All Articles: Gone Home

A Day-By-Day Guide to All of 2016’s New Video Games (January – March)


After years and years of publishers packing the September through November “Holiday” season with an unmanageable number of new AAA titles, we might get a much more balanced release calendar in 2016. But can you believe it all happened by accident?

Video game fans have always had to deal with delays, but publishers got even more use out of their erasers than normal in 2015. Aside from the one-two punch of Fallout 4‘s E3 2015 announcement, and its eventual release on November 10th, no game felt safe… and more than a few big titles got pushed into 2016. So now we get to ring in 2016 with a release calendar that just might offer up something exciting all year long.

Are you ready? Because here… we… go… (more…)

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Xbox Store Today: Gone Home, The Banner Saga, Assassin’s Creed Chronicles: India, more


The Xbox Games Store is now home to a quintet of new titles that are sure to please players of all tastes.

First up is the Xbox One launch of Gone Home, Fulbright’s “genre-defining story exploration game.” After arriving home to an empty house, players will be able to explore the dark corners and repressed memories of Gone Home from the comfort of their couch. Also available this week is The Banner Saga, a Viking-themed RPG from Stoic. The hand-painted backgrounds of The Banner Saga have made it a favorite among fans of indie games, and now Xbox One owners can experience the same thing, yes, from the comfort of their couch. A third indie title, Rebel Galaxy, has also been released for the Xbox One this week. Developed by Double Damage, players will become space pirates in Rebel Galaxy and do battle with other “outlandish denizens at the edge of the known universe” if they hope to survive.

Sliding away from the indie scene for a moment, this week also marks the launch of Assassin’s Creed Chronicles: India for the Xbox One. The second side-scrolling spinoff to the Assassin’s Creed franchise will transport the action to India in the 19th century as players will be tasked with reclaiming an artifact that is very important to the Assassins and saving your lover.

Finally this week, Hyperdrive Massacre is a colorful car combat game where players will hop in their “Space Cadillac” to do battle with all the other space cowboys, gangsters of love, and guys named Maurice… Wah-Wah

More information on all of these titles can be found after the break. (more…)

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Assassin’s Creed Chronicles: India, The Banner Saga, Gone Home, more added to PS Store

The PS4 gets the spotlight in this week’s PlayStation Store update as six new games are now available to download for the new-generation console.

Leading the way this week is a pair of indie favorites including The Banner Saga, Stoic’s Viking-themed tactical RPG, and Gone Home, Fulbright’s emotional first-person exploration game. Also available this week is Assassin’s Creed Chronicles: India, the second game in Ubisoft’s side-scrolling spinoff series to the Assassin’s Creed franchise.

Finally this week, Sony will expand their lineup of PS2-On-PS4 games with the release of Arc the Lad: Twilight of the Spirits, a well-liked (but not very well-known) RPG from 2003.

More information on all of these games (and a few other new releases) is available after the break. And a complete look at this week’s new game add-ons and discounts (including a “PlayStation Essentials Sale”) can be found at the PlayStation Blog. (more…)

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Gone Home coming to PS4 and Xbox One on January 12, 2016

After an aborted attempt to bring the game to the Wii U in 2014, The Fullbright Company has announced that Gone Home will finally be released for consoles in 2016. However, Wii U owners appear to be out of luck as the game is only scheduled to arrive on the PS4 and Xbox One next year.

Steve Gaynor, Gone Home’s writer and designer, recorded a special message for fans about the news, and its been embedded above. Gaynor also added a bit more to his statement in a post on Fullbright’s official website:

I think the above video pretty much says it all– but let me just say how excited we are to put the game in front of a whole new audience of players. Ever since Gone Home came out we’ve wanted to be able to bring it to people who maybe aren’t PC gamers, or don’t have a good enough computer, or who just want to play in their living room, maybe to share the experience with a friend or loved one from the comfort of their couch. Our goal wasn’t to add or change things, but just to bring the game that players know and love onto consoles in the best possible form we could. We’re really excited for you all to get your hands on it!

Gone Home won “Best PC Game” and “Best Independent Game” at the 2013 VGX Awards, along with “Best Debut” at both the 2014 BAFTA Awards and the 2014 GDC Awards.

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Gone Home leads Nintendo’s upcoming slate of Wii U and 3DS eShop releases


Fullbright’s award-winning Gone Home will be coming home to the Wii U (via the Wii U eShop) this Fall. That’s rather fitting as a stash of Super NES games play a small part in the game’s plot. Gone Home is just one of more than three dozen games that Nintendo plans to add to the eShop through the end of the year and into early 2015.

Other highlights include the announcement that Slightly Mad’s Project CARS will be available exclusively through the Wii U eShop sometime in 2015 and that Renegade Kid has three 3DS games planned for this Fall: Treasurenauts, Xeodrifter, and Moon Chronicles: Episode 2.

Nintendo’s complete eShop release calendar for the next six months (or so) can be found after the break. (more…)

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Continue Countdown #1 – Project Morpheus, The Last of Us Movie, South Park RPG, More

Welcome to the world premiere of Warp Zoned’s “Continue Countdown.” In each 30-minute episode, the Warp Zoned staff will discuss nine news stories from the week that was.

Get your quarters ready because in this episode Editor-In-Chief John Scalzo, Senior Editor Nicole Kline, and Staff Writer Mike Ryan talk about Sony’s “Project Morpheus” headset, the movie adaptation of The Last of Us, DriveClub’s delay, our expectations for Alien: Isolation, Gone Home’s console port, the epicness quotient of Angry Birds Epic, South Park: The Stick of Truth and the future of the licensed game, used games at Walmart, and our suggestions for the Official Scrabble Dictionary.

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The Last of Us wins Game of the Year at 2014 GDC Awards


The 2014 Game Developers Choice Awards were handed out last night and The Last of Us took home “Game of the Year.” Naughty Dog’s unquestioned dominance in this year’s awards season really makes you wonder, does it ever get boring for Neil Druckmann and company? I’m guessing no, but after winning several BAFTAs, multiple DICE Awards, the Writer’s Guild Award for Videogame Writing, and a Warp Zoned Golden Pixel Award, it stops being surprising. In addition to being selected as “Game of the Year,” The Last of Us was also honored with the “Best Game Design” and “Best Narrative” awards.

But The Last of Us wasn’t the only winner last night. Nintendo’s The Legend of Zelda: A Link Between Worlds was picked as the “Best Handheld/Mobile Game” while IGF darling Papers Please took home the award for “Best Downloadable Game” as well as the “Innovation Award.”

The only other multi-award winner of the night was BioShock Infinite, which was recognized for its sights and sounds with the “Best Visual Art” and “Best Audio” awards. Finally, the low-key Gone Home (and its developer, The Fullbright Company) was picked as the “Best Debut” while the bombastic Grand Theft Auto V took home “Best Technology.”

The full list of this year’s winners can be found after the break. (more…)

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The Last of Us takes home Best Game at 2014 BAFTA Awards

baftagameThe 2014 BAFTA Awards were handed out yesterday in London and Naughty Dog’s The Last of Us was crowned the big winner of the night. The Last of US was declared “Best Game” by the British Academy and also took home four additional awards: “Action and Adventure,” “Story,” “Performer” (for Ashley Johnson’s portrayal of Ellie), and “Audio Achievement.”

The Last of Us, an American game, shared the spotlight with two distinctly British titles. Rockstar’s Grand Theft Auto V (“Best British Game,” “Game Design,” and “Multiplayer”) and Media Molecule’s Tearaway (“Mobile & Handheld,” “Family,” and “Artistic Achievement”) won three awards apiece.

The remainder of the awards were split between a handful of games and you can check out the complete list of winners after the break. (more…)

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