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Recent Articles: Mighty No. 9
After a seemingly neverending series of delays, Keiji Inafune and his team at Comcept have announced that Mighty No. 9 has finally completed development and officially “gone gold.” The side-scrolling platformer, which Inafune designed as a spiritual successor to his long-running Mega Man series, will be released for the PC, PS3, PS4, Wii U, Xbox 360, and Xbox One on June 21. Portable versions for the 3DS and Vita will launch at a later date.
In addition to the release date announcement, Inafune also delivered a message for fans on Mighty No. 9’s Kickstarter page, where he once again apologized for the many delays and confirmed that its June 21 release date is “set in stone.”
Inafune’s complete statement has been reproduced after the break. (more…)
The Spring and Summer months are currently less dense with new releases than the first three months of the year, but that should change fairly soon, especially since publishers have staked a claim to every week from the beginning of April to the end of June with at least one big new release dropping every seven days.
Are you ready? Because here… we… go… (more…)
There is no joy in Mudville… Mighty Keiji has delayed again.
Keiji Inafune and his team at have Comcept have informed Kickstarter backers that Mighty No. 9 has been delayed again. The platformer won’t be able to meet its planned release date of February 9 and will instead now launch sometime in the Spring. Once again citing bugs in the network code as the reason for the delay, all the developer could do was apologize:
The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking. There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves).
Unfortunately, this is all a result of miscalculations on the part of us, the development staff. As a result, our fans who have been looking forward to Mighty No. 9 have been forced to wait for over half a year longer than expected, and for that we are sincerely sorry. I want to take this chance to apologize personally, and on the behalf of the development staff.
Inafune added that the development team “has been working on these issues non-stop without break” and that “the end is in sight.” If that’s true, Mighty No. 9 will finally be released for the 3DS, PC, PS3, PS4, Vita, Wii U, Xbox 360, and Xbox One this Spring.
Because Mighty No. 9 is developer Keiji Inafune’s loving homage to the Mega Man series, it features many hallmarks of the wildly popular franchise. You want a side-scrolling platformer? You got it. You want a robotic main character who can absorb abilities from enemy robots? Yup, that’s here too. So it should come as no surprise that the announcer in this Features Trailer is bombastic and a little ridiculous… just like he would have been in the carefree 90s.
So learn a little more about Mighty No. 9’s Boss Rush Mode, Challenge Mode, OnlineChallenge Mode (Competitive and Co-Op), and One-Hit Death Maniac Mode, and get yourself ready for the game’s release on February 9, 2016.
Here we go again…
After their rather shady treatment of the gaming public and a string of delays, publisher Deep Silver and developer Comcept are finally ready to reveal the release date for Mighty No. 9. Barring any further setbacks, Keiji Inafune’s spiritual successor to the Mega Man franchise will officially launch on February 9, 2016.
Mighty No. 9 will be available on store shelves and as a digital download for the PS4, Wii U, and Xbox One. Players will also be able to pick it up exclusively as a digital download for the PC, PS3, and Xbox 360. A portable version of Mighty No. 9 for the 3DS and Vita is also in the works and will be released at a later date.
With the game’s final release date set in store, Deep Silver and Comcept are also ready to release the promised demo edition. Kickstarter backers are encouraged to visit Humble Bundle (and register with the same email address connected to their pledge) to receive access to the demo.
While delays are rather common in the game industry, Mighty No. 9‘s release date change earlier this month carried with it a considerable amount of controversy as the game’s Kickstarter backers were literally the last people to be told about it. However, a small part of the game will be available on September 15 as originally planned.
Comcept has used the game’s latest Kickstarter update to announce that a Trial Version of Mighty No. 9 will be released for backers through Steam. The Trial Version will be available for about a month and include access to four stages (the Opening Stage, Mighty No. 1, Mighty No. 3 Stage, and Mighty No. 5). Each of these stages are considered to be in a “complete state” by Comcept, so this Trial Version is likely to be a very similar experience to the final game.
In addition to the four stages, the Trial Version will include every cutscene from the first half of the game, so players will even be able to follow along with the story. A number of sound options (including the Retro Soundtrack) and six Challenge Mode stages will also be included.
Sadly, it looks like the Trial Version of Mighty No. 9 will not be released on any console, which surely has to be a blow to players who don’t own a gaming PC. They’ll have to wait until early 2016, when Mighty No. 9 is expected to be released for the PC, as well as the PS3, PS4, Wii U, Xbox 360, Xbox One, 3DS, and Vita.
Comcept has announced Mighty No. 9 will miss its originally scheduled September 15 release date, confirming two previous reports (1, 2) that the game had been delayed. Offering an apology in an update to the game’s Kickstarter page, the developer said that Mighty No. 9 will now be released in “Q1 2016.”
Comcept’s representatives also elaborated on the reasons behind the delay:
Of course, it is important to explain why exactly the game is being delayed. As we have communicated in the updates to our backers, all of the core content for the game is developed and in a complete state. However, there are still bugs and issues pertaining to the online features that are included in the game. These bugs and issues have a direct affect on enjoyment of the game, so a decision was made to work these issues out before release.
Currently, [C]omcept and their partners are working at full capacity to resolve these issues and fix any remaining bugs.
Due to the change in release date, Kickstarter backers should expect to receive another platform survey closer to the final release date. Currently in development for the 3DS, PS3, PS4, Vita, Wii U, Xbox 360, and Xbox One, Comcept has said they will announce a “solid” release date for Mighty No. 9 when they can.