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All Articles: Gone Home
After an aborted attempt to bring the game to the Wii U in 2014, The Fullbright Company has announced that Gone Home will finally be released for consoles in 2016. However, Wii U owners appear to be out of luck as the game is only scheduled to arrive on the PS4 and Xbox One next year.
Steve Gaynor, Gone Home’s writer and designer, recorded a special message for fans about the news, and its been embedded above. Gaynor also added a bit more to his statement in a post on Fullbright’s official website:
I think the above video pretty much says it all– but let me just say how excited we are to put the game in front of a whole new audience of players. Ever since Gone Home came out we’ve wanted to be able to bring it to people who maybe aren’t PC gamers, or don’t have a good enough computer, or who just want to play in their living room, maybe to share the experience with a friend or loved one from the comfort of their couch. Our goal wasn’t to add or change things, but just to bring the game that players know and love onto consoles in the best possible form we could. We’re really excited for you all to get your hands on it!
Fullbright’s award-winning Gone Home will be coming home to the Wii U (via the Wii U eShop) this Fall. That’s rather fitting as a stash of Super NES games play a small part in the game’s plot. Gone Home is just one of more than three dozen games that Nintendo plans to add to the eShop through the end of the year and into early 2015.
Other highlights include the announcement that Slightly Mad’s Project CARS will be available exclusively through the Wii U eShop sometime in 2015 and that Renegade Kid has three 3DS games planned for this Fall: Treasurenauts, Xeodrifter, and Moon Chronicles: Episode 2.
Nintendo’s complete eShop release calendar for the next six months (or so) can be found after the break. (more…)
Welcome to the world premiere of Warp Zoned’s “Continue Countdown.” In each 30-minute episode, the Warp Zoned staff will discuss nine news stories from the week that was.
Get your quarters ready because in this episode Editor-In-Chief John Scalzo, Senior Editor Nicole Kline, and Staff Writer Mike Ryan talk about Sony’s “Project Morpheus” headset, the movie adaptation of The Last of Us, DriveClub’s delay, our expectations for Alien: Isolation, Gone Home’s console port, the epicness quotient of Angry Birds Epic, South Park: The Stick of Truth and the future of the licensed game, used games at Walmart, and our suggestions for the Official Scrabble Dictionary.
The 2014 BAFTA Awards were handed out yesterday in London and Naughty Dog’s The Last of Us was crowned the big winner of the night. The Last of US was declared “Best Game” by the British Academy and also took home four additional awards: “Action and Adventure,” “Story,” “Performer” (for Ashley Johnson’s portrayal of Ellie), and “Audio Achievement.”
The Last of Us, an American game, shared the spotlight with two distinctly British titles. Rockstar’s Grand Theft Auto V (“Best British Game,” “Game Design,” and “Multiplayer”) and Media Molecule’s Tearaway (“Mobile & Handheld,” “Family,” and “Artistic Achievement”) won three awards apiece.
The remainder of the awards were split between a handful of games and you can check out the complete list of winners after the break. (more…)