Bethesda will bring Quake Champions, Prey, Elder Scrolls Legends, and ESO Morrowind to PAX East 2017
New Retail Releases: Halo Wars 2, Berserk and the Band of the Hawk
Microsoft's "Epic 2017" includes Crackdown 3, Sea of Thieves, Tacoma, Cuphead, and more
Telltale Games is hiring for at least one unannounced project
Get a quick glimpse at Tom Savini's "Custom Jason" in Friday the 13th: The Game
Xbox Store Today: Halo Wars 2, Zombie Vikings, Shift Happens, more
Daily Scoop: February 22, 2017 – Blood Bowl Sale at Steam
Psychonauts in the Rhombus of Ruin, Night in the Woods, Berserk, more added to PS Store
Farom Studio releases first trailer for Lost Region… and it looks a little familar
Daily Scoop: February 21, 2017 – New Humble Civilization Bundle
All Articles: The Elder Scrolls V: Skyrim
Bethesda has always been one of the busiest studios in the business. In addition to producing multiple games at the same time, Bethesda is well known for producing each sprawling entry in the Elder Scrolls and Fallout franchises. But they’ve taken things up a notch with their current workload.
Speaking to IGN, Director Todd Howard has confirmed the company is currently working on seven different projects, though some of these games have been discussed before.
Howard specifically cited the upcoming Switch launch of The Elder Scrolls V: Skyrim and Fallout 4 VR as two projects that were previously announced. The developer was extremely excited about Fallout 4 VR, adding that the game is playable “start to finish in VR” and is shaping up nicely:
“There’s no content that we removed or changed [for VR],” Howard explained, noting that the current work being done on it is related to how players actually interact with the experience.
“It’s interface work, it’s other things,” he said. “There are issues with locomotion, how you traverse that much space, and we’re hoping to support as many modes as possible… It’s not done yet, there’s work to do, but the parts that are there, I’m biased but it’s pretty incredible.”
Betehsda’s Director also reiterated the company is working on another mobile title that “would follow in the successful footsteps of Fallout Shelter,” though he didn’t say if it would be an original title or based on an existing franchise.
The seventh project remained a mystery, but with a final flourish, Howard told IGN that Bethesda’s two “big and crazy” projects announced during the 2016 DICE Summit are still in development, as is The Elder Scrolls VI, which was first mentioned at E3 2016 as being “a very long way off.”
Nintendo Switch Presentation: More than 80 games in development including Minecraft, Street Fighter II, Bomberman, more
During Nintendo’s Switch Presentation, several developers took the stage (both live and virtually) to announce games that they have in development for the new console. More than 80 games were confirmed to be in the works, and we here at Warp Zoned compiled a list of the games announced during the presentation.
We caught a few that we’ve seen before:
- Dragon Quest X
- Dragon Quest XI: In Search of the Departed Time
- The Elder Scrolls V: Skyrim
- NBA 2K18
- Project Sonic
A few that are currently available or coming soon to other consoles:
- Dragon Ball Xenoverse 2
- Dragon Quest Heroes I & II
- Farming Simulator 17
- FIFA Soccer
- I Am Setsuna
- Minecraft: Nintendo Switch Edition
- Minecraft: Story Mode
- Rayman Legends
- Skylanders Imaginators
- Sonic Mania
- Street Fighter II
- Syberia 3
And a few brand new games that we should learn more about soon:
- Atlus’s Shin Megami Tensei V (Working Title)
- Frozenbyte’s Has-Been Heroes
- Nintendo’s Snipperclips: Cut It Out Together
- Shin’in’s FAST RMX
- Square Enix’s Project Octopath Traveler (Working Title)
- Suda51’s No More Heroes 3 (Working Title)
- Super Bomberman R
And I know there’s some I missed, so don’t forget to watch the video!
Bethesda will probably forever be linked with the Elder Scrolls franchise, but the publisher has spent the better part of a decade branching out beyond the RPG genre. And after launching games like Dishonored, Doom, and Wolfenstein: The New Order, they’ve begun to present themselves to the public as a place for all genres… and high production values. But according to Pete Hines, this desire to move in new directions make it unlikely that Bethesda will ever look to the past to create remakes of Oblivion or Morrowind.
Speaking to Xbox: The Official Magazine (via GamesRadar), Hines said that the Skyrim Special Edition was a “one-off” born out of a very unique set of circumstances:
OXM: You’ve got some big-name games and you’ve never really fallen into the remake culture that a lot of people are getting into. Skyrim Special Edition feels like a one-off. Would you say that’s true, are you more about moving forward?
Hines: Generally speaking, yeah. We did one for Dishonored but that was a unique case where it was a new IP at the very end of the last generation of consoles. So remastering it and bringing it to this gen wasn’t a ton of work and it made a lot of sense given the proximity of those two. Skyrim was more about the work that Bethesda Game Studios had done in the early days of getting ready for Fallout 4 on this generation of consoles – moving the Skyrim engine and doing some work to run it on this generation of consoles just to see how it worked, and so forth, before they started doing all their Fallout stuff. It’s the most recent thing they did.
Instead of remaking past titles, Hines said that Bethesda’s culture is very much focused on creating “something new”:
Hines:But these things take time, it takes effort and manpower. Generally speaking, our approach has usually been that instead of spending all this time on a thing we’ve already made, why don’t we instead spend that effort on something new, or on the next version of that thing?
One of those new things that Bethesda is working on is The Elder Scrolls 6. However, Studio Director Todd Howard said “it’s a very long way off” back in June.
With just hours to go before we celebrate the end of 2016, Valve has announced the winners of the first-ever Steam Awards.
Rather than ask Steam shoppers to select a traditional “Best of 2016” slate, Valve offered up a rather unique class of categories and let community members nominate any game from the digital storefront’s catalog. This freeform approach even gave voters the chance to create a few additional categories out of thin air.
After casting votes for the past two weeks (and browsing bargains during the digital storefront’s Winter Sale, which continues through January 2), the winners of the first-ever Steam Awards include Doom (“The “Boom Boom” Award”), Portal 2 (“The “Villain Most In Need Of A Hug” Award”), Grand Theft Auto V (“The “Game Within A Game” Award” and “The “Whoooaaaaaaa, Dude” Award”), and many more.
You can find the complete list of winners after the break, and let’s hope Valve does this again next year. (more…)
The bean counters at Steam have tabulated your nominations and announced the finalists for the first-ever Steam Awards. We don’t know if this is something the game retailer plans to do every year, but we’ll all be able to cast our votes later this week.
Voting for the Steam Awards will begin on Thursday, December 22, at 1:00 PM (Eastern Time) with “The ‘Villain Most In Need Of A Hug’ Award.” Fans will have 24 hours to choose between Borderlands 2, Dead by Daylight, Far Cry 3, Far Cry 4, and Portal 2. Voting for a new category will open up once a day until Friday, December 30, which is when Steam will open up voting for the fan-created categories.
The winners will be announced on New Year’s Eve, and the complete list of finalists can be found after the break. (more…)
CoD: Infinite Warfare was the best-selling game of November 2016, but it sold less than Black Ops III
Ever since it was first announced, the public reaction to Call of Duty: Infinite Warfare has been less than kind. Fans furiously downvoted the debut trailer, while others pledged not to purchase something that strayed so far from the franchise’s roots. But it looks like not everyone felt that way.
According to the NPD Group’s latest report (via GamesIndustry.biz), Infinite Warfare was the best-selling game of November 2016. However, it performed much worse for retailers than the first-month sales of Call of Duty: Black Ops III last year.
Total game sales were down roughly 19% versus November 2015, but a few new releases put up big numbers including Pokemon Sun (#3), Pokemon Moon (#4), and Watch Dogs 2 (#8). And in hardware news, it was reported that Nintendo sold 196,000 NES Classic Edition consoles during its first month on sale.
The full Top 10 from November 2016 can be found after the break. (more…)
More games get released in October than any other month (though November is probably close), so it shouldn’t be surprising that megapublishers like Electronic Arts and 2K Games nearly ran the table with the NPD Group’s monthly best-sellers report.
EA’s Battlefield 1 took the top spot, and the publisher placed three other games in the top ten including FIFA 17 (#4), Titanfall 2 (#9), and Madden NFL 17 (#10). 2K Games had an equally strong month, thanks to Mafia III making gamers an offer they couldn’t refuse (and the #2 spot on the list). It was followed by NBA 2K17 (#5), WWE 2K17 (#7), and Civilization VI (#8).
Speaking to GamesIndustry.biz, NPD’s Sam Naji said that overall industry revenues were up 6% in October 2016, though hardware and accessories aren’t selling as well as they did a year ago.
The full Top 10 from October 2016 can be found after the break. (more…)
“Big” is the key word for today’s Xbox Games Store update…
Let’s start with Titanfall 2, a game with massive walking mechs that players can jump in and out of as they wage war on the opposing team. I think that certainly qualifies as “big.” Developed by Respawn and now available to download for the Xbox One, Titanfall 2 is even bigger than the original game thanks to the addition of a single-player campaign and lots of new multiplayer options.
“Big” can also be used the describe the gigantic game world and towering dragons that players will encounter in The Elder Scrolls V: Skyrim – Special Edition. Rebuilt for the Xbox One with “remastered art and effects,” Skyrim Special Edition will also include mod support on consoles for the first time.
Finally, ClusterTruck is also available to download today for the Xbox One, and it asks players to catch “big” air as they jump from truck to truck on the world’s most insane highway.
More details about all of these games can be found after the break. (more…)