the help of Delilah, his supervisor.
“When we met Good Universe we were floored by how they recognize, cultivate and produce incredible stories. It’s rare you meet another group that shares so many of your values and makes the process of creating things even more exciting. We can’t wait to see what we make together,” said Sean Vanaman, Campo Santo’s founder.
Obviously, it’s still very early in the process, so it’s unknown when Firewatch’s film adaptation will be released.
Two influential titles from the new wave of first-person exploration games are now available to download for the Xbox One through the Xbox Games Store.
Firewatch comes from developer Campo Santo, and it takes place in the Wyoming wilderness. “You are a man named Henry who has retreated from your messy life to work as a fire lookout,” but as players scan the skies for smoke, a strange mystery draws them out of their tower and into the world. Firewatch is joined on the Xbox Games Store this week by Dear Esther: Landmark Edition, the first game from The Chinese Room. Players will explore beautiful environments on a deserted island as “a powerful story of love, loss, guilt, and redemption” unfolds before them.
An entirely different (but much more familiar) first-person game is also new to the Xbox Games Store this week. Bungie’s Destiny: Rise of Iron (Xbox One) will be the final expansion to the multiplayer shooter, and it asks players to fight back against Fallen mutants who “now scavenge the tombs of the Golden Age.”
And elsewhere on the Xbox Games Store… Batman and Bruce Wayne will continue their crusade to clean up Gotham City in Batman: The Telltale Series – Episode 2: Children of Arkham (Xbox One), while Microsoft collected the first three seasons of content for their free-to-play fighter in Killer Instinct: Definitive Edition (Xbox One).
More information on all of these games (and a few other new releases) can be found after the break. (more…)
Ever since its release for the PC and PS4 back in February, people have been talking about Firewatch, a narrative-driven adventure from developer Campo Santo. Yesterday, Microsoft announced that Firewatch will make its way to the Xbox One on September 21, while also giving Campo Santo’s Sean Vanaman a chance to convince Xbox fans to to see what all the fuss is about on the Xbox Wire:
“What is Firewatch?” A great question that’s been asked many times over by folks that have come before. As I intimated above, Firewatch is a first person mystery set in the woods of Wyoming. You play as a man named Henry and you’ve escaped your messy life for some peaceful time alone in the woods. Except you’re not alone: you’re in constant contact with a woman named Delilah who works in a nearby tower and your time quickly stops being peaceful. I won’t spoil anything more than that but I’ll add that the group to came together to make Firewatch worked on games like the Bioshock series, Mark of the Ninja, Brutal Legend, and The Walking Dead Season One (if you’re mad about how that series ended, you can fill my personal emails with your complaints). Now, if the test-tube baby of all of those games sounds exciting to you, we think you’ll like Firewatch.
Campo Santo will expand Firewatch for its Xbox One debut, and the developer has revealed plans to include an optional “Firewatch Audio Tour” in the game that turns it into “turns it into one part Director’s Commentary, one part Game Dev Workshop, and wraps that all around a scavenger hunt.” A new Free Roam Mode will also let players discover additional secrets out in the woods.
You can learn even more about Firewatch from the brand new Announcement Trailer embedded above.